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Leading VR Engine Unity Will Start Charging Developers Per Install

Upload VR

Unity plans to introduce a new 'Runtime Fee' next year and charging developers based on how many installs they reach. Effective from January 1, 2024, Unity confirms any games running the Unity Engine - comprised of Unity Editor and Unity Runtime - will incur this new charge based on revenue in the last 12 months and lifetime installs.

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The XR Week Peek (2023.08.15): Samsung XR prototype leaked, Meta 2024 glasses are only for internal use, and more!

The Ghost Howls

Then the Vision Pro beta for the Unity game engine has not been distributed yet, so many Unity developers can’t build applications for the Vision Pro, yet. First of all, the labs are dedicated only to devs who are already developing applications for the Vision Pro , which is a very expensive headset.

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HTC VIVE Debuts Mars CamTrack at SIGGRAPH 2022

XR Today - Mixed Reality tag

VIVE Mars CamTrack is open for purchase in the United States, Canada, and Europe, with plans to launch in China, Japan, South Korea, Taiwan, and Australia over the next few months. With the solution, users can leverage the following tools: FreeD plug-and-play capabilities for Epic Games’ Unreal Engine.

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The Best University Courses To Learn Metaverse Skills

Bernard Marr

the Master of Interaction Design degree at the University of Queensland, Australia, the Postgraduate Diploma of Information and Interface Design at the National Institute of Design , Bangalore, India, or the MSc in Human Computer Interactions at UCL, London, UK.

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The VRScout Report – The Week in VR Review

VRScout

A traveling showcase of digital and video works, Björk Digital started in Australia and it just debuted at London’s Somerset house. Seattle-based Polyarc received an Epic Games Unreal Developer grant for an unannounced project, code name: Moss. Bitmovin announced a $10.3M

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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

Over the past three years, Melbourne, Australia-based startup Zero Latency has been refining its multiplayer virtual reality arcade platform, which currently has three playable games for up to six players with plans to add eight-player support by the end of this year.

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The XR Week Peek (2021.07.26): Facebook aims at the Metaverse, Quest 2 goes MR, and more!

The Ghost Howls

Holoride has now announced that it is working with Unity and Pico to release its Elastic SDK and offer devkits to let developers create experiences for the Holoride store , that will also be powered by blockchain. These are all problems to be figured out. But for sure the concept remains intriguing and very original.