article thumbnail

Magic Leap One first impressions review: it’s not a leap, but a step

The Ghost Howls

I thought it would have taken me a lot before I would be able to try the Magic Leap One , but luckily this has not been the case. If you follow me since a while, you should recall that I had a startup focused on full body virtual reality called Immotionar : we mixed VR headsets and Kinects to let you use your full body in VR.

article thumbnail

Interview to Eduardo Siman: virtual reality makes data visualization fun, we should all work together to make AR and VR to succeed

The Ghost Howls

In early 2016, I run into a paper from a professor at Caltech that was talking about data visualization in virtual reality and that blew my mind. The third component that has become a key part of the product is a shared virtual office. Magic Leap glasses. I contacted them and I got no answer for 5 months.

Data 225
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

2016’s Record Breaking VR/AR Venture Funding Totals $1.8 Billion

Road to VR

With 2015 breaking previous records, industry observers entered 2016 wondering if VR/AR funding would be able to keep pace. In 2016, venture funding of VR/AR companies reached $1.8 While total venture funding for VR/AR showed major gains in 2016, VR/AR still only holds 1% of total venture funding. Dollars and Deals.

AR 100
article thumbnail

Throwback review: Meta 2 hands-on (and more!)

The Ghost Howls

Meta 2 was an augmented reality headset released in 2016-2017 as an evolution of the original Meta 1 , which was a headset hacked from other existing commercial hardware (Epson Moverio and Intel Realsense). In 2016, this was impressive. Let me tell you my impressions on this device! Meta 2 hands-on. What were the Meta 2?

article thumbnail

Report Predicts AR and VR Headsets Shipments to Approach 100 Million by 2021

Road to VR

In a new report from IDC (International Data Corporation), the market research firm predicts a near 10 fold increase in the shipments of augmented and virtual reality headsets in the next 4 years, bolstered by a plethora of new devices and “expanding array of content for both consumer and enterprise users.” billion in 2021.

AR 273
article thumbnail

Report Details Apple MR Headset Design Challenges & Internal Hurdles

Road to VR

The report (via 9to5Mac ) details some anecdotes reaching back as far as 2016, when the company allegedly first showed off a number of AR and VR prototypes to industry leaders and Apple elite. One of the gadgets made a tiny digital rhinoceros appear on a table in the room.

Apple 302
article thumbnail

10 Recent VR and AR Investments You Should Know About

VRScout

Despite the fact that a mere 6% of Americans will own a VR headset in 2016, future-looking venture capital firms have invested $500M in the VR/AR industry in Q3 of 2016 , with an average investment of $9.3M. and AECOM), InstaVR announced a $2M Series A funding round, led by the Virtual Reality Fund.

AR 362