Wed.Feb 01, 2023

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Horizon Worlds VR Metaverse Coming To Web & Mobile

VRScout

Meta has also begun testing “members-only worlds” featuring exclusive content. Meta this week announced that it has given a select group of users the ability to grow and moderate their own communities by creating “members-only worlds.” These closed spaces feature exclusive VR content accessible by a hand-picked group of Horizon Worlds users.

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Moth+Flame Launches AI-Powered VR Authoring Tool for Custom Enterprise VR Training Content Creation

ARPost

A new VR authoring tool can potentially accelerate enterprise VR adoption this year. Invesco, a global investment firm, recently launched a virtual reality training experience they custom built using the new Moth+Flame’s VR authoring tool. Taking only 72 hours to develop, this custom VR training gives us a glimpse of the vast potential the new VR tool offers.

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The Mega-Popular VR Game Echo VR Is Shutting Down

VRScout

Service for Echo Arena and Echo Combat will end on August 1st, 2023. Originally released back in 2017 on Oculus Rift, Echo VR has over the years cemented itself as one of the most popular multiplayer games available on VR headsets. Unfortunately, developed Ready at Dawn and Meta this week announced that they are shutting down the long-running free-to-play experience.

Gaming 389
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The Man From the Future Projects 2023

AR Insider

One of our favorite voices in the wide world of spatial computing is Tom Emrich. Each year, he publishes top trends and predictions. So to synthesize and summarize his findings, we've excerpted our favorite parts for AR Insider readers. This post appeared first on AR Insider.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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NVIDIA NeRF to Introduce VR Scene Builder Tools

XR Today - Virtual Reality

NVIDIA upgraded its NeRF photogrammetry service to include new virtual reality (VR) content creation tools this Tuesday. Capture, Render, Win Announcing the #InstantNeRFVR Contest Read more about how to create an immersive scene with our new #InstantNeRF VR software for a chance to win an NVIDIA GeForce RTX 3090 Ti graphics card. [link] pic.twitter.com/khodYFwCL3 — NVIDIA AI Developer (@NVIDIAAIDev) January 31, 2023 The update allows NeRF users to create a VR environment from a series of 2D phot

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Meta Reality Labs Earnings Reveal a Less Successful Holiday Season & Highest Operating Costs Yet

Road to VR

Meta today revealed its latest quarterly earnings results, showing that Reality Labs, the company’s XR and metaverse arm, had a smaller holiday season than the last, while operating costs have reached their highest levels yet. Today during the company’s Q4 earnings call, Meta revealed the latest revenue and operating cost figures for its XR and metaverse division, Reality Labs, providing one of the clearest indicators of the success the company is seeing in this space.

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2023 Predictions: The Creator Economy Collides with AR

ARVR

As we enter a new year, it’s time for our annual ritual of synthesizing the lessons from the past twelve months and formulating the outlook for the next twelve. 2022 was an incremental year for AR & VR, which both continue to gradually push forward in gaining mainstream traction. Highlights include mobile AR engagement & monetization, continued R&D in AR glasses, and the gradual march of VR.

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Meta Optimizes Quest Developer Tool for Apple’s Mac M-series Chips

Road to VR

Last week Meta released the latest version of the Meta Quest Developer Hub tool which has been optimized to work natively on Apple’s M-series chips for better performance. The Meta Quest Developer Hub (MQDH) is a collection of tools to make VR development easier for Quest developers. In addition to giving devs an easy way to manage their headset and the files on it, it also provides access to Meta’s various VR SDKs, and includes tools to profiling and optimizing VR applications.

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Reality Bytes: Google, Niantic & Amazon

AR Insider

This week on Reality Bytes, we discuss Google’s latest antitrust lawsuit that may have teeth, Niantic’s new ‘NBA All-World’ AR game, and Amazon steps into a Web3 world. This post appeared first on AR Insider.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Mil-Sim Shooter ‘Onward’ to Drop Quest 1 Support Later This Year

Road to VR

Meta-owned developer Downpour Interactive announced it’s pulling Quest 1 support for Onward , the hit team-based mil-sim shooter. First launched on PC VR headsets in Early Access back in 2016, Onw ard managed to garner a hardcore following over the years thanks to its realistic squad-based gameplay and unrelentingly faithful reproduction of real-world weaponry.

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How to Make a Fitness App Like FitOn?

ARVR

Creating a fitness app like FitOn can seem like a daunting task, but with the right approach and tools, it is definitely possible. In this blog post, we will go over the key steps you need to take in order to create your own fitness app. Step 1: Define Your App’s Purpose and Features The first step in creating a fitness app is to define what your app will do and what features it will have.

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Quest 3 Will Have Color Passthrough Mixed Reality, Meta Confirms

Upload VR

Meta effectively confirmed Quest 3 will have color passthrough for mixed reality. “Later this year, we’re going to launch our next generation consumer headset, which will feature Meta Reality as well,” CEO Mark Zuckerberg told investors in an earnings call earlier today. Given Quest 2 is the current consumer headset, Zuckerberg was almost certainly referring to Quest 3.

