The Ghost Howls’s VR Week Peek (2019.10.14): Asgard’s Wrath redefines VR gaming, Apple glasses may launch in Q2 2020 and much more!

The Ghost Howls

Apple AR glasses may come in early 2020. It can’t pass a week without us having a new rumor about the upcoming Apple AR glasses. Finally, we know the name of the new upcoming PlayStation: after years of brainstorming, Sony has finally come up with the original name of “PlayStation 5”.

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Google Unboxes ARCore for Samsung Galaxy Note 9, Tab S4, & Latest Devices from Sony & Nokia

Next Reality AR

As Android device partners ship new products, Google has been diligent in its efforts to ensure that users can enjoy ARCore apps once they boot up their new toys.

Apple Files Augmented Reality Patent for a ‘Wearable Information System’


Apple is a tough nut to crack when it comes to future projects. However, while rivals like Google , Microsoft and Sony are already well on their immersive way, Apple remains silent on what its immersive projects may be. Tagged with: apple , ar , industry news , patent.

Google Brings ARCore 1.0 to Multiple Flagship Smartphones, Google Lens Preview Soon

Road to VR

Ahead of Mobile World Congress (MWC) next week, Google announced it’s bringing ARCore , it’s augmented reality SDK, out of preview and to a number of flagship smartphones in its 1.0 SEE ALSO 'Pokémon GO' Now Uses Apple's ARKit on iOS 11, Bringing Pokémon Closer to Reality.

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Community Download: Are Oculus and HTC The Apple and Microsoft of VR?


For every Nintendo there is a Sega and for every Apple there is a Microsoft. There are a handful of major players already cutting their teeth in VR including Google, Sony and Samsung; but the two titans sitting at the top of the heap are Oculus and HTC. Oculus/Apple .

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For Once, Microsoft Got The Jump On Google and Apple with HoloLens — Will It Last?


HoloLens moves the game on from the previous-generation MR devices — such as Google Glass — which provided little more than the ability to bring up text or simple icons over the user’s view. Consumer VR devices costing several hundred dollars from Oculus, HTC, and Sony run on powerful household desktop PCs that likely cost at least $1,000. Meanwhile, AR systems, such as Apple’s recent ARKit, allow mobile users to view the world through a window, with digital objects superimposed.

These Are The Stocks You Could Buy To Invest In The VR Industry


billion from companies listed below like Google and Qualcomm. Google – NASDAQ: GOOG – Cardboard, Google VR, Daydream & Tango, VR cameras, Tilt Brush. Sony – NYSE: SNE – VR Console, VR Games & VR Headset. Apple – NASDAQ: AAPL – AR/VR headset.

VR Sales Analysis: Rift and Vive to Sell Under 500,000 in 2016, PS VR to Top 2 Million


Since then the HTC Vive , PlayStation VR and Google Daydream View have all entered the arena. The Apple iPhone , for example, sold only 1.39 Tagged with: Daydream , google , htc , oculus , PlayStation VR , PS VR , rift , sales , sony , Vive.

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Google Pixel Launched – Pixel XL is 30% Slower than iPhone 7


As widely expected Google announced the Pixel and Pixel XL, its first purely self-branded smartphones. While perhaps not remarkable by themselves, the phones are part of Google’s big push into consumer hardware today which also includes Google Home, Google Wi-Fi, Daydream View, and more.

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AR+VR Weekly: 3 million PSVRs, $5 billion in XR investments & Apple smartglasses 2020?

AWE Blog

In addition to keeping you up-to-date on the top AR+VR news, funding activity, and launch announcements, here are there three stories you need to know: 3 million PSVRs, $5 billion in XR investments and Apple smartglasses 2020?

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Twitter Hires Apple’s Alessandro Sabatelli To Lead Its AR & VR Team


According to reports, Alessandro Sabatelli who was UI designer at Apple earlier is hired by Twitter as Director of augmented reality and virtual reality. Sabatelli was actually a UI designer for iOS, WatchOS, and OS X at Apple.

