Thu.Aug 23, 2018

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Walmart Files Patents For Virtual Showroom & VR Headset

VRScout

Walmart looks to stay a head of the technology curve with a one-of-a-kind VR shopping experience. To say Walmart has been exploring the possibilities of VR and AR technology in their stores would be a considerable understatement. The company is currently utilizing VR simulations to train employees for stressful scenarios such as Black Friday , as well as employing Spacee ’s Post Mobile AR technology to create an interactive in-store display that substitutes real products with AR replicants.

Retail 195
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Magic Leap One Teardown Reveals Sophisticated Hardware with Shortish Shelf Life & Low Repairability

Next Reality AR

One of the primary marketing tactics used by Magic Leap in promoting the Magic Leap One was selling early adopters on the "magic" contained within the device. On Thursday, some of that magic was uncovered as the Magic Leap One was completely disassembled by repair engineers, revealing the delicate innards of the device and detailing how it delivers its augmented reality experiences.

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Choosing a Use Case for Wearables in Your Business: Let Your Customers and Workers Choose for You

EnterpriseWear

Here’s a common misconception: The more robotics and Artificial Intelligence (AI) advance, the more expendable human beings become in the workplace. Although Forrester Research predicts automation will displace 24.7 million jobs by 2027, it’s irrational to fear that robots will ultimately replace all human workers. For as robotics and AI improve, so do technologies for empowering human workers.

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Snapchat Gets Sweeter with Augmented Reality Experience for Ariana Grande's New Album

Next Reality AR

It looks like Snapchat is becoming the MTV of augmented reality. On Thursday, Ariana Grande, with her new album Sweetner, joined Drake and Nicki Minaj and other artists who are pushing new releases through Snapchat's Shoppable AR e-commerce platform. Available in the Snapchat app for iOS or Android via the Lens carousel (or through this Snapcode), Grande fans are treated to a front-facing camera AR effect of the artist's trademark animal ears and a face mask, as well as a snippet of her song "Br

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Gamescom 2018 Day 3: Icaros made me exercise with fun in VR, Cybershoes made me walk in VR while seated and much more

The Ghost Howls

Today has been my last day at Gamescom. It has been a long and interesting ride, where I tried cool innovative virtual reality hardware and I met awesome people. It has been really tiresome, but I loved it. This is the summary of this last day, that has been full of surprises. (If you haven’t read the summaries of the other days, you can find them here , here and here ).

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GeForce RTX Has Already Pushed GTX Cards to Lowest Prices in Months

Road to VR

This week’s introduction of the NVIDIA GeForce RTX GPUs has coincided with the lowest prices seen on the prior generation of GeForce GPUs in months. The cryptocurrency boom was good business for GPU makers, sending the cost of years-old GPUs higher than their introductory prices. For end users who weren’t hoping to earn back the price of their purchase by mining cryptocurrency, that means prices become inflated and hard to justify, ultimately increasing the cost of a VR Ready PC.

Data 129
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Let Your Customers and Workers Choose the Right XR Use Case for You

EnterpriseWear

Here’s a common misconception: The more robotics and Artificial Intelligence (AI) advance, the more expendable human beings become in the workplace. Although Forrester Research predicts automation will displace 24.7 million jobs by 2027, it’s irrational to fear that robots will ultimately replace all human workers. For as robotics and AI improve, so do technologies for empowering human workers.

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Report: Oculus Aiming for Santa Cruz Launch in Q1 2019

Road to VR

Oculus first announced that it was developing a high-end standalone headset, codenamed Santa Cruz, way back in 2016, and ever since there’s been great anticipation for the device which aims to offer 6DOF head and hand tracking with no reliance on external sensors or a host PC. A new report indicates that the headset could finally come to market in Q1 2019.

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Exploring The RMS Titanic In VR

VRScout

Dive deep into the infamous ship’s fascinating history with Titanic VR. The golden rule for creating compelling VR content is that you should allow people to experience something that would be either impossible or too dangerous, expensive and/or difficult to do in real life. Placing you in a lifeboat in 1912 to witness the RMS Titanic sinking into the cold dark waters of the Atlantic, then letting you explore the wreck which now lies 12,500 feet below the surface, it’s safe to say Titanic

Education 308
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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Hands-on: ‘Population: ONE’ is Poised to Become VR’s First Great Battle Royale

Road to VR

BigBox VR, the developers behind VR multiplayer shooter Smashbox Arena (2017) , are making their way into new territory soon with their upcoming battle royale shooter Population: ONE. The studio showed off at this year’s Gamescom what promises to be a full-featured shooter with some of the Fornite and PUBG trimmings that you’d hope for in this distinctly VR native game.