Remove Article Remove Controllers Remove Hand tracking Remove Unity
article thumbnail

How to make an Augmented Virtuality app for Quest in Unity

The Ghost Howls

Before we start, let me tell you just a few caveats about this article: What I did was a prototype , so the solutions I’ve found are not optimized. How to create an augmented virtuality experience for Quest in Unity Creating this experience has been easier than I thought, thanks to the facilities offered by the Meta SDK.

Unity 402
article thumbnail

How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! It is a step by step guide that will make you a hands-tracking-SDK master!

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The Importance of Hand Tracking UX Design

The Ghost Howls

They are currently offering deals for Black Friday, so if you are reading this article close to when I published it, you can check out their offers here. The article Dejan has written is a big collection of tutorials, suggestions, and tips about developing applications that use hand tracking. That said, have a nice read!

article thumbnail

Job Simulator & Vacation Simulator Are Coming To Apple Vision Pro

Upload VR

A Unity sign-up page confirmed two of the best-selling VR games are coming to Apple Vision Pro: Job Simulator and Vacation Simulator. Vacation Simulator launched in 2019 and, over a year later in late 2020, got controller-free hand tracking support on Quest. The controllers are a barrier.

article thumbnail

A Concise Beginner’s Guide to Apple Vision Pro Design & Development

Road to VR

Apple Vision Pro has brought new ideas to the table about how XR apps should be designed, controlled, and built. In this Guest Article, Sterling Crispin offers up a concise guide for what first-time XR developers should keep in mind as they approach app development for Apple Vision Pro. You can also look and speak in search bars.

Apple 346
article thumbnail

The XR Week Peek (2024.02.20): Zuckerberg reviews the Vision Pro, Mozilla Hubs shuts down, and more!

The Ghost Howls

For whatever reason you may be reading this article, I wish you a lot of happiness. A must-read article. In his article, he says that it is better than other headsets, but it still shows issues, like uneven white color across the display. They also talk about the current difficulties of using Unity to develop for the Vision Pro.

San Diego 369
article thumbnail

Cloudhead Games CEO: Apple Vision Pro is an AR Headset Wearing VR Clothes

Road to VR

In this Guest Article, studio head Denny Unger shares his thoughts on Apple’s entrance into the space. Guest Article by Denny Unger Denny Unger is CEO and CCO at Cloudhead Games. Whether or not to include controllers to support legacy VR titles. Whether or not to open the device up to VR studios and successful titles.

Apple 347