How to build your passthrough AR app for Oculus Quest in Unity

The Ghost Howls

I love passthrough augmented reality , because it lets us create AR experiences with the VR headsets that we already own, plus it also opens up augmented reality to new possibilities, like wide-FOV vision or diminished reality experiences. Open Unity (I’m still on Unity 2019.4

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Unity’s Latest Trends Report Declares 2020 Will Be A Breakthrough Year For VR And AR

VRScout

According to the report, we can expect even cautious companies to finally follow in the footsteps of their pioneering counterparts as XR becomes more accessible and mainstream, driven by a wave of new and improved HMDs, mobile AR and standalone VR, and the onset of 5G networks.

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Unity Adds Toolkit For Common VR/AR Interactions

UploadVR

The Unity game engine released a preview (beta) ‘XR Interaction Tookit’ which handles some core interactions for VR and AR. Like most optional Unity features, the XR Interaction Tookit is downloaded and activated from the Package Manager. Object Placement (AR).

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Unity Launches Its MARS Augmented Reality Tools June 1

UploadVR

Unity is launching its new augmented reality creation tools collectively known as MARS on June 1. The tools have been under construction for a few years now and are meant to make cross-platform development of robust augmented reality projects easier with Unity. Test in the Unity Editor.

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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. I downloaded Unity 2019.3.11

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Unity Is Expanding To Deliver VR And AR Beyond Gaming

UploadVR

Unity Engine VR Industry News unity

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How to get started with nReal glasses development in Unity

The Ghost Howls

The nReal glasses are one of the most interesting AR gadgets of this year. In this article, you may find the answers to all the above questions : I will guide you in developing a little Unity experience for the nReal glasses (the typical grey cube!), How to get started with nReal development (and emulator) in Unity (Video tutorial). How to get started with nReal development (and emulator) in Unity (Textual tutorial). Unity. It’s time to start Unity.

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Google Brings Native ‘Tango’ AR Support to Unity

Road to VR

Google has announced that its augmented reality platform Tango will be getting native integrated support for Unity later this year. During Unity’s Vision AR/VR Summit opening keynote, Google’s PM for Developer Platforms Nathan Martz took to the stage to announce that, the company’s AR focused platform Tango will join its VR counterpart Daydream in receiving official, native integration in the Unity game engine. of Unity.

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Unity and Volvo Open Source Digital Models of Car Designs

ARPost

Unity has long been in the frontline of companies leading the democratization of 3D assets and tools, including for XR applications. However, when Volvo wanted to make their 3D models and emulators more accessible, they reached out to Unity to help them do it. Why Unity?

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Normal VR Technology Turns Any Unity VR/AR App Into A Multiplayer Experience

VRScout

It quickly became apparent that the avatar was mirroring this person’s movements, and was projected into the room by AR. This is a moment that I’ll never forget, because it was the first time I considered writing about VR and AR. Normcore , their multiplayer networking plugin for Unity, allows for the addition of voice chat-enabled multiplayer VR functionality for games and experiences in minutes.

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Unity Bulks Up Advertising Capabilities with Responsive AR Ads

Next Reality AR

Luckily for advertisers, Unity is here to flatten the curve a bit. At the Cannes Lions International Festival of Creativity 2019, Unity unveiled Responsive AR, a new ad format that enables non-developers to create interactive AR experiences. Augmented reality has taken the advertising industry by storm, but the technology has a steep learning curve.

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Microsoft HoloLens 2 & Unity Used to Highlight the Threat to Endangered Whales at the Smithsonian

Next Reality AR

Don't Miss: Microsoft's HoloLens Morphs Paris Museum Model of Mont-Saint-Michel into Masterpiece of AR The exhibit, which is called "Critical Distance," is being hosted by the Smithsonian's National Museum of Natural History in Washington, DC.

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Unity ‘Accelerating efforts’ on OpenXR Support, Preview Expected by End of Year

Road to VR

Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to deploy support for the standard. Technical Product Manager of AR/VR at Unity.

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Start Working In VR and AR With These Unity and Udacity Degree Programs

VRScout

So to assist those looking to take advantage of this desperate thirst for VR and AR developers, massively popular cross-platform game engine Unity has teamed up with celebrated online learning company Udacity to create their VR Developer Nanodegree Program as well as their all-new Learn ARkit Nanodegree Foundations Program. Learn 360 pre-production and post-production techniques and build an interactive 360 video experience in Unity.

