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Turn Any Vive or Rift Into an AR Headset

VRScout

However, when it comes to delivering truly high quality augmented experiences, the current options available to consumers and even developers are expensive and few. The result is a augmented reality experience featuring 720p resolution (2k depending on the fps), 60 fps capabilities, AAA graphics and an over 100-degree field of view.

AR 356
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XR Interaction Toolkit (eXtended Reality Technology Platforms)

ARVR

Three main eXtended Reality (XR) interaction toolkits/platforms are: ?? Unreal Engine eXtended Reality (XR) Technology Platforms | Source: [link] How to Select Extended Reality (XR) Toolkit? ? Detection of available virtual reality devices. ? How Augmented Reality (AR) is Reshaping the Food Service Industry 3.

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The XR Week Peek (2020.08.24): Facebook login gets imposed on Quest and the community riots, and much more!

The Ghost Howls

Oculus devices will require a Facebook login. The enormous piece of news of the week is tha t Facebook has communicated that from October, 20th, all people that want to use an Oculus device for personal use will have to use their personal Facebook account to log in. Top news of the week. Image by Tweakanalogy). The same on Twitter.

Unreal 434
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Regine Gilbert talks about accessibility in XR

The Ghost Howls

Oculus For Developers has some documentation for Designing accessible VR. Here you are some: Open XR: [link] UI Accessibility Plugin (Unity): [link] Set Color Deficiency Type (Unreal Engine): [link]. Talking about the hardware, instead, what are your remarks regarding the accessibility of current headsets and controllers?

Education 416
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The XR Week Peek (2020.02.10): Lynx launches MR standalone headset, Facebook acquires Scape and much more!

The Ghost Howls

French startup Lynx has finally unveiled the R1, the first mixed reality standalone headset. While with other VR headsets like the Vive Focus Plus it is already possible to do some kind of augmented reality , this is the first standalone headset that can provide both good quality AR and VR on the same device. All-In-One VR.

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The Ghost Howls’s VR Week Peek (2019.06.23): HTC teases the Vive Cosmos, Oculus announces AR at OC6 and much more!

The Ghost Howls

The Cosmos faceplate features a new pattern… and apart from the aesthetics, the crux is that it is now possible to see that the headset now features even 6 tracking cameras for positional and controllers’ tracking: two on the front, two on the sides, one on the top of the Faceplate, one on the bottom of the faceplate. Augmented Reality.

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The XR Week Peek (2021.07.13): Lynx now aims at the consumer market, App Lab to enable DLCs, and more!

The Ghost Howls

French startup Lynx announced some months ago a quite interesting headset featuring pass-through augmented reality , hands tracking, eye tracking, and an innovative lens design. It doesn’t have controllers (you just use your hands), but you can buy external controllers by Finch to use with it. (Image by Lynx).