Design Sprints at Leap Motion: Crafting Reactive Behaviors with the Interaction Engine


It handles enabling and disabling objects as needed, as well as sending parameter changes to the group via events. In the Unity scene hierarchy, each sculpture object needs to have a collection of components.

Exploring Methods for Conveying Object Weight in Virtual Reality

Road to VR

We hoped to come out of this exercise with findings that could apply to all platforms with motion controls: from Daydream’s Wiimote-style controller, to the advanced room-tracking controllers of the Vive and Rift.

The Coming Wave of Virtual Reality Creation Tools


Aside from a couple Blender tutorials, I’ve got no experience making 3D models (just pushing them around in Unity) and no real visual arts experience, period. For me, this is where Unity comes in. I’ve always prized creativity. As a developer, writer and musician, it’s what drives me.

Tools 221

Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?'s Michael Eichenseer

XR for Business Podcast

We talk a lot about the business use cases of XR on this podcast, but any good business comes with a great fitness plan or exercise room. You talked about exercising in VR. Give us some examples of some of the ways people are using VR to exercise. You were talking about exercise and fitness. Michael: And this is why I've been working on starting this dojo, or this VR maker space; because the tools for building -- there's VRTK for Unity.

Tips 48

Google’s ‘Expeditions’ Initiative is Leading Innovation in the Future of Immersive Education

Road to VR

Google has been rapidly iterating on creating useful tools that are immediately useful for teachers to introduce immersive experiences into their lesson plan, and there’s a lot that is left up to the teacher to be able to guide and direct the interactions and group learning exercises.

Axon Park's Taylor Freeman and Jacki Morie Talk Radically Reshaping the Way the World Works with XR

XR for Business Podcast

Right now, if it's remote, you're looking at a screen -- you're maybe using Zoom -- you see 20 little faces, and one person can talk at a time; if you want to do group work, you have to switch to a different area, do all this stuff. You can say, "let's break out into groups of five," and then people literally just move into groups of five, and then can communicate with each other. It can't just be small groups of people, "oh, these five people did better."