Ultrahaptics Acquires Leap Motion for a Reported $30M

Road to VR

Leap Motion, the pioneer in optical hand-tracking, has been acquired by Ultrahaptics, the enterprise-focused immersive haptics company. According to the Wall Street Journal , Ultrahaptics reportedly acquired Leap Motion for approximately $30 million. The company maintains in a company blog post that the acquisition won’t affect support for the Leap Motion community, and that “new and exciting products” are coming down the bend.

Leap Motion Grabs $50M Investment for Class-leading Hand-tracking Tech

Road to VR

Leap Motion, a veteran player in the virtual reality sector (having been founded two years ahead of Oculus), has announced the closure of a Series C investment round totaling $50 million. Led by JP Morgan Asset management, Leap Motion’s Series C investment brings the company’s total public capital raise to just over $94 million, according to Crunchbase.

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Leap Motion Update Improves Physics, Supports Rift And Vive Controllers

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Fully functioning hand-tracking might be a ways off from becoming the standard form of VR input, but Leap Motion is making a big step toward that future today, taking its Interaction development engine to 1.0 Leap Motion has built a new user interface module that allows developers to create their own accessible menus and systems that can be navigated a little like Tom Cruise navigates menus in Minority Report. Tagged with: leap motion Facebook Twitter Reddit More.

The XR Week Peek (2020.09.21): Quest 2 released, NVIDIA acquires ARM, Leap Motion 2 on sale, and much more!

The Ghost Howls

At Facebook Connect this week , Facebook has: Released the powerful Oculus Quest 2 , powered by Snapdragon XR2, and with a 4K display. You can finally buy the Leap Motion v2 accessory. The time for us XR developers to buy a Leap Motion 2 has finally come.

Leap Motion’s New Mobile Hand-tracking Sensor Brings 180-degree Field of View

Road to VR

The new Leap Motion Mobile Platform consists of hardware and software optimised for VR and AR hand tracking on mobile devices. Building on the success of the original Leap Motion device, the brand new hardware aims to be tightly integrated into future mobile VR headsets. Designed as a natural motion interface for PC and Mac, the original Leap Motion Controller began shipping in volume in July 2013, for $80.

VRgineers to Integrate Leap Motion Hand-tracking into its Wide FOV VRHero Headset

Road to VR

Enterprise VR headset manufacturer VRgineers and Leap Motion , the company behind its eponymous optical hand tracker, announced they’re working together to embed Leap Motion’s tech into professional-grade VR headsets. The company is currently working with Leap Motion to bring the next generation of its professional VR headsets to market later this year with integrated Leap Motion technology.

Leap Motion’s North Star is the DK1 of AR: hands-on preview and how to buy it!

The Ghost Howls

You probably have heard about Leap Motion’s Project North Star , that should be able to offer people affordable augmented reality. Notice a Leap Motion sensor installed on top of it. Project North Star is an opensource augmented reality headset that Leap Motion has designed and gifted to the community. HoloLens or Magic Leap One ), but to create a headset that is: Affordable; Completely open, both from a software and hardware standpoint.

Qualcomm’s Standalone VR Is Getting Embedded Leap Motion Hand Tracking

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HTC and Valve do this with their Vive controllers that are super low latency and extremely accurate and Oculus does this with their touch controllers and their extremely natural ergonomics. Thankfully, the team at Leap Motion have been working tirelessly to deliver hand tracking and late last year launched their much more compact hand tracking solution specifically aimed at mobile form factors.

Hand Tracking Wristband Brings More Detailed Hand Movements To VR & AR

VRScout

Because FingerTrak uses thermal images to track your hand movements, the system is capable of more precise hand tracking when compared to options such as the Leap Motion Controller or the Oculus Quests.

Hands-on With Leap Motion Hand-Tracking In Qualcomm’s Standalone Headset

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Hand-tracking looks likely to play a big part in that future, and Leap Motion is one of a few companies leading the charge in this department. Leap’s latest, well, leap is to bring its controller-free hand tracking tech to mobile VR headsets. That ultimately means that Leap Motion might be officially integrated into not one but several standalone devices within the coming year. Tagged with: hand tracking , leap motion , qualcomm , standalone.

