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Top 5 E-Commerce AR and VR Trends To Follow in 2023

ARPost

AR and VR are two of the most promising technologies of the modern era. While AR and VR have been around for decades, it wasn’t until recently that they offered a quality experience without being too limited by technological constraints or not being portable enough for widespread use. They are: 1. billion by 2024.

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How Will VR and AR Change Marketing In 2021 (And Beyond)?

ARPost

On one hand, VR and AR have been around for years without truly cracking mainstream appeal, and there are still plenty of people who’ve never used VR headsets. Consider that the Oculus Quest 2 has made wireless VR accessible, and that the average modern smartphone is perfectly capable of handling complex AR tasks.

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Vive Still The Most Popular Headset For Developers, VRDC Survey Suggests

UploadVR Between Realities podcast

Last August the Virtual Reality Developers Conference (VRDC) published its first report on the state of the VR industry based off of a survey for developers. The results suggested that marginally more developers were working on the HTC Vive than the Oculus Rift. It might take some time before we see big changes in these surveys.

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AR Insider’s Best of 2019

AR Insider

But a barometer of the year’s activity can also be seen in the most popular AR Insider posts. For a deeper indexed archive spatial computing intelligence, subscribe to ARtillery PRO. ‘Audio AR’ Emerges: Discussions with Developers. Will Google Incubate AR Inside Search? AR Briefs Episodes: Top 3 .

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How Big is the Mobile AR Market?

AR Insider

At the precipice of 2020, that leaves the question of where we are now? Optimism is still present but AR and VR players continue to be tested as high-flying prospects like ODG, Meta and Daqri dissolve. These events are resetting expectations on the timing and scale of revenue outcomes. But there are also confidence signals.

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How Do AR Advertising Platforms Stack Up?

AR Insider

This post is adapted from ARtillery Intelligence’s report, AR Advertising Deep Dive, Part I: The Landscape. Prominent sectors include industrial AR , social , gaming , and shopping. But existing alongside all of them is AR advertising. But existing alongside all of them is AR advertising. billion by 2024.

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HTC Vive Overtakes VR/AR Outlook In GDC State of the Industry Survey

UploadVR Between Realities podcast

Each year, attendees take part in a lengthy survey that serves as the foundation for the conference’s State of the Industry document — this year’s results proved very interesting. In addition, 19% of developers said they were working on an Oculus Rift game while all the others were under 10%.

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