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Has Sony Captured 30% of VR Hardware Revenues?

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. That includes Google (11 percent) Samsung (5 percent) and others (6 percent).

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Quest Dominated Black Friday Search Volume in the US, Tied PlayStation VR Worldwide

Road to VR

According to Google Trends, Quest dominated search interest in the US over Black Friday weekend which marks the start of the holiday shopping season. US search volume, Black Friday weekend 2019 | Data courtesy Google. Worldwide search volume, Black Friday weekend 2019 | Data courtesy Google.

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Samsung Losing Ground In VR/AR Due To ‘Obsession’ With Foldable Tech

VRScout

In 2019 Samsung unveiled its first commercially-available foldable smartphone, the Samsung Galaxy Fold. Recent market data indicates that the VR/AR market is set to skyrocket over the next several years. The Android-based device received mixed reception ahead of its release later that same year.

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The 2019 VR Awards Winners Recognized for Outstanding VR Tech

ARPost

This year’s 70+ person judging panel included academic professors and researchers as well as representatives from Google, HTC, HP, Deloitte, NVIDIA, Apache, and others. The Sony game was nominated for four DICE Awards this year, but failed to take home any of them. Anybody can make nominations, which are then judged by a massive panel.

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VR’s 2021 Outlook: 14 Indicators in One Place

Road to VR

Hard data on the VR market is often difficult to come by, while broad ‘industry reports’ are often so general that it’s difficult to see what things look like ‘on the ground’ To get a sense of VR’s outlook in 2021, we’ve collected 14 of the most recent and concrete indicators for your perusal.

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The XR Week Peek (2020.02.17): Half-Life Alyx will launch on March, 23rd, MWC has been canceled and much more!

The Ghost Howls

More info (Use Google Translate). When I interviewed Facebook’s Sean Liu , he told me that 2019 was an inflection point for VR, and the data around us seems to confirm this statement. Google Chrome now supports WebAR. More info (Google Chrome 81 supports AR) More info (Nicolò Carpignoli’s initiative).

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The XR Week Peek (2020.02.10): Lynx launches MR standalone headset, Facebook acquires Scape and much more!

The Ghost Howls

In a post summarizing the results obtained in 2019 and talking about the future projections for 2020, Valve has teased interesting news for next year, saying that SteamVR 2.0 A lot of data that will be very useful to Facebook to create its Live Maps functionality. Let’s see how Apple and Google will answer. I really hope so.