Leap Motion Releases Major Tracking Update and New Demos to Show It Off

Road to VR

Leap Motion builds the leading markerless hand-tracking technology, and today the company revealed a update which they claim brings major improvements “across the board.” Image courtesy Leap Motion. Improved Developer Tools.

Exclusive: Leap Motion Explores Ways to Make Controller-free Input More Intuitive and Immersive

Road to VR

There’s an intuitive appeal to using controller-free hand-tracking input like Leap Motion’s ; there’s nothing quite like seeing your virtual hands and fingers move just like your own hands and fingers without the need to pick up and learn how to use a controller.

Leap Motion tracking v4 sample apps show how Virtual Reality UX should be made

The Ghost Howls

This is because Leap Motion has announced its v4 version of the tracking runtime and with it three demos to showcase the new tracking functionalities: Cat Explorer, Particles, and Paint. A great job by Leap Motion engineers! You can find all the tools of the app (e.g.

Leap Motion shows off Interaction Engine for their VR.

AllThingsVR

Leap Motion shows off Interaction Engine for their VR hand-tracking tech VR makes the most sense when you don’t have to learn the controls and stuff just works. The new developer tools are now available as a module for their Unity Core Assets. leap motion vr virtual reality

Exclusive: Scaffolding in VR – Interaction Design for Easy & Intuitive Building

Road to VR

Barrett is the Lead VR Interactive Engineer for Leap Motion. Through a mix of prototyping, tools and workflow building with a user driven feedback loop, Barrett has been pushing, prodding, lunging, and poking at the boundaries of computer interaction.

Leap Motion 3D Jam 2.0 Launches on Sept. 28th!

Leapmotion

We’ve come a long way since we first launched the Leap Motion Controller two years ago. Since we released our technology to the world, we’ve been constantly working to bring new tools and assets to developers building with the Leap Motion platform.

5 Medical and Assistive Technologies Being Transformed with Leap Motion

Leapmotion

From the operating room to virtual reality, here are 5 ways that people are using Leap Motion tech for medical and assistive applications. Solution: Developers and researchers have been experimenting with using Leap Motion technology to measure hand tremors, including a team at UCSF.

6 Principles of Leap Motion Interaction Design

Leapmotion

In the process of building applications and various UX experiments at Leap Motion, we’ve come up with a useful set of heuristics to help us critically evaluate our gesture and interaction designs. Are there obvious conditions that define the motion?

Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

Click To Tweet When someone first puts on a Leap Motion-enabled VR headset, it often seems like they’re rediscovering how to use their own hands. Designing virtual interactions for human arms, hands, and fingers means digging into the range of motion of shoulders, elbows, and wrists.

Design Sprints at Leap Motion: Building a Sculpture Prototype with the Graphic Renderer

Leapmotion

Recently we created a quick VR sculpture prototype that combines the latest and greatest of these tools. Click To Tweet The Leap Motion Interaction Engine lets developers give their virtual objects the ability to be picked up, thrown, nudged, swatted, smooshed, or poked.

Clasping Objects In VR Becomes Effortless With Leap Motion’s Interaction Engine

Infinityleap

Leap Motion, Inc., All those people who have experienced Leap Motion hand tracker will be in the right position to explain how it feels to use it. Virtual Reality Leap Motion Inc.

Hand & Finger Tracking Coming Soon To The HTC Vive Pro

VRScout

Allowing these tracking capabilities without the need of an external device, such as the popular Leap Motion controller, could finally put the Vive Pro on the map by providing users a one-of-a-kind AAA VR experience that can be operated naturally with their own two hands.

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Exclusive: Designing Single-handed Shortcuts for VR & AR

Road to VR

However, the team at Leap Motion has also investigated more exotic and exciting interface paradigms from arm HUDs and digital wearables, to deployable widgets containing buttons, sliders, and even 3D trackballs and color pickers.

Exclusive: Summoning & Superpowers – Designing VR Interactions at a Distance

Road to VR

As part of its interactive design sprints, Leap Motion , creators of the hand-tracking peripheral of the same name, prototyped three ways of effectively interacting with distant objects in VR. Barrett is the Lead VR Interactive Engineer for Leap Motion.

Exclusive: Validating an Experimental Shortcut Interface with Flaming Arrows & Paper Planes

Road to VR

Today we’re excited to share the second half of our design exploration along with a downloadable demo on the Leap Motion Gallery. Barrett is the Lead VR Interactive Engineer for Leap Motion. Martin is Lead Virtual Reality Designer and Evangelist for Leap Motion.

