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How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! Let’s create a new Unity 3D project, and call it TestQuestHands.

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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial. Requirements.

Unity 506
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Oculus Quest Review: consumer Virtual Reality v1 is here

The Ghost Howls

The time for my Oculus Quest review has come. The Quest has a nice packaging , as all Oculus products. I really love opening Oculus products , since usually they are packaged really well, and the Quest is no exception. Oculus Quest box content (Image by Oculus). Front view of the Oculus Quest.

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Your Definitive Guide To Oculus & Unity’s All-In-One VR Development Course

VRScout

Learn the ins-and-outs of Unity development and have your project reviewed by Oculus experts. What about a compelling immersive game or experience for VR headsets? The roughly 20-hour course is broken down into 11 individual lessons, each taught by expert developers from both Unity and Oculus.

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Emerging Trends in the VR Gaming Industry?—?2023

ARVR

Virtual reality games, in particular, have come a long way from the lukewarm response they received in their early years. Virtual reality focuses on introducing a virtual world with which people can interact. Virtual reality focuses on introducing a virtual world with which people can interact.

Trends 349
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The Top XR Vendors Majoring in Construction in 2022

XR Today - Virtual Reality

With virtual reality, companies can build models of projects in a digital landscape, and make it easier to interact with specialists from all over the world. What’s more, Meta’s flexibility makes it easy to combine Oculus headsets with state-of-the-art technology and software for building prototypes and designs. Magic Leap.

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The Quest for VR Immersion with Hrafn Thorisson (Haptics Club #8)

ARVR

Founded by members of Unity, Interhaptics , Senseglove , and Nanoport. Hrafn Thorisson has worked in the field of virtual reality (VR) experiences since 2013. Hrafn Thorisson has had an intense interest in virtual reality (VR), specifically since he was a kid. The Haptics club is an Open community about #Haptics.

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