Remove 2012 Remove Google Remove Hardware Remove Unity
article thumbnail

How Watson, IBM’s Artificial Intelligence, Is Powering Audio-Interactive VR/AR Environments

VRScout

IBM predicts that AI will unlock the next generation of interactivity for XR experiences, describing in the 2021 Unity Technology Trends Report that the maturity of AI will play a key role beyond hand tracking, and into the world of voice. The open-sourced Watson Unity SDK can be found on GitHub. RICHER ENVIRONMENTS.

AR 415
article thumbnail

Best Places To Learn AR and VR Development Online in 2020

Hypergrid Business

Although Unity 3D is undoubtedly the most common and trained standards for developing and deploying augmented and virtual reality application for both beginner or expert developer, it is cannot be employed for developing content for some headsets. Google VR SDK is popular for building virtual reality applications for Android and iOS.

AR 119
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The Second Coming of Augmented-Reality Glasses

ARVR

Source: [link] When it debuted in 2013 the Google Glass was the first of its kind. Recent advances in computer hardwares and AI assistants are charting a path for AR devices to to re-emerge into a more technology-savvy generation. Build your first HoloLens 2 Application with Unity and MRTK 2.3.0 Trending AR VR Articles: 1.

article thumbnail

The VRScout Report – The Week in VR Review

VRScout

Did Seebright just release the augmented reality equivalent of Google Cardboard? The Seebright SDK also supports Unity and Unreal engines and is compatible with both iOS and Android. This partnership is sure to make major waves and shake up expectations for mixed reality content as well as hardware.

article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

And by ’99, the hardware was there, so you can start running this on PCs. But we managed to navigate those water until I would say 2011, 2012, when the hardware became available for mobile devices. So you don’t know anything about coding, Unity, Unreal. Alan: We’re talking 20 years. Affordable.

AR 78
article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

And by ’99, the hardware was there, so you can start running this on PCs. But we managed to navigate those water until I would say 2011, 2012, when the hardware became available for mobile devices. So you don’t know anything about coding, Unity, Unreal. Alan: We’re talking 20 years. Affordable.

AR 78
article thumbnail

Getting started with Augmented Reality (AR)

ARVR

Users can use HMD devices such as Google Cardboard, Oculus Quest, Rift or HTC Vive to experience an imaginary environment. It has the ability to create a cross platform code where users can create their projects in either JavaScript, Unity, Xamarin, and Cordova. It can run on AR/VR hardwares.