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Sony Patent Reveals VR Controller Design Seemingly Inspired by Valve Index

Road to VR

Sony Interactive Entertainment recently published a patent for a VR motion controller that look suspiciously similar to Valve’s Index controllers, aka ‘Knuckles. Image courtesy Sony Interactive Entertainment, WIPO. Image courtesy Sony Interactive Entertainment, WIPO. Here’s to hoping.

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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Top news of the week. It will so have inside-out tracking. Enjoy some cool VR discounts.

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PSVR 2 Launch Sales Low, IDC Analysts Claim – But Is Sony Just Getting Started?

Upload VR

IDC told Bloomberg News that Sony is “ likely” to have sold only around 270,000 PSVR 2 units between launch and the end of March. In October, Bloomberg reported Sony was producing 2 million units for launch. Given the current inflationary period and associated cost of living crisis, will Sony be next?

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Oculus Quest Store Hits Its Stride

AR Insider

Oculus Quest has been the accelerant that the VR industry needs. Demand exceeding supply is the inverse of what we and most industry watchers have expected for the VR hardware marketplace. The former stems from Facebook’s VR investments that yield hardware that’s cheaper than it should be.

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How Many Oculus Quests Sold Over the Holidays?

AR Insider

In mature markets like smartphones, hardware players disclose figures — especially if public — but it’s a lot quieter on the early-stage front. For example, our September estimates for 333,000 cumulative Oculus Quests sales were based on disclosures at the OC6 conference that $20 million in games had been sold for the device.

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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. T his standard, dubbed OpenXR, was about the interoperability of different VR hardware and software together.

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Could Sony’s Next Headset Finally Crack the VR Gaming Market?

Tech Trends VR

If anybody can do it, it’s probably Sony. Ever since the Playstation was first launched – if, like myself, you’re old enough to remember it, you may pause a moment here to consider your own age and mortality – Sony has been in the business of reinventing gaming. Easier said than done… This isn’t your regular video streaming of course.

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