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AR Briefs, Episode 64: AR Glasses Outlook

ARVR

AR continues to be challenged in gaining consumer traction, but there are some bright spots. For example, usage and revenue continue to gain momentum in mobile AR. But that’s really a stepping stone towards AR’s fully actualized self which of course is head-worn. So where are we in that progression, and what’s the revenue outlook? This is the topic of a recent report from our research arm, ARtillery’s Intelligence, which dives into AR glasses and their growth projections.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Guest Editorial: Echo VR’s Loss Reverberates In Reality

Upload VR

Six years ago I probably would’ve casually dismissed someone’s sorrow over an “end of service announcement” for a computer game. But that was then and as a friend recently reminded me, I’ve changed a lot. In April 2017 I was introduced to VR by my son and a few months later I discovered Echo Arena, a game that would impact my life in ways I never could’ve imagined.

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How To Make A Game Like Stardew Valley?

ARVR

Creating a game like Stardew Valley can seem like a daunting task, but with the right approach and tools, it is definitely possible. In this blog post, we will go over the key steps you need to take in order to create your own farming and life simulation game. Step 1: Define Your Game’s Purpose and Features The first step in creating a game like Stardew Valley is to define what your game will do and what features it will have.

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New VR Games & Releases February 2023: PSVR 2, Quest 2 & More

Upload VR

It’s been a while since we’ve done one of these, but we’re back with a killer month. Here’s a rundown of all the new VR releases coming to Quest 2, PSVR 2, PC VR and Pico platforms in February 2023. This month is arguably one of the biggest (and most exciting) months for VR in recent history. It’s PSVR 2 launch month, with the headset releasing on February 22 and bringing a whole bunch of launch titles along with it.

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Digs Out Of Stealth With $7 Million Seed Funding

Charlie Fink

Creating digital twins of new homes to benefit builder and homeowner.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Silhouette Review: Hand Tracking Shadows Leave A Puzzling Mark

Upload VR

Silhouette is available now on Quest 2 and Quest Pro, featuring a novel hand tracking mechanic where shadows puppets are used to solve light-based puzzles. Here’s our full Silhouette Quest review. Developed by Team Panoptes, we first tried the hand tracking-exclusive puzzle game Silhouette last year at Gamescom. It’s a game that largely circumvents hand-to-object interaction and instead focuses on using your hands in front of spotlights to create shadows that help you solve puzzles.

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Meta Faces FTC Injunction on Within Unlimited Deal

XR Today - Mixed Reality tag

Meta Platforms faces its latest setback on Tuesday after the US Federal Trade Commission (FTC) filed an injunction against a potential buyout. An upcoming decision from the organisation has placed Meta’s plans to acquire virtual reality (VR) firm Within Unlimited in uncertainty, according to reports. The news comes after the FTC sued the Menlo Park-based firm in July last year to block the deal from moving forward.

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Retropolis 2: Never Say Goodbye Arrives On ‘Major VR Platforms’ This Year

Upload VR

Peanut Button confirms Retropolis 2: Never Say Goodbye is in development, bringing a new point-and-click adventure to “ major VR platforms” later this year. Set one year after The Secret of Retropolis , Retropolis 2 continues the story of robo-detective Philip Log and Jenny Montage, an “ automated femme fatale that just can’t keep herself out of trouble.” With Log facing an “enigmatic” new villain, you won’t need to play the original first; Peanut Butto

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Global Launch of Spatial AI

EON Reality

EON’s Spatial AI will change the game on February 15 In the current boom of artificial intelligence programs, the AI world has largely been dominated by increasingly intelligent text chat. While these tools can be entertaining and useful, their shortcomings become more and more apparent as users try to stretch the limits of their capabilities. But at the global launch event for EON Reality’s new Spatial AI capabilities, everything will change.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Onward Dropping Quest 1 Support After July 31

Upload VR

Downpour Interactive announced that Onward will drop support for the original Quest Quest after July 31, 2023. Onward released July 2020 for the original Quest headset. Meta acquired Downpour Interactive , the studio behind the title, almost a year later. In May 2021, a Facebook comment from Mark Zuckerberg seemingly confirmed that Downpour was working on Onward 2.

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How Will ChatGPT Affect Your Job If You Work In Advertising And Marketing?

Bernard Marr

Recently, there’s been a lot of excitement about ChatGPT – the public preview release of OpenAI’s chatbot powered by the GPT3 language model. There’s no better way to get people interested in – and perhaps worrying about – artificial intelligence (AI) than showing it in action. And ChatGPT certainly acts as a powerful demonstration of what AI can do today.

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Samsung To Develop New XR Hardware In Partnership With Qualcomm, Google

Upload VR

During today’s Samsung Unpacked event, Samsung announced plans to create new ‘Extended Reality’ (XR) hardware in partnership with Google and Qualcomm. This new XR platform was far from the main focus of the event, which centered around the new Samsung Galaxy S23 Ultra phone and other hardware announcements. The company’s revived interest in the VR/AR market was only briefly mentioned on stage during the keynote, with more details given in interviews preceding the event.

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Boast and Battle: Hubris Update 1.2 Rocks with Improved Combat and Killer New Enemies!

VRGames

Yesterday, game development studio Cyborn dropped a brand new update for their action-adventure shooter Hubris on PC VR platforms. The 1.2 patch brings combat improvements such as two new trooper variants, a shotgun alternative firing mode and advanced graphical settings for higher range headsets and high-end GPUs.

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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Climate 4.0 Economy. Climate change is here. We see it in many ways already. Weather catastrophes: Texas freezing over, the wildfires of California, the increasingly unpredictable violence and frequency of hurricanes, the rapid melting and disappearance of polar ice caps. Much more evidence all around us. What can we do in our corporate organizations, in our homes and communities, to change the current course?