Remove Eye Tracking Remove Immersion Remove Oculus Remove Unity
article thumbnail

What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The MRTK is a set of components with plugins, samples, and documentation designed to help the development of MR applications using gaming engines from either Unreal Engine or Unity, providing two versions of the solution – MRTK-Unity and MRTK for Unreal. Understanding the MRTK-Unity Toolkit for MR Developers.

Unity 83
article thumbnail

Meta Quest Debuts ‘First Hand’ Tracking Demo

XR Today - Virtual Reality

The company’s First Hand demo leverages Meta’s Presence Platform Interaction software development kit (SDK) to solve challenges in immersive environments to build robotic gloves with increasingly advanced superpowers. Modular systems for adjusting hand-tracking functions such as pose recognition and velocity tracking.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The Top XR Vendors Majoring in Construction in 2022

XR Today - Virtual Reality

The company offers access to one of the most affordable and flexible VR headsets on the market in the form of the Oculus Quest, allowing all businesses, large or small to explore virtual reality. Meta recently announced the arrival of a popular architectural tool “ Unity Reflect ” in the Meta Quest environment for 2022. Magic Leap.

article thumbnail

Hands-On With Rewind’s Eye-Tracking Shooter, ‘Project Falcon’ for FOVE 0

UploadVR Between Realities podcast

When the UK-based VR studio, Rewind, asked me if I wanted to come and see a demo of its eye-tracking tech demo for the upcoming FOVE 0 headset, I was intrigued. Project Falcon , as this new demo is called, is an on-rails first-person shooter that uses eye-tracking as an aiming system for noisy machine guns and explosive rockets.

Fove 100
article thumbnail

The XR Week Peek (2023.08.15): Samsung XR prototype leaked, Meta 2024 glasses are only for internal use, and more!

The Ghost Howls

The headset should be operated through the use of hand tracking and eye tracking , exactly like the Vision Pro. Then the Vision Pro beta for the Unity game engine has not been distributed yet, so many Unity developers can’t build applications for the Vision Pro, yet. The startup just raised $1.6

Samsung 269
article thumbnail

Editorial: This VR cycle may take more time than expected

The Ghost Howls

There was (and still is) quite a good hype for these headsets, exactly as there was hype for what was Oculus Santa Cruz, the codename of the Oculus Quest. The Unity Beta to develop for the Vision Pro is still not available, so many devs like me can’t even play with the emulator. Let me tell you why. Not an easy task.

Apple 412
article thumbnail

The XR Week Peek (2022.07.04): Big tech companies perform budget cuts, Mojo tests its smart contact lens in-eye, and more!

The Ghost Howls

The same luck has not happened to employees at Niantic at Unity. Unity, instead, is firing 4% of its employees, and this may seem weird considering that in the last months it has proceeded to hundred-millions-dollars acquisitions. PSVR 2 will have eye-tracking from Tobii and maybe a detachable cable. Other relevant news.