Wed.Dec 06, 2017

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BBC Takes You To Space In VR

VRScout

Launch into space with this BBC spacewalk experience. Have you ever dreamed of walking in space? Well now your dreams can finally come true, thanks to the latest release of a VR spacewalk experience from the BBC. Inspired by NASA and ESA training programs and the experiences of real astronauts, Home – A VR Spacewalk enables you would-be astronaut to embark on a spacewalk 250 miles above Earth’s surface, something only 217 people have ever done in real-life.

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Oculus Rift Core 2.0 Update Now Available in Beta – Hands-on with Home & Dash

Road to VR

Announced back in October, Oculus is launching the Rift Core 2.0 update today in beta, a major overhaul to the platform’s underlying experience. The update not only rebuilds the default ‘Home’ environment with huge customization potential, it also introduces ‘Dash’, a new take on the former Universal Menu, which also allows you to use desktop PC applications from within any VR app.

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Take Flight in the Red Bull Air Race with Daydream—in Real Time

VRScout

They’re giving you wings. Ever wanted to see what it’s like to fly in one of the fastest racing planes on earth? Now, through VR, you can get a firsthand cockpit experience. Red Bull is partnering with Google Daydream to create The Red Bull Air Race LIVE VR app. This app uses real-time flight data directly from the pilot’s cockpit and re-creates the races in a 360° virtual reality experience.

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New Report from ILMxLab & Disability Visibility Project Shares Insights on VR Accessibility Design

Road to VR

The Disability Visibility Project recently published a report that highlights the accessibility issues relating to VR users with disabilities. This follows a survey created by Disability Visibility Project founder Alice Wong in partnership with Lucasfilm’s ILMxLab, which covered user experiences, accessibility issues, and ideas about VR for people with disabilities. 79 VR users with disabilities from around the world participated in the survey, offering insights into their experiences with VR te

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Tangle outage and upgrade delays winter expo

Hypergrid Business

Isle Expo region is ready for the Winter Expo event. (Image by Maria Korolov.). The submission deadline for Tangle Grid ‘s Winter Picture Contest has been extended to Sunday, December 17 following an outage that saw the grid offline for more than a week. The previous deadline was December 1. The grid came back up yesterday after a series of technical issues that included a database error, a database migration, and an upgrade to the latest version of OpenSim, version 0.9.0.0 , released in A

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Huawei’s VR Controller Seen In FCC Filing: Headset Closer Than We Think?

VRWorld

A Chinese smartphone manufacturer Huawei may not have extensive mainstream penetration in the West like Apple and Samsung do, but in 2016 they hit #9 in revenue for tech companies around the world. A lot of their success is based in China, and they often trade places with Apple as the 2nd largest smartphone manufacturer in the world. Huawei is a big name in the industry, to say the least.

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Designing the Future Through Sci-Fi World Building

Road to VR

VR represents a shift from telling stories to building story worlds that people experience and interact with. There is a process of world building and experiential design that first creates the conditions of the environment, and then the full context of that world helps to drive the narrative design of the stories that can be told within it. This process of building futuristic, sci-fi worlds requires a holistic understanding the co-evolution of technology and culture that takes a lot of imaginat

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LEGO AR-Studio Brings Lego To Augmented Reality

VRWorld

LEGO AR-Studio is pretty great. There’s a bunch of reasons for this, but in light of fiascos like Battlefront II, AR-Studio successfully provides a kid-friendly experience for free, without any predatory microtransactions. That alone should earn it applause, especially when compared to the countless Android/iOS titles that exist almost solely to separate you from your hard-earned money, one dollar at a time.

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Oculus Flash Sale: Get up to 75% Off on 80+ VR Titles, Sale Lasts Today Only

Road to VR

It’s been exactly one year since Oculus launched Touch, the motion controller that made Rift a truly competitive room-scale headset. To celebrate, the company is hosting a dedicated flash sale of up to 75% on 80+ major Touch titles. The sale expires today (December 6th) at 11:59 pm PT ( your local time ). The flash sale features a number of big titles, including Lone Echo (2017), Superhot VR (2017, From Other Suns (2017), and The Gallery Bundle with Episodes 1 & 2 to name a few.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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With Parker AR Bear kids learn through play

VRWorld

I guess many of us remember Tamagotchi or Furby. Those first tech-enhanced toys were already then thought of as a “parents nightmare”. They were blinking, beeping (often in the middle of the night), they needed batteries and sometimes they were a cause of a humongous amount of child tears (when mum accidentaly washed it). However, nowadays it’s easier to live (at least for parents).

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‘High Fidelity’ Makes First Strides into its Blockchain-based Digital Economy

Road to VR

High Fidelity , the social VR app founded by Second Life founder Philip Rosedale, recently launched Avatar Island – the first of many future in-world stores stocked with digital assets for its users to buy. While purchasing digital items like hats and t-shirts may not be anything out of the ordinary for fans of its spiritual predecessor Second Life , the store is showcasing High Fidelity ‘s more recent development: its own cryptocurrency and a blockchain-based ledger system, both o

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Nobel Prize-winning discoveries featured in new VR experience

VRWorld

Nobel Media and VR hardware manufacturer HTC Vive yesterday announced a new partnership that has culminated in the two organizations producing a VR experience entitled The Circadian Rhythm. The VR experience, which will be shown for the first time during Nobel Week, helps viewers visualize the work of Jeffrey C. Hall, Michael Rosbash and Michael W. Young.

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Top 26 VR/AR Events, Expos and Conferences to Attend in 2018

VeeR VR

There are many VR events, conferences, expos and film festivals worth attending, and we've handpicked the best ones with agenda & venue, as well as social media information attached. Give this a read and pick out your favorite ones to visit! Click on each title to visit their official website, or follow them on social media by clicking through the icons we've listed for you.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Apple Manufacturer Quanta Signs Deal to Mass Produce Lumus AR Display Modules

Road to VR

Quanta, a Fortune 500 company and one of the world’s largest original design manufacturers, has signed an agreement to mass produce AR display modules from Lumus , a company specializing in AR displays based on ‘waveguide’ optical technology. Lumus says the move “marks a significant step toward mainstream adoption of AR eyewear,” and expects consumer-priced AR headsets with Lumus tech to hit the market in 12 to 18 months.

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VR Real Estate Tours – You Can Do It Too! [Examples & Tutorial]

VeeR VR

VR Real Estate Tours! Fancy, fancy. Are you picturing something like the video below? - top notch VR headset, high rendering quality, targeted towards multi-millionaires interested in buying Manhattan high-rises that are yet-to-be-built. Due to its immersive-ness, VR house tour is an emerging trend in the industry. VeeR is here to tell you that anyone can make virtual house tours!

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Apple Manufacturer Quanta Partners With Lumus For AR Displays

VRWorld

Quanta Computer Inc. is a manufacturing partner for Apple and many other hardware manufacturers in the PC/smartphone space. They’re one of the most important companies that consumers have never heard of. Recently, they reached out to Lumus, an Israel-based business that designs displays for AR glasses and headsets. If you recall Google’s “Glass” project from a few years back (which included very limited shipments of Google Glasses), Lumus works on similar hardware and ha

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