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Comprehensive Glossary of the Most Frequently Used VR Terms

ARPost

Eye Tracking. This is a technology used by head-mounted displays (HMD) to determine the position of the user’s eyes versus their head. Many hands-free VR experiences use eye tracking to trigger actions in the virtual world. Advanced VR games and apps have a very low latency, almost imperceptible to the user.

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Here’s The Exact Performance Benefit Of Foveated Rendering On Quest Pro

Upload VR

Quest Pro supports Eye Tracked Foveated Rendering, but exactly how much does it improve performance? But in reality, achieving this would require perfect eye tracking with zero latency, an absurdly high display refresh rate, and a high-quality reconstruction algorithm so you wouldn’t notice flickering & shimmering.

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The Hottest Trends for Cloud Edge Computing in 2022

XR Today - Mixed Reality tag

Analysis of this evolving market shows companies are rapidly becoming more focused on Edge Computing as a way of keeping IoT devices connected, improving network security, and reducing latency in digital content streams. However, generating these experiences requires XR hardware to utilise large amounts of data in a small space of time.

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Where is Pico Interactive’s New VR Headset?

XR Today - Mixed Reality tag

In the listing, Pico revealed more details on the upcoming device, including 6 degrees of freedom (6DoF), eye tracking, and face tracking. Pico has not confirmed a release window for its Pheonix product yet despite the prevalent rumours of a September 2022 debut. Pico Interactive Opens Neo3 Link Sales.

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The Mainstream Media Apple Vision Pro Reviews Are In - Here's What They Say

Upload VR

As well as using it to cook, finding that placing virtual timers above food was useful and unique to spatial computing, she even briefly wore it while skiing to verify just how low the latency is - just 12 milliseconds from the camera exposure to hitting your eyes. Your eyes are the cursor and a pinch from your fingers is the click.

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A Work in Progress: Virtual Reality

VRScout

As they say, content is king, and in virtual reality this is definitely an area seeing growing pains. VR faces many challenges when approaching content creation: latency, SIM sickness, limitations in tools available for building, high expense, lack of vernacular/rules, and very little monetary return on investment.

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Mobile VR Headset Veeso Aims to Bring Face Tracking to VR

Road to VR

Veeso will need to ensure a high level of tracking performance and put in safeguards to prevent awkward twitches or contortions of users virtual faces.