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Unity Extends ‘MARS’ Creation To Magic Leap And HoloLens

UploadVR

Unity hosted a keynote presentation in Copenhagen and announced a series of updates to its AR and mixed reality creation tools. Unity’s MARS tool — which stands for Mixed and Augmented Reality Studio — is going to have companion apps for dedicated AR gadgets. “You can sync project folders in the Unity Cloud, then lay out assets as easily as placing a 3D sticker,” according to the company.

Unity Deprecates Built-In Support For Daydream, Gear VR, And Valve’s OpenVR

UploadVR

Unity 2019.3 Valve is working on a plugin for the new system, according to Unity : “Valve is using our XR SDK to develop their OpenVR Unity XR plugin for 2019.3 and beyond,” the blog post from Unity explains. The New Unity Plugin System.

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Unity Reveals New VR Tools and Google Daydream Support

VRScout

During the first-day of the Unite 2016 conference in Los Angeles Tuesday, Unity Technologies unveiled a number of new updates and features to help support VR and AR creators around the world developing interactive 3D, VR and AR experiences. Aside from new tools and features to provide enhanced graphics and performance, Unity stepped in to preview a completely new video player that will make it easier to import and play 4k video and seamlessly-rendered 360 VR videos.

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Using Unity MARS and Flutter to Author Cross-Platform Augmented Reality (AR) Experiences

ARVR

Overview of Unity MARS and Flutter experimentation with demo, tips and gotchas to look out for when combining these two recent… Continue reading on AR/VR Journey: Augmented & Virtual Reality Magazine ». flutter unity augmented-reality unity3d ar

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Young Readers Can Now Enter the World of Dr. Seuss via New AR App Created with Unity's Project MARS

Next Reality AR

Now, Dr. Seuss's creations are continuing to maintain relevance with today's youth via augmented reality, just as the Sesame Street Yourself app reintroduced its classic characters to children with AR.

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How to get started with Oculus Quest development in Unity

The Ghost Howls

But then, as a developer, I felt the urge to understand how to develop my applications in Unity for the Oculus Quest. That’s why I decided to create this little tutorial: to help all the Unity developers that want to get started in developing for the latest Oculus standalone device in understanding what are the first steps to follow. Video Tutorial: How to get started with Oculus Quest development in Unity. Install and run Unity.

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Unity 5.5 Update Brings Microsoft Hololens Integration And More

UploadVR

The Unity game engine is a versatile tool that developers, from beginners to those well-versed, utilize to fully realize their video game concepts. Such a move eases the process for developers, increasing efficiency by allowing them to do a larger amount of their augmented and mixed reality work within the Unity Editor. Unity confirmed to UploadVR that its Editor VR solution is still on track for release this year. You can find the Unity 5.5

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Microsoft’s AR/VR Unity Framework Now Officially Supports Oculus Quest

Upload VR

The latest release of MRTK adds official support for Oculus Quest and can now be managed directly in Unity’s package manager. Originally designed for its HoloLens AR headsets, it also supports PC VR headsets and now Oculus Quest.

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New Humble Software Bundle Lets You Learn VR & AR Game Dev In Unity

UploadVR

A new Humble Software Bundle is now available offering a bunch of courses and projects that aim to teach you how to develop for VR and AR using Unity. The VR and AR Game Dev bundle includes a bunch of projects that cover developing for VR and AR using Unity, along with a few games to play as examples. The post New Humble Software Bundle Lets You Learn VR & AR Game Dev In Unity appeared first on UploadVR.

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Unity Builds Developer Bridge Between ARKit & ARCore Apps with AR Foundation Tool

Next Reality AR

A new set of APIs for Unity promise to make it easier for developers to publish apps that support both ARKit and ARCore. AR Foundation allows developers to leverage the common features, such as plane detection and world tracking, found in the mobile AR toolkits. Available in Unity 2018.1 and higher, AR Foundation is a part of Unity's Package Manager.

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XR Technology for Industry According to Unity’s Andre Gauthier

ARPost

We didn’t have to shake the tree very hard to find someone that we were excited to talk to but we couldn’t pass up the opportunity to talk with the good folks at Unity. What Is Unity? The name “ Unity ” probably sounds familiar to you. Unity at XR Immersive Enterprise.

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Unity Technologies Hosting Vision VR/AR Summit Asia in Beijing

UploadVR

The very first Vision VR/AR Summit was home to keynote addresses from established leaders in the emerging industries, leaders such as Gabe Newell of SteamVR, Palmer Luckey of Oculus, and Dr. Richard Marks of PlayStation VR. Building on the momentum set into motion by the inaugural event, Unity Technologies is hosting Vision VR/AR Summit Asia in Beijing. This second Vision Summit will be the debut of the official Vision VR/AR Awards – Asia. Best AR Experience.

