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From Brain-Computer Interfaces To Digital Humans: How These Technologies Are Bringing Us Closer To The Metaverse

VRScout

As people flock online during quarantine we now find ourselves experimenting with new platforms, pushing immersive technologies to the limits, and collaborating in new ways; from eye-tracking technology and facial tracking to biometrics and brain-control interfaces. Brain-Computer Interfaces.

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Report: Sony Targeting Holiday 2022 Launch for Next-gen PSVR with OLED Display

Road to VR

Bloomberg has a decent track record regarding the accuracy of its VR sources. Last year the company correctly reported that Oculus would release a successor to the Quest with a faster refresh rate, new controllers, and a smaller redesign that would remove the headset’s fabric accents. Four months later, Quest 2 was announced.

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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. That is if every company implemented OpenXR, a program built for the Oculus should work with SteamVR as well. Image by Oculus).

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Spatial Beats: Apple, Epic & Tom Brady

AR Insider

Some new additions to the headset are features such as pupil and eye tracking, heart rate, and facial tracking with an extra mounted unit. The Unity Cube is an experiment from developer Tony “SkarredGhost” Vitillo to test the limits of what Oculus will allow into the App Lab program.

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HTC’s Vision of the Metaverse is Heavy on Buzzwords, Light on Substance

Road to VR

HTC released a video showing off its vision of the metaverse, a reflection of what the company thinks virtual spaces will look like in the near future. HTC’s most recent concept video isn’t at fault for shooting for the stars. To think, HTC and Oculus were once competitors back in the early days of consumer VR.

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XR Today’s Virtual Reality Guide for Enterprises

XR Today - Virtual Reality

Flagship products such as the Meta Quest Pro, Pico 4 and Pico 4 Enterprise, and HTC VIVE Focus 3 and Flow devices have recently hit shelves, sparking interest in the emerging technology. In 2012, the first Oculus Rift emerged, triggering a burst of excitement followed by relative silence from consumers. Enhanced Headsets.

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A Complete Guide to Virtual Reality

XR Today - Virtual Reality

Some of the leading companies like Meta Platforms, Pico Interactive, HTC VIVE, Lenovo, and Varjo Technologies, among others, have been leading global markets with their devices. Meta, Pico, HTC VIVE, and Varjo headsets all incorporate this new technology.