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We need camera access to unleash the full potential of Mixed Reality

The Ghost Howls

For instance, one classical example of our future in MR is having a virtual assistant that provides you with suggestions related to what you are doing. Another example could be an educational experience that trains the user in doing something (e.g. How to preserve privacy then?

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How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! How to get started with Oculus Quest hands tracking SDK in Unity – Video Tutorial.

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Exclusive: Scaffolding in VR – Interaction Design for Easy & Intuitive Building

Road to VR

Barrett is the Lead VR Interactive Engineer for Leap Motion. Martin is Lead Virtual Reality Designer and Evangelist for Leap Motion. He has created multiple experiences such as Weightless, Geometric, and Mirrors, and is currently exploring how to make the virtual feel more tangible. Generating A 3D Grid.

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From Orion to Mobile VR: Leap Motion in 2016

Leapmotion

Click To Tweet Leap Motion goes mobile. Our team will be at CES January 5-8 with our Leap Motion Mobile Platform reference design. MARCH 2: To match the new capabilities of Leap Motion Orion with the performance demands of VR, we gave our Unity toolset an overhaul from the ground up. See you in the new year!

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Reach into the Digital World: Getting Started with Leap Motion @ HackingEDU

Leapmotion

At Leap Motion, we believe that the next wave of technological interfaces will rely on the original human operating system: your hands. Whether you’re giving people the power to grab a skeleton , reaching into a human heart , or teaching anyone how to program , hands are powerful. Defend Against Zombies, Learn How to Code.

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Design Sprints at Leap Motion: Crafting Reactive Behaviors with the Interaction Engine

Leapmotion

strLast time, we looked at how an interactive VR sculpture could be created with the Leap Motion Graphic Renderer as part of an experiment in interaction design. The Leap Motion Interaction Engine provides the foundation for hand-centric VR interaction design. VR Sculpture Layout and Control.

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6 Principles of Leap Motion Interaction Design

Leapmotion

In the process of building applications and various UX experiments at Leap Motion, we’ve come up with a useful set of heuristics to help us critically evaluate our gesture and interaction designs. The team at Leap Motion is constantly working to improve the accuracy and consistency of our tracking technology. Ergonomics.