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Unity CEO On VR/AR: ‘In My Mind We Haven’t Seen A Consumer Launch Yet’

UploadVR

Unity CEO John Riccitiello doesn’t think we’ve yet seen a true consumer launch of a VR or AR headset. Speaking at this month’s TechCrunch Disrupt event in San Francisco, Riccitiello stated that around two-thirds of all VR and AR applications were built inside the Unity engine, though he reasoned that every device on the market today was really a ‘beta’ kit. “AR and VR is mostly to this day been launched to developers,” he said.

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New Unity Tools Bring Interactivity and Real-time CGI to 360 Video, Now in Beta

Road to VR

360 video combined with real-time CG and interactive elements was demonstrated on stage at today’s Vision VR/AR Summit 2017 keynote. Natalie Grant, Senior Product Marketing Manager of VR/AR/Film at Unity , showcased an interactive 360 video today produced by VFX studio Mirada, built using Unity 2017 Beta (see the video heading this article). The post New Unity Tools Bring Interactivity and Real-time CGI to 360 Video, Now in Beta appeared first on Road to VR.

Facebook is Unlocking AR Capabilities for Developers on Quest 2

Road to VR

Facebook announced today that an upcoming update to the Quest development SDK will include experimental support for a Passthrough API which will allow Unity developers to build AR experiences and features into apps on Quest 2.

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Unity Hires VRML Co-Creator Tony Parisi In Bid For VR Dominance

UploadVR

Unity closed out its Unite 2016 Keynote in Los Angeles today with a huge focus on VR. Ushering in that segment was the announcement that the company had hired Tony Parisi as its Head of AR/VR Strategy. “We think that immersive technologies like VR and AR represent the next computing platform,” Parisi told the crowd at Unite. “We’re not just going to be using VR and AR to make games, we’re going to tell stories and create worlds.

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Unity Reveals MARS Tool For More Robust AR Apps

UploadVR

At Unity’s Berlin event the company revealed the Mixed And Augmented Reality Studio (MARS) for creating more robust software that interacts with the real-world environment in a believable way. This new set of tools from Unity is build for precisely that type of device. Check out the MARS section about 41 minutes into this video: Tagged with: mixed reality Facebook Twitter Reddit More The post Unity Reveals MARS Tool For More Robust AR Apps appeared first on UploadVR.

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Unity’s Carte Blanche VR Creator Releases In October

UploadVR

Unity had some big VR news to share at its Unite Tokyo conference earlier this week. Not only that, but Unity’s Timoni West confirmed the platform will release to the public this October. For those that don’t know, Carte Blanche is different to Unity’s Editor VR, which lets developers jump into their games through headsets to edit scenes and use specialized third-party tools. AR, VR, MR ?????). ?AR?Augumented

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Unity Promises Initial OpenXR Platform Support By The End Of 2020

Upload VR

Unity confirmed that its eponymous 3D engine will start supporting some OpenXR platforms by the end of 2020, with a focus on “providing the best developer experience on Unity supported platforms.”. The next stage will be early in 2021, when Unity will offer preliminary OpenXR 1.0

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How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! It is embedded into Oculus Unity SDK.

VR Veteran Tony Parisi is Leading Unity’s AR & VR Strategy Beyond Gaming

Road to VR

The keynote from Unity’s Vision VR/AR Summit yesterday showcased just how far Unity is reaching into non-gaming content when it comes to augmented and virtual reality. The person who is in charge of Unity’s xR strategy is Tony Parisi, who is a co-founder of VRML and a long-time open web advocate. New Unity Tools Bring Interactivity and Real-time CGI to 360 Video, Now in Beta. Google Bringing Native ‘Tango’ AR Support to Unity Later This Year.

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Triton Project is an affordable DIY AR headset

The Ghost Howls

Today I have the pleasure of publishing an interview I had with Graham Atlee , a very smart guy that has developed the Triton Project, a DIY affordable AR headset with wide FOV and natural hands interactions! For the past 3 years I’ve been working on various AR/VR projects like Pumori.io

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GDC 2017: Google Daydream Support Coming To Unity On March 31st

UploadVR

At GDC 2017, Unity held a keynote discussing their impact on the gaming industry, future updates to the engine, and much more. The Unity engine and titular company have been very accommodating when it comes to VR development, having added a feature that even allows developers to work within VR and provided the framework that makes it easier to develop for VR in general. Unity 5.6 Tagged with: 2017 , cardboard , GDC , Google Dardream , OpenXR , unity , Vulkan API.

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