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IDC’s Data Shows VR is Not Dying, Not Even Close


Apple’s WWDC 2017 keynote made that abundantly clear with their announcement of support for external Metal graphics, HTC Vive, SteamVR and Metal VR. The VR market is only starting and now that all the biggest players in the tech space are engaged including Apple we can consider it a complete market. Not far behind Samsung is Sony with 429,000 units shipped in Q1 which represents a market share of 18.8%. In 3rd place after Samsung and Sony was HTC with the HTC Vive.

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The VRScout Report – The Week in VR Review


Apple finally talks about VR while taking a (very solid) swing at AR, Walmart will use virtual reality to train employees, you can grow better weed with AR + AI, and Q1 VR headset sales…. APPLE ACTUALLY TALKS ABOUT VR. APPLE TAKES A (VERY SOLID) SWING AT AUGMENTED REALITY.

Report Predicts AR and VR Headsets Shipments to Approach 100 Million by 2021

Road to VR

Despite Sony being pleasantly surprised by its official PSVR sales figures – with the nearly 1 million units sold since its October 2016 launch – it’s difficult to get a handle on market penetration for VR hardware to date.

2018 In Review: The Year Standalones Took VR And AR Everywhere


Magic Leap’s CEO Rony Abovitz suggested in our first face-to-face interview ( you can read the entire transcript ) that “big” players like Microsoft and Apple are going to spend ten times that amount investing in this technology. The leak came as both HTC and Google started showing the Vive Focus and Mirage Solo standalone VR headsets featuring a pair of “6DoF” point-and-reach hand controllers. Facebook Google HTC Vive HTC Vive Focus VR Industry News 2018 analysis year in review

Jaunt to Liquidate Tons of VR Stuff in Online Auction Soon

Road to VR

Key Items Include: Large Quantities of 27” Apple Thunderbolt Displays. Google Daydream Systems/ Headsets. Apple TV. Sony PS4 Systems/ Accessories/ Controllers.

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Microsoft Joins OpenXR, Becoming a Decisive Backer in the Open, Royalty-free VR/AR Standard

Road to VR

There are however too reluctant holdouts left; Apple and Magic Leap, but it remains to be seen what either are bringing to the table.

Mark Zuckerberg and I are confusing the market about VR and AR and the future of all computing: here’s why we need to stop doing that

Robert Scoble

It isn’t alone, we know of many companies that are spending billions on same, including Microsoft, Google, Amazon, Sony, Magic Leap, Huawei, and others. Literally everyone in the industry other than Magic Leap and Apple uses Qualcomm’s spatial computing tech stack).

Augmented Reality Big At On The Lot Conference This October


The VR Society has announced details for this year’s On The Lot conference, which will now include an all-new augmented reality track to discuss the latest on Apple’s ARKit and Google’s ARCore. “We Participants in this year’s conference include AMD Studios, Dell, Google, HP, Intel, Legend, NVIDIA, Sony Music, Technicolor, Unity and Unreal Engine, among others.

Report: Global VR Gaming Market to Jump 84% in 4 Years


” The report predicts America will be the major source of revenue for the VR gaming market, citing increased awareness and growth brought on by companies such as Google, Samsung and Sony. Some analysts are now predicting the worldwide virtual reality gaming market will grow by 84.4

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Slow Android Wear Adoption Is Stifling Development

Infinityleap Wearables

Android #AndroidWear #Google #Wearable. The smartwatch platform has been around for 18 months, yet the fact that it was introduced a few quarters before Apple rolled out its smartwatch does not appear to be helping. Several factors conspired to stifle growth, ranging from lack of Google development, to inadequate hardware. Apple managed to pull ahead of Google in a matter of months, selling an estimated 3.6 Apple is expected to end 2015 with a 58.3

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Over 20 Use Cases of Smart Glasses, VR Headsets, and Smartwatches at Airports


Ideas on the ground and on board: The airport industry first began toying with wearable technology with the release of the original Google Glass in 2013. In fact, airports and airlines gave us some of the earliest – and incredibly imaginative – use cases of Google Glass Explorer Edition, arguably the device that set enterprise wearables in motion.

