Ultrahaptics Acquires Leap Motion for a Reported $30M

Road to VR

Leap Motion, the pioneer in optical hand-tracking, has been acquired by Ultrahaptics, the enterprise-focused immersive haptics company. According to the Wall Street Journal , Ultrahaptics reportedly acquired Leap Motion for approximately $30 million.

Leap Motion Grabs $50M Investment for Class-leading Hand-tracking Tech

Road to VR

Leap Motion, a veteran player in the virtual reality sector (having been founded two years ahead of Oculus), has announced the closure of a Series C investment round totaling $50 million.

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Leap Motion’s New Mobile Hand-tracking Sensor Brings 180-degree Field of View

Road to VR

The new Leap Motion Mobile Platform consists of hardware and software optimised for VR and AR hand tracking on mobile devices. Building on the success of the original Leap Motion device, the brand new hardware aims to be tightly integrated into future mobile VR headsets.

VRgineers to Integrate Leap Motion Hand-tracking into its Wide FOV VRHero Headset

Road to VR

Enterprise VR headset manufacturer VRgineers and Leap Motion , the company behind its eponymous optical hand tracker, announced they’re working together to embed Leap Motion’s tech into professional-grade VR headsets.

Leap Motion’s North Star is the DK1 of AR: hands-on preview and how to buy it!

The Ghost Howls

You probably have heard about Leap Motion’s Project North Star , that should be able to offer people affordable augmented reality. Notice a Leap Motion sensor installed on top of it. To develop for the Leap Motion North Star, you can use Unity or Unreal Engine.

Leap Motion Update Improves Physics, Supports Rift And Vive Controllers

UploadVR

Fully functioning hand-tracking might be a ways off from becoming the standard form of VR input, but Leap Motion is making a big step toward that future today, taking its Interaction development engine to 1.0 Leap Motion has built a new user interface module that allows developers to create their own accessible menus and systems that can be navigated a little like Tom Cruise navigates menus in Minority Report. Tagged with: leap motion Facebook Twitter Reddit More.

Qualcomm’s Standalone VR Is Getting Embedded Leap Motion Hand Tracking

UploadVR

HTC and Valve do this with their Vive controllers that are super low latency and extremely accurate and Oculus does this with their touch controllers and their extremely natural ergonomics. The real improvements are increased performance, power savings and support for Leap Motion.

Hands-on With Leap Motion Hand-Tracking In Qualcomm’s Standalone Headset

UploadVR

Hand-tracking looks likely to play a big part in that future, and Leap Motion is one of a few companies leading the charge in this department. Leap’s latest, well, leap is to bring its controller-free hand tracking tech to mobile VR headsets. That ultimately means that Leap Motion might be officially integrated into not one but several standalone devices within the coming year. Tagged with: hand tracking , leap motion , qualcomm , standalone.

Leap Motion’s Interaction Engine Lets You Get a Grip in VR

VRScout

Launched back in 2012, Leap Motion first introduced us to their new way of interacting with computers in three dimensions. At the time, the Leap Motion sensor sat on your desk or was built into your keyboard, allowing for natural hand and finger movement tracking.

Oculus Quest Controller-Free Hand Tracking SDK Now Available

UploadVR

The SDK for controller-free Hand Tracking on Oculus Quest is now available, allowing developers to start integrating the feature into their apps. Controller-free hand tracking for Quest was first announced in September at Oculus Connect 6, and shipped last week as an experimental feature.

Oculus Rift S Onboard Cameras Could Support Finger Tracking In Future

UploadVR

Comments made by Oculus CTO John Carmack at Oculus Connect 5 and Twitter suggest that the upcoming Oculus Rift S cameras could support finger tracking. In 2016 at Oculus Connect 3 , Chief Scientist Michael Abrash made a range of predictions about VR in the year 2021.

Pimax Showing Production Headsets, Controllers, and More at CES

Road to VR

Additionally they’re showing two of the modules that will extend the functionality of the headsets: controller-less hand-tracking from Leap Motion, and eye-tracking from 7invensun. The Leap Motion module, which attaches to the underside of the headset, can be seen here.

