article thumbnail

Report: Leaked Email Reveals Facebook XR Strategy, ‘Our goal is not only to win, but to accelerate its arrival’

Road to VR

An internal email reportedly sent by Facebook CEO Mark Zuckerberg to senior executives offers a glimpse into the strategic thinking behind the company’s feet-first leap into XR following the 2014 acquisition of Oculus. Facebook turned heads across the tech industry and beyond when it acquired Oculus for some $2 billion in 2014.

Strategy 221
article thumbnail

The XR Week Peek (2023.08.15): Samsung XR prototype leaked, Meta 2024 glasses are only for internal use, and more!

The Ghost Howls

We already knew that Meta should manufacture its first AR glasses, codenamed Orion, in 2014 , and that they should be built with high-end features and be manufactured in the US. Then the Vision Pro beta for the Unity game engine has not been distributed yet, so many Unity developers can’t build applications for the Vision Pro, yet.

Samsung 264
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The XR Week Peek (2023.10.17): Quest 3 has been shipped, Quest 3 Lite to come in 2024, and more!

The Ghost Howls

Apple is still working on a cheaper Vision Pro Meta is not the only company working on a cheaper device. Apple is doing the same with its Vision Pro, hoping to release in the next years a headset with a price that makes it affordable for more people. More info — Use Google Translate!

Unity 316
article thumbnail

XR Cloud Streaming to Break Down Enterprise Barriers, says Innoactive

XR Today - Mixed Reality tag

One leading XR streaming solution provider is Innoactive, which leverages RT3D engines from Unreal, Unity, and NVIDIA to promote the adoption of workplace XR services – allowing clients to distribute XR applications directly to a range of end-devices with the compute processing happening remotely on the cloud.

Unreal 78
article thumbnail

Google ARCore Brings Augmented Reality to Android

VRScout

When Apple first introduced ARKit back in June at WWDC , we were blown away. Apple’s massive leap into augmented reality with no additional sensors or hardware, only the phone in your pocket, seemingly opened up the largest AR platform in the world overnight. AR is happening. And if you own a Pixel or Samsung S8, running 7.0

article thumbnail

Can Advertising Scale in VR? (Yes and No)

AR Insider

These include video, social media, mobile apps, and games (just ask Unity). To put some numbers behind that, 75 percent of apps in Apple’s App Store’s first year were paid apps — similar to VR today. That figure declined to 15 percent in 2014 and about 10 percent today.

Trends 340
article thumbnail

Why Nintendo Hasn’t Made a Real VR Headset Yet

Road to VR

To boot, Labo VR actually has Unity support , meaning third-party developers can create games and experiences for it; the fact is the headset and slot-in Switch form-factor just isn’t built for long-term play like a standalone or PC VR headset though. Fun Labo VR adds-on aside, Nintendo has expressed some skepticism of VR in the past.