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The XR Week Peek (2023.08.28): Quest 3 unboxing leaked, Samsung+Google headset situation is blurry, and more!

The Ghost Howls

If the 10th is the wrong date, then all my bets are on the 19th of October because on that date by chance already two games are launching : The Wizards Dark Times Brotherhood and the 7th Guest. It’s strange that two games decided to launch on the same date, so there is a chance this is a magical date.

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GDC 2018 ‘Day 2’ Roundup – ‘Budget Cuts’ Hands-On, Google Maps and ARCore, Squanch Games’ Exclusive, and More

Road to VR

Here’s a roundup of news from the second day of our GDC 2018 coverage. We go hands-on with Budget Cuts, Google presents ARCore and Maps API-enabled apps, Squanch Games’ Daydream exclusive title announced, and Magic Leap talks about developing games for a spatial computing platform. Google highlights 4 ARCore apps.

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VRLA 2018 Returns; Keynote Lineup Announced

VRScout

A world premiere from Skydance, with Chris Hewish, EVP Games & Interactive and Pablo Leon-Luna, VR Developer. The Mezo interactive art installation that will be the centerpiece of the show floor at VRLA 2018. First time attendees can register in VR via the official VRLA Registration 2018 app or visit VRLA.

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GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

Road to VR

Here’s a roundup of news from ‘day one’ of our GDC 2018 coverage. The company is still heavily involved with VR development however, and are expected to present some new technology with Google at Display Week 2018 in May. Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines.

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VRLA 2018 Highlights

VRScout

From extreme kayaking and downhill skiing, to aerial dogfights and intense , each immersive game lasts only 8-10 minutes, allowing potential businesses such as movie theatres, malls, and other public venues to cycle in new players at a steady rate for maximum profit. The post VRLA 2018 Highlights appeared first on VRScout.

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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines. Photo courtesy VRLA.

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Dev Shares Crash Course on VR Game Optimization for Oculus Quest & Mobile Hardware

Road to VR

VR games need to achieve high, stable performance to look good and play comfortably. In nine minutes, this crash course offers up an indie-dev focused overview of optimizing VR games built in Unity for mobile hardware like Oculus Quest. The video is focused toward novice VR developers who are working in Unity.

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