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AR and VR Content Creation Platform Fectar Integrates Ultraleap Hand Tracking

ARPost

For the Fectar AR and VR content creation platform users, creating XR content with hand tracking feature has just become simpler and easier. Ultraleap’s hand tracking and mid-air haptic technologies allow XR users to engage with the digital world naturally – with their hands, and without touchscreens, keypads, and controllers.

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Holoride In-Car VR Entertainment Heading To Audi Vehicles

VRScout

Last month HTC Vive announced that it was partnering with in-car VR entertainment company Holoride to bring its new HTC Vive Flow to backseats everywhere. During MWC 2022 attendees had a chance to go hands-on with the platform as they toured around Barcelona. The lightweight VR glasses feature a 100-degree field-of-view and 3.2K

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VR Game Review: Unplugged Has Amazing Hand Tracking, But Also Some Major Flaws

ARPost

When asked what types of careers they wanted as adults, 20% of teens wanted jobs in art, design entertainment, sports, and media. The VR game also will be available on PCVR later this fall, but will require Valve Index controllers to play, and really the beauty of this experience is in hand-tracking available with the Quest.

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From Zero to Immersive: A Look at 3 Top-Ranked Location-Based VR Venues

ARPost

For location-based entertainment (also LBE or LBVR for short), the pandemic had devastating effects. Experiences are designed with immersion in mind, taking full advantage of VR as a medium in a way that cannot be replicated at home. They also make good use of tracked props. One is that they offer a high-fidelity experience.

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Apple Vision Pro Will Support WebXR for Fully Immersive Experiences in the Browser

Road to VR

Apple has confirmed that Safari on Vision Pro will support WebXR, a web-standard that allows immersive experiences to be delivered through the browser. But to go beyond flat web pages, Safari on visionOS includes support for WebXR for immersive experriences and the new <model> tag for 3D models.

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Hands-On: Oculus Quest Hand Tracking Feels Great, But It’s Not Perfect

VRScout

Quest hand tracking is perfect for slower experiences with light interaction. During Oculus Connect 6 in San Jose, CA, Mark Zuckerberg unveiled that the Oculus Quest would allow for hand and finger tracking without the need of any hand controllers, and of course, I couldn’t wait to try it. The Overall.

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Hands-on: Marvel ‘What If…?’ Foreshadows the Possibilities & Pitfalls of VR Games on Vision Pro

Road to VR

We got an early look at the experience and found a polished presentation that foreshadows the possibilities and pitfalls of immersive VR games on the headset. players experience a narrative blended with casual gameplay driven by Vision Pro’s hand-tracking. Marvel’s What If…?