Design Sprints at Leap Motion: Crafting Reactive Behaviors with the Interaction Engine

Leapmotion

strLast time, we looked at how an interactive VR sculpture could be created with the Leap Motion Graphic Renderer as part of an experiment in interaction design. The Leap Motion Interaction Engine provides the foundation for hand-centric VR interaction design.

AR+VR Weekly: Slump in AR+VR headsets, Leap Motion AR table tennis demo and no-go to Xbox VR/MR

AWE Blog

In addition to keeping you up-to-date on the top AR+VR news, funding activity, and launch announcements, here are there three stories you need to know: IDC releases new AR+VR headset numbers, Leap Motion demos Project North Star and Microsoft says no to Xbox VR/MR. Meanwhile, Leap Motion released a new demo of its open-source AR headset, Project North Star, in action playing a game of augmented reality table tennis. .

How Sound Design Can Add Texture To A Virtual World

UploadVR

For this reason, sound is more than just an immersive tool – how (and where) objects around you sound has an enormous effect on your understanding of where they are, especially when you’re not looking at them. Tagged with: leap motion Facebook Twitter Reddit More.

Thomas Street’s UI Exploration with the Oculus Rift and Leap Motion

Leapmotion

We all grew tired of talking about how we wanted to explore VR development, so we allocated several weeks to tinkering with the Oculus Rift and Leap Motion — staffing one full-time developer and a few designers part-time. Leap Garden. Leap Motion UI summary.

Building a Playground of 3D User Interfaces

UploadVR

At Leap Motion, our team is constantly pushing the boundaries of our interactive VR toolkit. We built the Leap Motion Interaction Engine to give developers the power to define the physical laws of the virtual universe. Since the iPhone introduced multi-touch input in 2007, we’ve seen 2D touchscreen interaction design evolve into a responsive, motion-filled language. What kinds of 3D UIs would you like to see, touch, and create with these tools?

Gravity Sketch Is An Impressive VR 3D Modelling Tool Available Today

UploadVR

Created by a London-based startup, this new release isn’t so much about artistic expression (though that’s completely possible) as it is a genuine tool for creating professional 3D models.

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The VRScout Report – The Week in VR Review

VRScout

Hardware infrastructure and software developer tools from big players like Apple (ARKit) and Facebook (Camera Effects platform) directly contributed to a huge surge in interest in augmented reality. News Comic-Con Leap Motion Lenovo Ready Player One The VR Fund

Japan Joins Project North Star

Leapmotion

Masahiro Yamaguchi (CEO, Psychic VR Lab), God Scorpion (Media artist, Psychic VR Lab), Keiichi Matsuda (VP Design, Leap Motion), Oda Yuda (Designer), Akihiro Fujii (CTO, Psychic VR Lab). Alex Colgan (Leap Motion): What inspired you to build a North Star headset?

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Our Journey to the North Star

Leapmotion

Manufacturing optics with this level of precision requires expensive tooling, so we “turned” to diamond turning (the process of rotating an optic on a vibration-controlled lathe with a diamond-tipped tool-piece). The post Our Journey to the North Star appeared first on Leap Motion Blog.

Designing VR Tools: The Good, the Bad, and the Ugly

Leapmotion

At a recent Designers + Geeks talk , Jody Medich and Daniel Plemmons talked about some of the discoveries our team has made (and the VR best practices we’ve developed) while building VR experiences with the Oculus Rift and the Leap Motion Controller. Here are some of the essential insights they want you to know about designing VR tools and experiences: 0:00. It’s more like designing a room full of tools than a screen with buttons.

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Meet the Winners of 3D Jam 2.0

Leapmotion

Based on community ratings and scores from the Leap Motion team, we’re excited to present the winners of the second annual 3D Jam. Motion control is an incredibly powerful tool for 3D animation. appeared first on Leap Motion Blog. The votes are in!

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Interaction Engine 1.0: Object Interactions, UI Toolkit, Handheld Controller Support, and More

Leapmotion

At Leap Motion, our mission is to empower people to interact seamlessly with the digital landscape. Last year, we released an early access beta of the Leap Motion Interaction Engine , a layer that exists between the Unity game engine and real-world hand physics.

