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VR an ‘Empathetic’ Tool for First Aid Training, Warpin VP Says

XR Today - Virtual Reality

Immersive training is one of the top verticals for virtual, augmented, mixed, and extended reality (VR/AR/MR/XR). Using the novel immersive trainer, both Warpin and the SRC aim to democratise access to First Aid training in critical areas like the workplace and difficult environments.

Training 234
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DigiLens Expands Ecosystem With Hardware, Software Announcements

ARPost

The optical components manufacturer only recently released its first branded wearable, but the organization makes parts for a number of XR companies and products. DigiLens may not be on every XR user’s mind, but we all owe them a lot.

Hardware 256
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WebAR to Wearables: AR’s 2020 Outlook

AR Insider

From WebAR to Wearables: The AR Moments of 2019 and What’s In Store for 2020. Spatial computing made its mark as a tool for learning, training and development: As we’ve become increasingly familiar with the positive effects AR has on attention and memory encoding, it was exciting to see AR’s adoption expand outside of a marketing context.

Wearables 211
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HTC VIVE Immersive Training for Public Speaking

XR Today - Virtual Reality

Last month, in a VIVE TALK session, HTC VIVE introduced a virtual reality (VR) behavioural training solution that helps individuals with public speaking by placing users in a virtual environment – like a stage – with digital humans. Immersive training solutions provide many avenues for enterprise-grade use cases.

Training 158
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How to Compare Immersive Training Solutions in 2024

XR Today - Mixed Reality tag

Immersive training solutions are becoming increasingly commonplace in the business environment as companies rapidly adopt XR technologies, the metaverse, and the future of work. Over the years, studies have shown that immersive training experiences can improve knowledge retention, attract talent to teams, and even reduce upskilling costs.

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Will Magic Leap 2 AR Glasses Lead the Way to the Metaverse?

ARPost

Magic Leap has decided to focus on a narrow niche of enterprise customers where AR is already commonly used for training and on-ground support. Getting consumers to warm up to the metaverse is a matter of finding the right XR hardware that can support their interests. Most XR hardware has a FOV reminiscent of binoculars.

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This ‘Intelligent Carpet’ Lets You Tiptoe Through VR

VRScout

The Seamless Walk system ditches wearable hardware in favor of pressure sensors and machine learning technology. This method could also be used at the gym for monitoring the gait of users on the treadmill or checking their balance during weight training.”