Building Blocks: A Deep Dive Into Leap Motion Interactive Design

Leapmotion

Leap Motion Orion tracking was designed with simple physical interactions in mind, starting with pinch and grab. The post Building Blocks: A Deep Dive Into Leap Motion Interactive Design appeared first on Leap Motion Blog.

Leap Motion tracking v4 sample apps show how Virtual Reality UX should be made

The Ghost Howls

This is because Leap Motion has announced its v4 version of the tracking runtime and with it three demos to showcase the new tracking functionalities: Cat Explorer, Particles, and Paint. A great job by Leap Motion engineers!

Holovis Uses Giant Robot Arms for Intense VR Motion Simulated Experiences

Road to VR

The technology claims to offer the rider genuine interactivity and ‘complete agency’ over the experience, including real-time control of the motion profile. The post Holovis Uses Giant Robot Arms for Intense VR Motion Simulated Experiences appeared first on Road to VR.

Leap Motion VR Support Now Directly Integrated in Unreal Engine

Leapmotion

Now officially integrated in Unreal Engine 4.11 , getnamo’s independent plugin for Leap Motion makes it faster and easier than ever to integrate Leap Motion Orion into your VR projects! Bringing hands into virtual reality just got a major upgrade.

VR Prototyping for Less Than $100 with Leap Motion + VRidge

Leapmotion

63 for the Leap Motion Controller and VR Developer Mount , now on sale in our web store. The experience within the headset will be at least a couple of frames behind what you would experience on the Oculus Rift or HTC Vive. Setup your Google Cardboard with Leap Motion Controller.

This Tech Lets You Move Virtual Objects Like A Jedi

VRScout

To test the feature, the team used an Oculus Rift CV1 for display and a Leap Motion was applied for hand tracking. News Jedi Force Push Leap Motion Oculus Rift Virginia TechThese are definitely the VR powers you’re looking for…. It was only a matter of time.

Researchers Develop VR Haptic Feedback System Using Custom Quadcopters

VRScout

Leap Motion tracking sensors mounted to the front of an Oculus Rift headset track the users hand, allowing them to interact naturally with the floating tactile drones. News haptic feedback Leap Motion Motive OptiTrack Oculus Rift VRHapticDrones

Haptic 282

HTC Vive FAQ: What You Need to Know About Leap Motion + SteamVR

Leapmotion

Leap Motion adds a whole new level of expression to your virtual avatar – so you can point, wave, or dance. UE4 has built-in Vive support, and with the new official plugin release in Unreal Engine 4.11 , it’s easier than ever to get started with Leap Motion + Vive.

Under the Hood: The Leap Motion Hackathon’s Augmented Reality Workspace

Leapmotion

Early last month, Leap Motion kicked off our internal hackathon with a round of pitch sessions. Our team’s video got shared on /r/oculus and led to a feature on Wired. Leap Motion.

Thomas Street’s UI Exploration with the Oculus Rift and Leap Motion

Leapmotion

We at Thomas Street have been eyeing the Oculus Rift for quite some time, paying particular attention to demos featuring novel interfaces. Outcome aside, working with the Oculus Rift is, you know, working with the Oculus Rift , so the experience was a ton of fun. Leap Garden.

#BuildYourNorthStar Workshop Brings AR to Life in 48 Hours

Leapmotion

In support of the event, our team donated Leap Motion Controllers. Our CTO David Holz and engineer/ AR tennis champion Jonathon Selstad joined the workshop, along with former Leap Motion engineer Adam Munich.

Oculus Quest hands tracking review: an impressive first step towards natural UX

The Ghost Howls

Last week, Oculus rolled out the runtime v12 of the Oculus Quest , which took various features to the standalone headset, and among them, there is hands-tracking support. Oculus Quest hands tracking video review. Oculus Quest hands tracking textual review.

Analyzing Oculus Santa Cruz patent images

The Ghost Howls

Yesterday I was reading the comments on Reddit regarding my post with the predictions for Oculus Connect 5 and the kind redditor /u/SilverWhite2 provided me the link to the latest available patent with the design of Santa Cruz. Front view (Image by Oculus). Rear view (Image by Oculus).

