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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial.

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How to get started with nReal glasses development in Unity

The Ghost Howls

In this article, you may find the answers to all the above questions : I will guide you in developing a little Unity experience for the nReal glasses (the typical grey cube!), How to get started with nReal development (and emulator) in Unity (Video tutorial). And then of course you have to download the nReal Unity SDK.

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The XR Week Peek (2023.09.25): Pico 5 to come in three models, Quest 3 is launching, and more!

The Ghost Howls

On one side, it’s good that Meta is trying to educate children on how to have a pleasant VR experience, but on the other side, I’m not a big fan of Meta targeting children. Immersed is a reliable company, but it never shipped a headset, so I’ll feel more confident when the first people receive their units.

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Indie Project ‘Tinker Pilot’ Aims for Deep Immersion with Highly Customizable VR Cockpits

Road to VR

Essentially, the project is aiming to let users create the same sort of ‘hyper reality’ VR effects that location-based entertainment facilities such as The Void provide; having that physical object match up to an in-game representation makes for a potent shot of immersion to say the least. Image courtesy Tinker Pilot Team.

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The XR Week Peek (2023.11.21): OpenAI drama shakes the AI world, Unity enables Vision Pro development, and more!

The Ghost Howls

The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.

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Kadine James: we must work together for inclusion and accessibility in the VR ecosystem

The Ghost Howls

Kadine James is a technology professional with more than 10 years of expertise in 3D printing, IoT, and immersive realities. Art and immersive realities. to have a virtual assistant at our service), but also about the mix of 3D printing with immersive realities (e.g. You can think about the powerful mix of AI and XR (e.g.

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Holo-BLSD is a powerful AR tool to teach first-aid procedures and save lives

The Ghost Howls

or just meet and talk about immersive realities. He started working in the field many years before me , and he has seen all the transition from old-school VR to the modern devices kickstarted by Palmer Luckey, and so has a great knowledge on immersive realities and many other related technologies. I collaborated with Prof.

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