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OpenXR Standard Ratified, Microsoft, Oculus, & Others to Release First Implementations

Road to VR

It’s backed by many of the biggest names in the VR and AR industries and has been in development by the consortium for two years now, organized by Khronos Group. The group today announced the ratification of OpenXR 0.9, Image courtesy Khronos Group. Today the group announced the ratification and release of OpenXR 0.9,

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My predictions for augmented reality in 2019

The Ghost Howls

It’s the beginning of 2019, and this means that this is that time of the year when we all make predictions for this year in AR and VR! Jokes apart, what has happened in AR in 2018… and what can you expect to happen in 2019? Predictions for Augmented Reality in 2019. Let’s see how AR can evolve in 2019!

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Sony Acquires Insomniac Games, Delivering a Strategic Blow to Oculus Studios in the Process

Road to VR

The studio has developed three Oculus exclusive titles, with its fourth and largest yet, Stormland , still due to launch in 2019. Sony will bring the studio under its SIE Worldwide Studios group, which has churned out some of the company’s most lauded exclusive games (VR and otherwise). Image courtesy Insomniac Games.

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VR & AR 2018: A Year In Review

VRScout

While hardware advancements such as the HTC Vive Pro and Oculus Rift have solidified at-home VR as a viable option, those looking for next-level immersion will still find the most success with location-based VR installations. LOCATION-BASED VR. Of course we can’t talk about standalone VR without bringing up the HTC Vive Focus.

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XRDC Interviews AR and VR Industry Experts in Healthcare Report

ARPost

This year, new standalone headsets from Oculus and Vive debuted. Creating new standalone headsets make sharing VR a social experience, which can aid in training and group activities. As a result, companies like Apple, Google, Magic Leap, Microsoft, Oculus, and others will be in attendance with experiences.

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Khronos’ OpenXR 1.0 Specification Establishes Unifying XR Ecosystem

Peter Graham

To help grow and support the growing virtual reality (VR), augmented reality (AR) and mixed reality (MR) industries, The Khronos Group and its affiliates have been working on the OpenXR standard since 2016. “The working group is excited to launch the 1.0 Today, the consortium has announced the launch of the 1.0

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Exclusive: First-Ever Impact Reality Summit Announces 2020 Lineup

VRScout

Some of the biggest names in social impact will be in attendance, including: Participant Media, Conservation International, the Rainforest Alliance, Connect for Climate/World Bank, and the Milken Institute, as well as tech companies like Google, Microsoft, and Oculus. ” Battlegrounds USA | 2019 | Creator: Nancy Baker Cahill.

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