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The XR Week Peek (2020.09.21): Quest 2 released, NVIDIA acquires ARM, Leap Motion 2 on sale, and much more!

The Ghost Howls

an ARM chips can be installed on IoT sensors that communicate to a server where an NVIDIA card is used to perform machine learning on the data). You can finally buy the Leap Motion v2 accessory. The time for us XR developers to buy a Leap Motion 2 has finally come. What will this mean in the long run for NVIDIA?

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Ultraleap launches second generation of iconic hand tracking camera – Leap Motion Controller 2

XROM

The Leap Motion Controller 2 is the ideal hardware for experiencing Ultraleap’s world-class hand tracking. Key improvements over the original Leap Motion Controller include higher resolution cameras, an increased field of view, and 25% lower power consumption, all in a 30% smaller package for optimum placement and convenience.

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We need camera access to unleash the full potential of Mixed Reality

The Ghost Howls

I had some wonderful ideas of Mixed Reality applications I would like to prototype, but most of them are impossible to do in this moment because of a decision that almost all VR/MR headset manufacturers have taken: preventing developers from accessing camera data. So, how we empower the developers without hurting the user?

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‘OpenVR Recorder’ is a Powerful Tool for Capturing Tracking and Input Data

Road to VR

Jasper Brekelmans, a Netherlands-based 3D tech artist, has recently released a motion capture tool offering an easy way to record OpenVR tracking data from headsets, motion controllers and Vive Trackers for both Vive and Rift setups.

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Leap Motion + iClone 7 for Professional Animation

Leapmotion

This week we’re excited to share a new engine integration with the professional animation community – Leap Motion and iClone 7 Motion LIVE. With their new Leap Motion integration, iClone now gives you access to the following features: Add Realistic Hand Motions to Body Mocap. Gesture Mirror.

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Inside Leap Motion: 5 Hands-On Tips for Developing in VR

Leapmotion

From gaming to big data, virtual reality gives us the chance to build and explore whole new worlds beyond the screen. Plasma Ball VR stays at a comfortable distance while being controlled by your hands, using tracking data combined with raw image passthrough. Even if some gestures don’t impact the data at all (e.g.

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Building the 3D Web with Mozilla + Leap Motion

Leapmotion

library, Mozilla has created a stereoscopic camera and provided a WebGL API that pulls sensor data into the experience – including Leap Motion hand tracking and head orientation/positioning. The post Building the 3D Web with Mozilla + Leap Motion appeared first on Leap Motion Blog.