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Creator of Indie Breakout ‘Braid’ Building Roomscale VR Game With ‘no concessions for stationary play’

Road to VR

Before Fez (2012) , before Limbo (2010) , and before Minecraft (2009) , Braid (2008) was one of the breakout successes in the formative years of indie game development and distribution. No C# Unity programmers please (unless you just happen to know C# and are better in a systems language than you are in C#).

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Unity Raises $181 Million Series C in Anticipation of VR/AR Growth

Road to VR

Unity Technologies has announced a $181 million Series C investment led by DFJ Growth, a venture capital firm with the likes of Twitter and Tesla in their portfolio, in order to continue their dominance of the game engine market. See Also: Unreal Engine and Unity to get NVIDIA’s New VR Rendering Tech. billion, thanks to over 5.5

Unity 100
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Survios CTO to Teach Full Semester VR Development Course in a Virtual Classroom

Road to VR

“I feel very fortunate to have had the opportunity to work with VR since 2012 and contribute to the development of many innovative VR systems over these years. The class focused on VR Development with Unity and was taught remotely by an instructor in LA with students split between two buildings on the MIT campus.

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Leap Motion Releases Major Tracking Update and New Demos to Show It Off

Road to VR

Founded in 2010, Leap Motion released its initial product (today called the ‘ Leap Motion Controller ‘) in 2012, a desktop-focused peripheral which offered markerless hand-tracking. .” The upgraded tracking and improved developer tools are available in beta today on Windows , alongside three new demos to try it out for yourself.

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How Watson, IBM’s Artificial Intelligence, Is Powering Audio-Interactive VR/AR Environments

VRScout

IBM predicts that AI will unlock the next generation of interactivity for XR experiences, describing in the 2021 Unity Technology Trends Report that the maturity of AI will play a key role beyond hand tracking, and into the world of voice. The open-sourced Watson Unity SDK can be found on GitHub. RICHER ENVIRONMENTS.

AR 415
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Best Places To Learn AR and VR Development Online in 2020

Hypergrid Business

Although Unity 3D is undoubtedly the most common and trained standards for developing and deploying augmented and virtual reality application for both beginner or expert developer, it is cannot be employed for developing content for some headsets. You also give 5% of net revenues per quarter although its free to use.

AR 120
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Axon Park and Survios’ CTO to Teach Unreal Engine VR Masterclass

Peter Graham

Starting on 4th September and running for 14 weeks until 11th December 2019, the course is designed for expert-level developers used to Unity (or other engines) who want to learn Unreal Engine 4 of VR. Classes take place two times per week with the curriculum being project-based. This is the first class of its kind.

Unreal 71