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The Crazy VR World of China Joy 2016

VRScout

Among the expected fare of films, games, animation, audio products and cosplay during the four-day conference, there was one obvious and unavoidable sorta newcomer to the scene — virtual reality. Most of that hardware growth will be fueled by key products from Samsung, Sony, HTC, Oculus and Google. Wait, is Freddie Prinze Jr.

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VITURE Earns $10m in Series A Fundraiser

XR Today - Mixed Reality tag

The news comes after the company earned over $3 million USD via a Kickstarter campaign, receiving the highest level of funding for crowdfunded XR device, topping the Oculus Rift. It also offers connectivity to Apple TV and other movie streaming platforms for watching the latest films on demand. Comments on Series A Funding.

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Will XR (VR/AR) replace 2D interfaces?

ARVR

And after taking basic Oculus Quest development course, learning about WebXR, and trying new titles on SideQuest, I thought through this question again with a bigger picture in mind. XR requires HMD(Head Mounted Display) which is big, fragile, and heavy. Source For a while, I’ve been thinking about if VR / AR (a.k.a

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5 Reasons Why The Matrix Reboot Should Get a VR Experience

UploadVR Between Realities podcast

To call the original film, which released in 1999, simply genre defining would be an understatement. It’s a revolutionary film that still holds up incredibly well and apparently Warner Bros. If ever there were a movie franchise that should definitely not be rebooted less than 20 years after it debuted, it would be The Matrix.

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The VRScout Report – The Week in VR Review

VRScout

LET’S TALK OCULUS: DRM NO MORE AND PATENT FOR NEW VR MOTION. Teleportation has become a common way to move users around a virtual environment, but Oculus was just granted a patent for a novel method of movement that could be more intuitive. NEW LAUNCHES, MOVEMENTS, AND MONEY.

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What F8 2017 Means for Mass Market Adoption of Immersive Technologies

VRScout

The Facebook team articulated a distinction between lightweight AR, requiring only your smartphone and available today, and ‘full AR,’ requiring a head mounted display, such as AR glasses. The Santa Cruz standalone VR unit that Oculus is working on was briefly mentioned but no new version of the prototype was shown.

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Meet Nick Whiting, Epic’s Technical Director of VR/AR

VRScout

To help do that, I coordinate engineering efforts internal to Epic as well as well as manage relationships with other companies like Oculus, Valve and Samsung to make sure that UE4 lets people maximize the potential of the engine to the fullest and that it’s easy to use. We don’t really have any software to show on it.

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