Qualcomm Signs “Multi-year” Deal to Bring Ultraleap Hand-tracking to XR2 Headsets

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Qualcomm and Ultraleap today announced a “multi-year co-operation agreement” that will bring Ultraleap’s controllerless hand-tracking tech (formerly of Leap Motion) to XR headsets based on the Snapdragon XR2 chipset.

Leap Motion’s Interaction Engine Lets You Get a Grip in VR

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Launched back in 2012, Leap Motion first introduced us to their new way of interacting with computers in three dimensions. At the time, the Leap Motion sensor sat on your desk or was built into your keyboard, allowing for natural hand and finger movement tracking. But now the Leap Motion controller has found new life as a virtual reality hand tracker. Currently no consumer VR headset has a built in hand tracking system using Leap Motion.

Building Blocks: A Deep Dive Into Leap Motion Interactive Design

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Leap Motion Orion tracking was designed with simple physical interactions in mind, starting with pinch and grab. Oculus Story Studio’s Henry and Lost begin with dark, quiet scenes that draw your attention – to an adorable hedgehog or whimsical firefly – setting the mood and narrative expectations. The post Building Blocks: A Deep Dive Into Leap Motion Interactive Design appeared first on Leap Motion Blog.

Oculus Rift S Onboard Cameras Could Support Finger Tracking In Future

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Comments made by Oculus CTO John Carmack at Oculus Connect 5 and Twitter suggest that the upcoming Oculus Rift S cameras could support finger tracking. The report revealed the headset would be an iterative update, increasing resolution and changing to the same inside-out tracking system as the upcoming Oculus Quest. In 2016 at Oculus Connect 3 , Chief Scientist Michael Abrash made a range of predictions about VR in the year 2021.

Leap Motion VR Support Now Directly Integrated in Unreal Engine

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Now officially integrated in Unreal Engine 4.11 , getnamo’s independent plugin for Leap Motion makes it faster and easier than ever to integrate Leap Motion Orion into your VR projects! This popular community plugin is now the official plugin and brings new features like rigged character hands, Image Hands, passthrough, and built-in support for the Oculus Rift. Bringing hands into virtual reality just got a major upgrade.

VR Prototyping for Less Than $100 with Leap Motion + VRidge

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63 for the Leap Motion Controller and VR Developer Mount , now on sale in our web store. The experience within the headset will be at least a couple of frames behind what you would experience on the Oculus Rift or HTC Vive. If you’re sensitive to motion sickness, the added latency may cause you to feel uncomfortable. Setup your Google Cardboard with Leap Motion Controller. Install the Leap Motion Orion software.

Oculus Quest Controller-Free Hand Tracking SDK Now Available

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The SDK for controller-free Hand Tracking on Oculus Quest is now available, allowing developers to start integrating the feature into their apps. Controller-free hand tracking for Quest was first announced in September at Oculus Connect 6, and shipped last week as an experimental feature. It uses the four cameras on the Oculus Quest and advanced computer vision algorithms, powered by machine learning, to track your hands and fingers.

CR Deck Mk.1 Is An Open Source AR Headset Based On Project North Star With Ultraleap Hand-Tracking

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AR DIY Hand Tracking Hardware ar ar industry ar industry news ar mobile ar new ar new headset ar news augmented reality augmented reality headsets augmented reality industry augmented reality new augmented reality news combine reality controller free hand tracking controller free hand tracking oculus quest controller free vr cr deck cr deck mk cr deck mk.1 Today AR headset manufacturer Combine Reality revealed the CR Deck Mk.1,

Researchers Develop VR Haptic Feedback System Using Custom Quadcopters

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Utilizing the Motive OptiTrack motion capturing system combined with 12 Flex 3 cameras covering a total space of 4m x 4m x 3m, VRHapticDrones is able to track the HMD, multiple quadcopters, as well as a users defined body parts and stream 100 Hz samples to the VRHapticDrones backend with millimeter accuracy. Leap Motion tracking sensors mounted to the front of an Oculus Rift headset track the users hand, allowing them to interact naturally with the floating tactile drones.