Oculus 335

Oculus Software Designers Tease ‘Game Changing’ Reveal For OC6

UploadVR

We’re a day out from Oculus Connect 6 and a group of software designers are teasing big things. I am excited to be giving a deep dive talk at #OC6 on something special we have been cooking up with @EtiennePinchon , @dmvrg & @crookookoo and the rest of our fantastic design crew at Oculus. Krivoruchko worked on software for hand-tracking at Leap Motion and Pinchon worked on a WebVR creation platform named Hologram.

How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! It is embedded into Oculus Unity SDK.

Hands-On: Oculus Quest Hand Tracking Feels Great, But It’s Not Perfect

VRScout

During Oculus Connect 6 in San Jose, CA, Mark Zuckerberg unveiled that the Oculus Quest would allow for hand and finger tracking without the need of any hand controllers, and of course, I couldn’t wait to try it. We’ve come a long way since Oculus’ consumer product.

The crazy April, 30th of VR: Oculus Quest, Rift S, Oculus For Business and Valve Index!

The Ghost Howls

This is what the homepage of Oculus website shows now (Image by Oculus). I bought the Oculus Quest!!! With them, Oculus is trying to enter more into the mainstream market, and in my opinion, it will manage to fulfill this purpose in part. Oculus For Business.

Oculus 334

The Ghost Howls’s VR Week Peek (2019.09.22): Oculus working on AR glasses with Luxottica, Apple glasses FOV discovered and much more!

The Ghost Howls

Considering that Facebook is very smart also in leaking misleading info (as it has happened with the “Monterey” headset ), this can also be a move from Menlo Park to create hype for the upcoming Oculus Connect 6 and the AR glasses that will be teased there. The Oculus Connect 6 is coming!

Apple 400

Oculus Rift Consumer Edition FAQ

Leapmotion

With the recent release of the Oculus Rift CV1 and 1.3 SDK, you’ll also want to check out Oculus’ migration guide. Unreal Engine 4.11 doesn’t currently have Oculus 1.3 Once it arrives, the new official Leap Motion UE4 plugin should work with it right away.

Japan Joins Project North Star

Leapmotion

Masahiro Yamaguchi (CEO, Psychic VR Lab), God Scorpion (Media artist, Psychic VR Lab), Keiichi Matsuda (VP Design, Leap Motion), Oda Yuda (Designer), Akihiro Fujii (CTO, Psychic VR Lab). Alex Colgan (Leap Motion): What inspired you to build a North Star headset?

Japan 60

Here Are All The Controller-Free Hand Tracking Apps Available On SideQuest

UploadVR

Facebook recently released the experimental controller-free hand tracking feature for the Oculus Quest and a week later they released the hand tracking software development kit , allowing developers to start to experiment with the feature.

The Ghost Howls’s VR Week Peek (2019.12.23): Facebook works on its OS, Oculus Link official cable released, Huawei VR glasses available, and much more!

The Ghost Howls

Oculus releases hands tracking SDK, official Link cable for Quest and more. This has been a great week for all Oculus Quest users and developers. Oculus has also finally released the official 5-meters optical fiber cable to be used with Oculus Link.

Oculus 257

Interaction Engine 1.0: Object Interactions, UI Toolkit, Handheld Controller Support, and More

Leapmotion

At Leap Motion, our mission is to empower people to interact seamlessly with the digital landscape. Last year, we released an early access beta of the Leap Motion Interaction Engine , a layer that exists between the Unity game engine and real-world hand physics.

Designing Cat Explorer

Leapmotion

That application became Cat Explorer , which you can download now for Oculus Rift and HTC Vive. In the physical world, we rely on tangible things to dissipate tremors and inaccuracies, offer mechanical constraints that restrict erratic motion, provide high fidelity feedback at the points of contact, and serve as a rest, allowing some of the arm muscles to relax while staying productive over longer periods of time. This is the core of our mission at Leap Motion.

Reality is Your Instrument: Composing in Soundscape VR

Leapmotion

Designed for the Oculus Rift, it’s available free for Mac and Windows on the Leap Motion App Store. Nowadays, I jam around with Reason, Figure, and also Collider for Leap Motion.

Tips 54