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Qualcomm Reveals AR2 Gen 1 Platform For AR Glasses

VRScout

According to Qualcomm, this feature will help reduce latency and provide a more responsive and natural-feeling AR experience. For instance, earlier this year Microsoft announced a partnership to utilize the AR2 Gen 1 chip for future products beyond the HoloLens 2. Hand-tracking Works with Snapdragon Spaces (Unity/Unreal) 2.5X

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The VirtualLink Single-cable Headset Connection Standard Has Been Abandoned

Road to VR

VirtualLink was announced back in 2018 with the backing of NVIDIA, AMD, Microsoft, Valve, Oculus, and HTC—representing a bulk of the most significant hardware players in the VR industry. The standard was said to be “purpose-built for VR,” being optimized for latency and the needs of next-generation headsets.

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Spatial Computing Experts Unite at SPIE 2024

XR Today - VR Headsets tag

Moreover, throughout the three-day event, other XR speakers from firms such as Digilens, Sony, General Motors, MicroOLED, Microsoft, and EndeavorXR will present expert insight into the XR and display market. Zinn Labs Debuts AI-ready Eye-Tracking System at SPIE.AR|VR|MR VR|MR 2024 There are many vendors at SPIE.AR|VR|MR

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ShapesXR Reveals MR Toolkit for Meta Quest Pro

XR Today - Mixed Reality tag

Matt Davis, XR Designer for Microsoft , explained that the upgrades were “incredibly useful” to creators designing MR apps “in a more dynamic and joyful way.” Additional UX enhancements include streamlined, low-latency performance for optimal, real-time experiences.

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Qualcomm’s AR2 is the First Chip Built Just for AR

ARVR

The co-processor powers eye tracking, and the connectivity is the bridge to a host device, such as a smartphone. The result is that glasses can handle positional tracking and computer vision, while the smartphone or computing puck does the heavy lifting for running apps and graphics processing (GPU).

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Qualcomm Launches Snapdragon AR2 Designed to Revolutionize AR Glasses

XROM

Snapdragon AR2 dynamically works to distribute the processing of latency-sensitive perception data directly on the glasses and offloads more complex data processing requirements to a Snapdragon-powered smartphone, PC or to other compatible host devices3.

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#ICYMI: XR Today’s Big News Show on the Apple Vision Pro

XR Today - Big XR News tag

He said, “If they can perfect their new R1 chip running, reach zero-latency, and controllerless interfacing working in real-time, this changes the game. The hand and eye-tracking expert explained that the Vision Pro could serve as a “spatial computing platform that we can build on,” but was not yet social.

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