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Unreal Engine Gets OpenXR Improvements Just in Time for Oculus Development Shift

Road to VR

The change comes just in time for Oculus developers, as the company recently announced it’s fully moving open to the OpenXR standard for VR development going forward. That will be a bigger deal once it finally happens because Unity is far and away more used than Unreal Engine when it comes to building XR content. Unreal Engine 4.27

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Oculus, HTC And More Head To 2017 SVVR Expo, Save $200 Here

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This year’s show is sponsored by the likes of Oculus, HTC’s Viveport, and Unity. Keynote speakers include Nonny de la Peña, known to many as the godmother of VR for her early work in VR journalism, produced before anyone had even heard of the phrase Oculus Rift. Tagged with: svvr , SVVR 2017.

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Superhot VR Wins Best Game At Unity Vision Summit 2017

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Today is Unity’s Vision Summit in Los Angeles. This is a nice feather in the cap of a game that VR users have come to adore since its release on Oculus Rift with Touch late last year. The event is a chance for the 3D visuals company to focus on its support for the VR/AR industry and encourage creators to develop using its tools.

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VRChat Will Now Host AIXR’s 4th Annual VR Awards

VRScout

The VR Awards has been recognizing and celebrating outstanding achievements in the VR industry since 2017. Companies such as Fable , HTC, and Oculus have each walked away as winners for their groundbreaking hardware, alongside genre-defying titles such as War Remains , Tilt Brush and ImmersiCare. Think of it as cosplay in VR.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

Colaianni told me, “the outstanding nomination process for the VR Awards 2017 is anything to go by, future years will continue to build upon the astounding work our nominees have been producing.” HTC – Vive. Oculus – Rift. Oculus – Touch. The complete list of judges can be found here. Razer – OSVR.

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OpenXR 1.0 Released, Microsoft Supports on HoloLens & WMR, Oculus Plans Rift & Quest Support

Road to VR

The standard has been in development since April 2017 and is presently supported by virtually every major hardware, platform, and engine company in the VR industry, including key AR players like Magic Leap. Oculus has committed to bringing OpenXR runtime support to both Rift and Quest later this year. The post OpenXR 1.0

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AWE 2017 Announces Keynotes And Speaking Sessions

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Even their website and trailer (below) for 2017’s expo imbue a heroic theme, building buzz for the event with high energy. Individuals from companies such as HTC Vive, NVIDIA, Osterhout, Unity, castAR, Qualcomm, Leap Motion, Meta, Verizon, Dell, Oculus, and more will be among the over 300 featured speakers in attendance.