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This Tech Lets You Move Virtual Objects Like A Jedi

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To test the feature, the team used an Oculus Rift CV1 for display and a Leap Motion was applied for hand tracking. News Jedi Force Push Leap Motion Oculus Rift Virginia TechThese are definitely the VR powers you’re looking for…. It was only a matter of time.

Leap Motion tracking v4 sample apps show how Virtual Reality UX should be made

The Ghost Howls

This is because Leap Motion has announced its v4 version of the tracking runtime and with it three demos to showcase the new tracking functionalities: Cat Explorer, Particles, and Paint. I’ve tried them all: I was so curious about them that I took out my Leap Motion and used some tape to attach it to my Oculus Rift CV1, that in the end, was something like a mummy headset. A great job by Leap Motion engineers!

HTC Vive FAQ: What You Need to Know About Leap Motion + SteamVR

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Leap Motion adds a whole new level of expression to your virtual avatar – so you can point, wave, or dance. UE4 has built-in Vive support, and with the new official plugin release in Unreal Engine 4.11 , it’s easier than ever to get started with Leap Motion + Vive. On the Oculus Rift, the distance between the controller and your eyes is about 8 cm. Have a question about Leap Motion + HTC Vive?

Holovis Uses Giant Robot Arms for Intense VR Motion Simulated Experiences

Road to VR

The technology claims to offer the rider genuine interactivity and ‘complete agency’ over the experience, including real-time control of the motion profile. The real-time VR world needs to synchronise perfectly with the motion and gesture interactivity, so we’ve developed specialist software to achieve this. The graphics, story integration to the motion profile and the gesture interactivity were all created in-house for their proprietary Interact system.

Pimax Showing Production Headsets, Controllers, and More at CES

Road to VR

Additionally they’re showing two of the modules that will extend the functionality of the headsets: controller-less hand-tracking from Leap Motion, and eye-tracking from 7invensun. The Leap Motion module, which attaches to the underside of the headset, can be seen here. CES 2019 Leap Motion News Pimax pimax 5k pimax 5k plus pimax 7invensun pimax 8k pimax ces 2019 pimax eye-tracking pimax hand tracking pimax leap motion

Under the Hood: The Leap Motion Hackathon’s Augmented Reality Workspace

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Early last month, Leap Motion kicked off our internal hackathon with a round of pitch sessions. Our team’s video got shared on /r/oculus and led to a feature on Wired. At Leap Motion, we spend a lot of time experimenting with new ways of interacting with technology, and we often run into the same problem. Leap Motion. The project used the public Leap Motion SDK with standard tracking to receive hand tracking and video passthrough data.

Thomas Street’s UI Exploration with the Oculus Rift and Leap Motion

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We at Thomas Street have been eyeing the Oculus Rift for quite some time, paying particular attention to demos featuring novel interfaces. We all grew tired of talking about how we wanted to explore VR development, so we allocated several weeks to tinkering with the Oculus Rift and Leap Motion — staffing one full-time developer and a few designers part-time. We got things started by downloading the most popular Oculus Rift / Leap Motion demos and giving them a try.

#BuildYourNorthStar Workshop Brings AR to Life in 48 Hours

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In support of the event, our team donated Leap Motion Controllers. Our CTO David Holz and engineer/ AR tennis champion Jonathon Selstad joined the workshop, along with former Leap Motion engineer Adam Munich. He had experience building homebrew data gloves and mocap systems for years before discovering Leap Motion. Noah created what may be the first 3D-printable mount for the Leap Motion Controller on the Oculus DK1 in 2013.

Oculus Software Designers Tease ‘Game Changing’ Reveal For OC6

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We’re a day out from Oculus Connect 6 and a group of software designers are teasing big things. I am excited to be giving a deep dive talk at #OC6 on something special we have been cooking up with @EtiennePinchon , @dmvrg & @crookookoo and the rest of our fantastic design crew at Oculus. Krivoruchko worked on software for hand-tracking at Leap Motion and Pinchon worked on a WebVR creation platform named Hologram.

