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Choosing the Right AR SDK: Mobile AR App Development Toolkit for 2020

ARPost

For instance, it has entertainment applications, and can also be used for retail, in the medical field, and for manufacturing, among others. If you want to embrace this new technology in 2020, one way to do so is to create an augmented reality mobile application. Unity Support. Apple ARKit. billion that same year.

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XR Talks: Projecting 2020’s Top Spatial Trends

AR Insider

Confidence signals include Brand spending on sponsored lenses and indicators for Apple’s eventual AR glasses. That leaves the question of what 2020 will bear. Apple’s AR Fate. Starting with the first prediction, the thing on everyone’s mind is the if and when of Apple’s rumored AR glasses.

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The XR Week Peek (2021.04.05): Rumors on a Apple headset intensify, Quest 2 sales grow fast, and more!

The Ghost Howls

The rumors on the Apple Glasses are intensifying. It is not a secret that Apple is working on an XR device: the mystery is when it is going to release it and what it will actually be. The hype is rising, and Apple is playing with it. (My usual terrible image to wish you Happy Easter, if you celebrate it). Top news of the week.

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5 Ways to Break into Virtual Reality and Augmented Reality at Home

ARVR

With the world reeling from COVID-19, changes to consumer experience across numerous industries, from live sports and entertainment to education, are inevitable. Apple seems to be cornering the popular entertainment industry, with the acquisition of NextVR, as industry rivals such as Magic Leap focus on enterprise solutions.

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My predictions for virtual reality in 2020

The Ghost Howls

So, here you are how I envision this 2020 in virtual reality! (I’ll I see 2020 as a good year of consolidation, where VR will grow linearly before the expected explosion around 2022. In 2020 this trend will continue, and the more content will get released, the more people will start entering VR. The reasons?

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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

Image by Sony Interactive Entertainment). A patent filed by Valve in 2020 and granted some days ago shows the work that Valve is doing towards wireless/standalone headsets. Learn more (XR Collaboration) Learn more (Unity College). Header image by Sony Interactive Entertainment). Top news of the week. Some XR fun.

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VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). Due to Covid-19, in early 2020, the offline market was battered in some way. and covered more than 80% of the XR pioneers as communities members.

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