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Oculus Quest Pro Reference Hidden in Latest Software, Mentions Face & Eye Tracking

Road to VR

Facebook CEO Mark Zuckerberg spoke about the idea of a ‘Quest Pro’ headset back in May, saying that it could include sensors for both face and eye tracking. “QUEST PRO ESTIMATES YOUR HAND SIZE AND HOW THEY MOVE SO YOU USE YOUR HANDS INSTEAD OF CONTROLLERS IN VR.””

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Enterprise-focused Standalone Pico Neo 2 & Eye-tracking Version Now Available

Road to VR

Pico Interactive today announced the price and availability of both Pico Neo 2 and its eye-tracking variant, Neo 2 Eye. Both headsets are available for purchase starting today, with Neo 2 priced at $700 and Neo 2 Eye at $900. This essentially allows Neo 2’s controllers to be immune from controller occlusion.

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Oculus Acquires Eye-Tracking Company The Eye Tribe

Road to VR

The Eye Tribe , a Denmark-based eye-tracking startup, today confirmed they’ll be joining the ranks of Facebook’s Oculus VR. Both Oculus and The Eye Tribe today confirmed the acquisition with TechCrunch ‘s Josh Constine. Is The Eye Tribe staying exclusively within Oculus?

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New Quest Headset, Controllers, & Charging Dock Possibly Revealed in Leaked Videos

Road to VR

Official tutorial videos uncovered today show a previously unseen Oculus headset, controllers, and charging dock. Four apparent tutorial videos, which Road to VR has independently confirmed to be official in origin, surfaced online Sunday showing a previously unseen Oculus headset.

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Oculus Enters The VR Eye-Tracking Arms Race With ‘Eye Tribe’ Acquisition

UploadVR Between Realities podcast

Oculus has acquired an eye-tracking startup known as The Eye Tribe , a company spokesman confirmed to UploadVR this morning. According to The Eye Tribe’s website, its technology, allows “eye control for consumer devices that enables simplified and enhanced user experiences.

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Watch: Tobii Tease Unnervingly Effective Vive Eye-Tracked VR Demo Ahead of GDC

Road to VR

This short but ingenious video snippet from eye-tracking specialists Tobii was built to tease a social VR demo they’ve been working on for GDC next week. It aptly highlights the subtle yet striking enhancements that eye tracking may being to social VR applications.

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One of the First Oculus Rift Games is Currently One of Vision Pro’s Best

Road to VR

Proton Pulse , originally created for the Oculus Rift DK1 development kit in 2013, has been re-released on Apple Vision Pro this week. Practically untouched from its original head-tracked input scheme, the game marks a soft reset in XR game development as developers assess how to approach Vision Pro’s lack of controllers.

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