Oculus Quest hands tracking review: an impressive first step towards natural UX

The Ghost Howls

Last week, Oculus rolled out the runtime v12 of the Oculus Quest , which took various features to the standalone headset, and among them, there is hands-tracking support. Oculus Quest hands tracking video review. In it, I show you: Hands tracking working in the Oculus UI; A stress test of hands-tracking ; The accuracy of the Quest hands tracking by super-imposing the real and virtual hands with a smart trick. Oculus Quest hands tracking textual review.

Oculus Rift Consumer Edition FAQ

Leapmotion

With the recent release of the Oculus Rift CV1 and 1.3 SDK, you’ll also want to check out Oculus’ migration guide. Unreal Engine 4.11 doesn’t currently have Oculus 1.3 Once it arrives, the new official Leap Motion UE4 plugin should work with it right away. Do Leap Motion demos work with the 1.3 Blocks , Geometric , Pinch Move , Lyra , and Pinch Draw have all been updated to Oculus SDK 1.3, Protip: the Oculus 1.3

Hands-On: Oculus Quest Hand Tracking Feels Great, But It’s Not Perfect

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During Oculus Connect 6 in San Jose, CA, Mark Zuckerberg unveiled that the Oculus Quest would allow for hand and finger tracking without the need of any hand controllers, and of course, I couldn’t wait to try it. To demonstrate how this technology works, Facebook offered a hands-on demo for attendees to try out using their VR game Elixir at the Oculus Connect 6 demo area. . We’ve come a long way since Oculus’ consumer product.

Analyzing Oculus Santa Cruz patent images

The Ghost Howls

Yesterday I was reading the comments on Reddit regarding my post with the predictions for Oculus Connect 5 and the kind redditor /u/SilverWhite2 provided me the link to the latest available patent with the design of Santa Cruz. Front view (Image by Oculus). Rear view (Image by Oculus). You can also notice that the strap is made with rigid rubber, so not something made with elastic fabric like the Oculus Go. Top view (Image by Oculus). Header image by Oculus).

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Designing Cat Explorer

Leapmotion

That application became Cat Explorer , which you can download now for Oculus Rift and HTC Vive. In the physical world, we rely on tangible things to dissipate tremors and inaccuracies, offer mechanical constraints that restrict erratic motion, provide high fidelity feedback at the points of contact, and serve as a rest, allowing some of the arm muscles to relax while staying productive over longer periods of time. This is the core of our mission at Leap Motion.

Japan Joins Project North Star

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Masahiro Yamaguchi (CEO, Psychic VR Lab), God Scorpion (Media artist, Psychic VR Lab), Keiichi Matsuda (VP Design, Leap Motion), Oda Yuda (Designer), Akihiro Fujii (CTO, Psychic VR Lab). Alex Colgan (Leap Motion): What inspired you to build a North Star headset? I’ve been using the Leap Motion hand tracker for six years and know its precision. The post Japan Joins Project North Star appeared first on Leap Motion Blog.

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Multiplayer VR and Cinematic Wizardry

Leapmotion

Using the Leap Motion Controller and Oculus Rift, you’ll be able to throw spells with varying force and speed to battle the unknown evils ahead. A full bodied experience – Loop uses a Leap Motion Controller, Oculus Rift, and a treadmill. The post Multiplayer VR and Cinematic Wizardry appeared first on Leap Motion Blog. Augmented & Virtual Reality Gaming Leap Motion Unity multiplayer oculus rift

Interaction Engine 1.0: Object Interactions, UI Toolkit, Handheld Controller Support, and More

Leapmotion

At Leap Motion, our mission is to empower people to interact seamlessly with the digital landscape. Last year, we released an early access beta of the Leap Motion Interaction Engine , a layer that exists between the Unity game engine and real-world hand physics. We’ve heard from many developers about the challenge of supporting multiple inputs, so this feature makes it easier to support hand tracking alongside the Oculus Touch or Vive controllers.

How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! I will make the experience in two different ways , using both the standard components and also the interaction engine of the Oculus SampleFramework, highlighting the pros and cons of both solutions! the ones from Leap Motion).