An Inflection Point for WebVR and the Open Metaverse

Road to VR

Some the participating companies included Mozilla, Google, Samsung, Oculus, Facebook, Apple, Microsoft, Valve, Sony, Yahoo, Unity, Intel, Qualcomm, NVIDIA, HP, Dolby, High Fidelity, JanusVR, and Sketchfab.

Microsoft has just what VR needsIn a move we should have seen.


Facebook has Oculus; Valve and HTC are betting on SteamVR for the Vive; Sony has its upcoming PlayStation VR; and Google is focusing on its DayDream platform for Android.

AR+VR Weekly: Augmenting David Bowie, eBay’s killer AR use case and WWDC to be all about ARKit?

AWE Blog

Finally, the 3D design of Apple’s June 4 WWDC suggests that ARKit and AR in general will be the focus of this year’s developer conference. Google reportedly buying Lytro for $40M ( TechCrunch ). Google open sources image recognition AI model, VR audio tools ( Android Police ).

Searches for “HTC Vive” Have Caught up with “Oculus Rift” and May Be Accelerating

Road to VR

When it comes to Google searches, “HTC Vive” has recently matched “Oculus Rift” and may be continuing to rise.

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The DeanBeat: Consumer VR Is Making Snail-like — But Steady — Progress


Google retreated from the Daydream VR business. Apple still hasn’t launched its rumored augmented reality product. Sony also had a big event this week with the revelation of the story, theme, trailer, and some gameplay for The Last of Us Part II, which is arriving on February 21.

Power Rangers VR App Coming This Week


“Power Rangers: Zords Rising” will be available for download March 8 from the Apple App Store, GooglePlay and Gear VR. Your favorite teenage superheroes and their giant robot Zords are back—this time in VR.

Slappy The Ventriloquist Dummy Is Back With A New Christmas AR Experience


Download the Krikey app available on the Apple App Store and Google Play now to join Slappy in some creepy Christmas festivities. Just remember, he’s not your friend… You can expect the final installment of Sony Films and Krikey’s AR trilogy to arrive this December.

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Virtual Reality is Here, and Events Will Never Be the Same


A fully immersive environment requires dedicated hardware like an Oculus Rift, Samsung Gear VR, HTC Vive, or Sony Playstation VR. For smartphone VR, Google and Apple provide toolkits for developing VR-ready content.

As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR


The New York Times distributes more than 1 million Google Cardboard phone VR viewers to subscribers with the launch of The Displaced , a 360-degree video project focusing on children driven from their homes by war. Google transitions Clay Bavor into a position as head of VR.

Virtual Assistants Are Expected To Win Over Virtual Reality In Holiday Sales


The sales will hit to 300,000 including Facebook Inc’s (FB.O) $599 Oculus Rift and Sony Corp’s (6758.T) $399 PlayStation VR headset. Amazon Echo, a hands-free speaker which was introduced by Amazon Inc, is likely to grab the market along with Google Home virtual assistants during the holidays. Apple Inc’s watches are estimated to make a good sale. Virtual assistants are going to be more in demand than the virtual reality headsets in the holiday season.

Black Cell’s VR Game ‘Wake Up’ Allows Players To Solve Fantastic Riddles


That means, apart from brands like Sony, Microsoft, Google, Apple, HTC, and Facebook etc., The way some of the best tech brands are showing their interest in virtual reality or VR, it looks like the technology has crossed its infancy and is all set to hit the mainstream.

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The VRScout Report – The Week in VR Review


APPLE SAYS VR IS WHY NEXT MAC PRO NEEDS MORE POWER. IS GOOGLE WORKING ON A VR MUSIC APP? Recapping the top stories covered on the VRScout Report , a weekly podcast discussing the best in VR, hosted by Malia Probst.

Exclusive: Here’s How Fantastic Contraption VR Devs Generated More Than $1 Million


This summer, it launched on Sony’s PlayStation VR. According to the team, between the bundling deal and individual sales (of which platform owners like Sony, Facebook and Valve usually take nearly a third) the title has generated more than $1 million.