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VR vs. 360-Degree Video: What’s the Difference?

ARPost

A lot of people don’t understand the difference between 360-degree video and virtual reality – and in some cases, the difference can be pretty subtle. It would be handy if hardware provided a line in the sand, but this isn’t the case – both kinds of experiences can be viewed in either VR headsets or flat displays.

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Google Launches Social Awareness VR Initiative ‘Daydream Impact’

VRScout

Google Daydream will provide organizations with VR training and equipment rentals. Although there are a number of tools and strategies that can help drive awareness, there are few more effective than VR to help shine a light on important issues.

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Google Has A New VR Camera And A ‘Roadmap’ For Answering Facebook

UploadVR Between Realities podcast

Google’s JUMP team is announcing a new, virtual reality camera today that is smaller and lighter than its predecessors. The new unit is being positioned as an affordable, portable, easy to use system that will allow creators to make high quality 360 videos more easily. The Halo combines 17 4k YI Action cameras into a ring.

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Google’s New 3D Compression Tool Could Be Big For VR On The Web

UploadVR Between Realities podcast

Judging by CES this month, 2017 will be all about expansion and refinement for VR hardware and software. Today, however, we’re returning to Google. Draco is a 3D graphics compression tool developed by the Chrome Media team. Google is promising more developments for Draco, including even faster loading of meshes.

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Commemorating Bullying Prevention Month With Kinful and Pico

ARPost

The foundation of Kinful is a library of 360-videos that are filmed by students around the world. These videos are then built into the Kinful curriculum and watched by other students using the platform. “We Because most of the Kinful content consists of 360 videos, their hardware requirements aren’t extremely demanding.

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Metaverse needs to solve problems, not be the problem

ARVR

We’re getting better on hardware and high quality content, but how do we actually distribute the fabulous 360 degrees pieces? COVID also helped professional implementation of VR which is closer to the real experience than Zoom, Google Meet or Teams. Hardware ?—?you It will not sell if it creates them. Content ?—?that’s

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Google’s Daydream Impact Project Aims to Bolster Philanthropic Efforts With VR

Road to VR

Google’s newly announced Daydream Impact program is a philanthropy project that provides organizations, nonprofits, and advocates for change with resources, tools, and training to create immersive VR content to support their cause. The course starts off by outlining basic hardware requirements and pre-production checklists.

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