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Facebook Update Adds 4K 360 Video Streaming Support to VR Headsets and More

Road to VR

Facebook today announced new updates coming to their 360 streaming service including live 4k streaming support to VR headsets, image stabilization and a number of features that puts VR-ready 360 video more in line with the company’s standard streaming video service. Livescale 360. Assimilate SCRATCH VR.

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YouTube Now Offering Heatmaps for 360 Video Analytics

Road to VR

Further assistance is found in the Creator Studio, with 360° Heatmaps adding to the wide range of existing analytics tools available to all YouTube content creators. As the feature applies to any 360-degree video, heatmap data is generated from all views, regardless of what device is being used.

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Google Offers High Quality ‘Jump’ 360 Video Stitching with Improved 3D

Road to VR

Google this week introduced a new “High Quality” option for their Jump Assembler, an automated 3D 360 video stitching service for creators shooting with Jump cameras. In a blog post this week, Google software engineer David Gallup detailed the new High Quality stitching option for creators using the Jump Assembler.

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Oculus’ New 360 Capture SDK Lets You Create and Share In-Game 360 Videos and Photos

Road to VR

This hopefully also means we’re getting something Oculus promised as a feature back when Home was initially announced for the consumer Rift back in the summer of 2015: 360 video previews of games. “We solved the problem by rethinking the way 360 content is created,” writes Lee and Gupta.

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360 Video Cloud Encoding Profiles

Headjack

Some of you may know we have written multiple blogs about 360 video encoding dating back to 2015, 2016 and 2017. These blogs serve as a good starting point for everybody that is new to 360° video compression or wants to learn more about the history of 360° video compression and how we got to […].

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How to record 360 videos of your VR experiences

The Ghost Howls

We all like to shoot videos and screenshots of the VR experiences we play : sometimes to me it is a necessity because I need content to insert inside my articles for my blog, but in general, we all love to save some great moments we had in VR, in the same way we feel the need to take a picture when something interesting is happening in real life.

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Stageverse Muse concert first impressions

The Ghost Howls

I have no time today to write a full review for you (stay tuned on the HitMotion: Reloaded blog to discover why!), I hoped for something a bit more 3D, but actually, the concert was “just” a collection of 360 videos recorded from a big concert of The Muse inside a stadium. This is disappointing.

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