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Apple's Dynamic Head Tracking Is Here. If You Have the Expensive AirPods

GizModo VR

However, with iOS 15's public release , Apple’s also added Dynamic Head Tracking—and for that, you’re… Read more. While there were restrictions on which gadgets could handle what, you didn’t need AirPods to get the benefit.

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Hilarious New Mod Lets Developer Play VR In ‘Minecraft’

VRScout

In a video posted to Reddit this week, user classified39 shows off a custom mod that allows them to view a 360 virtual image complete with head tracking inside of Minecraft using Immersive Portals and Computercraft. Looking to create your own VR technology in Minecraft ? But what about playing VR in Minecraft ?

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Vuzix Announces Blade 2™ Smart Glasses Coming Next Month

ARPost

The glasses are designed “primarily for commercial use” and cost some $500 more than the initial model, but technology has come a long way and we look forward to seeing what this edition is capable of. Inputs include a touchpad, head-tracking, and full voice control. Under the Hood of the Blade 2.

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Google is bringing Apple’s best headphone features to more products

Digital Trends

Apple's automatic audio switching and head-tracking spatial audio are its coolest headphone technologies. Google plans to do the same for Android.

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Apple’s iPhone Will Soon Scan Your Ear to Solve a Big Problem with Spatial Audio

Road to VR

Likely implemented as an HRTF, creating custom HRTFs for consumers was once impractical due to the need for sophisticated equipment, but advances in computer vision are making the technology much more accessible. Using an HRTF, digital audio can be modified to replicate the spatial audio cues that are unique to an individual’s ear.

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The Benefits of Virtual Reality in Banking

ARPost

High-resolution imagery and low-latency head-tracking brought people into a virtual environment. VR is a young, emerging technology. They called it New World Banking. Oculus Rift powered the virtual experience. It let consumers discover Hatton’s banking solutions in a fun and engaging way. Source: Widiba.

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Oculus Chief Scientist Predicts the Next 5 Years of VR Technology

Road to VR

Humans are capable of seeing at least 220 degrees field of view at around 120 pixels per degree (assuming 20/20 vision), Abrash says, and display and optics technologies are far away from achieving this (forget 4K or 8K, this is beyond 24K per eye). Most significantly, at the high end, VR headsets will become wireless.