Mirrorworlds

Leapmotion

The virtual and physical scenes intersect, and physical tools and objects can be used in the virtual world. Should we continue combining virtual tools, environments, and objects together into isolated worlds? Or should we allow users to bring tools and objects with them between worlds?

What Makes a Spoon a Spoon? Form and Function in VR Industrial Design

Leapmotion

Martin Schubert is a VR Developer/Designer at Leap Motion and the creator of Weightless and Geometric. In a way, we define a spoon by its ability to fulfill a function – a handheld tool for scooping and stirring. Augmented & Virtual Reality Leap Motion Team Unity UX Design

Designing Physical Interactions for Objects That Don’t Exist

Leapmotion

This is the philosophy behind the Leap Motion Interaction Engine , which is built to handle low-level physics interactions and make them feel familiar. Well-designed tools afford their intended operation and negatively afford improper use.

This is Your Brain. This is Your Brain in VR.

Leapmotion

Leap Motion is a great tool for this.”. In the beginning, I wanted to develop a haptic glove that I could use with Leap Motion in a virtual reality scenario, allowing me to feel the stuff I touched.” Download it here in the Leap Motion Developer Gallery.

6 More Amazing Unity Assets for Orion VR

Leapmotion

From a community-created Leap Motion UI design asset, to the awe-inspiring glow effect in Blocks, here are 6 more jaw-dropping Unity assets for your next Orion project. Squiggle is a general tool that visualizes the way values change over time, which really helps with debugging.

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Redesigning Our Unity Core Assets: New Workflow and Architecture for Orion

Leapmotion

Leap Motion’s new Orion software represents a radical shift in our controller’s ability to see your hands. We started with a brand new LeapC client architecture for streamlined data throughput from the Leap service into Unity.

Summoning and Superpowers: Designing VR Interactions at a Distance

Leapmotion

One of the core design philosophies at Leap Motion is that the most intuitive and natural interactions are direct and physical. This single motion action to select and summon was more efficient than two discrete motions, though they offered more control.

VR Design Guide

Leapmotion

Well-designed tools afford their intended operation and negatively afford improper use. In the context of motion controls, good affordance is critical, since it is necessary that users interact with objects in the expected manner. Restrict Motions to Interaction.

Top 8 Questions from CES 2017

Leapmotion

This week we hit the CES showfloor in Las Vegas with two missions: share our Mobile VR Platform with the world and play “spot Leap Motion in the wild.”. What is Leap Motion? The post Top 8 Questions from CES 2017 appeared first on Leap Motion Blog.

Scaffolding in VR: Interaction Design for Stacking and Assembly

Leapmotion

Check out our results below or download the example demo from the Leap Motion Gallery. The advanced hand-based physics layer of the Leap Motion Interaction Engine makes the foundational elements of grabbing and releasing virtual objects feel natural.

3 Robots About to Break Into Your Everyday Reality

Leapmotion

At Leap Motion, we’ve seen our fair share of impressive motion-controlled robots that will one day bring about the robocalypse. (We’re The Leap Motion Controller was a natural input choice for its popularity among makers and developers. Happy Halloween!

Bring Your Own Hands Into Virtual Reality

Leapmotion

The part of the mesh that you can see is covered by the passthrough from the twin Leap Motion cameras. The Image Hands are also designed to provide users with dynamic feedback on the Leap Motion Controller’s tracking confidence.

Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More

Leapmotion

During the 3D Jam, I was surprised by the lack of tools like this. If I could have found a professional tool like this, I would have been begging my boss to buy it!”. Please try a new text input interface using Leap Motion!” Leap Commander. Leap Opticals.

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VR Interface Design and the Future of Hybrid Reality

Leapmotion

This week, motion designer Mike Alger released an 18-minute video that digs into the cutting edge of VR interface design using the Leap Motion Controller and Oculus Rift. The post VR Interface Design and the Future of Hybrid Reality appeared first on Leap Motion Blog.

Could VR Transform the World of 3D Animation?

Leapmotion

True to form, the ever-investigative VR community immediately began unpacking the possibilities a tool like this could bring to the field of animation. In its current iteration, Jere’s VR animation tool uses our Unity UI widgets. appeared first on Leap Motion Blog.

Space and Perspective in VR

Leapmotion

Creating a sense of space is one of the most powerful tools in a VR developer’s arsenal. Space and perspective are among the most powerful tools in a VR developer's arsenal. The post Space and Perspective in VR appeared first on Leap Motion Blog.