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CTO on Future of the StarVR Headset: Roomscale Tracking, Input, Eye-tracking, and More

Road to VR

Marquez says the plan is to attach a tracker to different props as needed by individual experiences (like the shotgun used in the Walking Dead experience ), but for more universal input, the company is building their own VR controller similar to Oculus Touch and the HTC Vive controllers. While the StarVR 1.4

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VR Veteran Studio Behind ‘Bigscreen’ Unveils Thin & Light PC VR Headset ‘Beyond’

Road to VR

Notably, the headset doesn’t include the requiste SteamVR tracking base stations or SteamVR-compatible controllers like the Valve Index controller or HTC Vive wand—you’ll have to purchase those separately. Valve Index, HTC Vive). Full-Body Tracking SteamVR trackers (ex. HTC Vive Tracker, Tundra Tracker).

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IMAX Investing $50 Million to Create “Premium” VR content

Road to VR

While VR headsets such as the HTC Vive and Oculus Rift are capable of delivering IMAX-like visuals in terms of scale and immersion, the StarVR headset’s significantly wider field of view (210 degrees vs 100 degrees) and higher resolution (5120×1440 vs 2160×1200) is certainly more worthy of being associated with the IMAX brand. “We

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The XR Week Peek (2020.09.07): new Quest is coming at $299 and $399, NVIDIA RTX3070 is powerful and affordable and more!

The Ghost Howls

But before talking about it, let me invite you once more to visit the Venice VR Expanded virtual worlds that we did in VRChat for the Venice Film Festival. This sounds like black magic and it is really fascinating: using eye tracking and other hints, the system may understand what is that you want to hear, and filter out all the rest.

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First ‘StarVR’ 210 Degree FOV Headsets Have Shipped to IMAX

Road to VR

Starbreeze claim the custom optics allow a “great image quality across the eye’s natural vision” All of this allows the StarVR to deliver an impressive 210 degree horizontal field of view. For reference the consumer editions of the HTC Vive and Oculus Rift are closer to 100 degrees.

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Meta Building ‘Mirror Lake’ Compact Varifocal Concept With ‘Holocake’ Lenses

Upload VR

The concept is designed to achieve a “ski goggles like form factor” with what Meta calls Holocake lenses, while incorporating advanced eye tracking, variable focus, reverse passthrough, and support for prescription lens attachments “to eliminate the need for eyeglasses” To be clear, Mirror Lake is not a product.

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Pimax Crystal hands-on part two : A very versatile headset

The Ghost Howls

The integrated Tobii eye-tracking operating at 120hz made a noticeable difference to headset setup and optical comfort, as well as lowering the rendering workload in games compatible with dynamic foveated rendering. The eye-tracking system is provided by Tobii, who is the market leader in eye-tracking technology.