Remove 2013 Remove Oculus Remove Technology Remove Unity
article thumbnail

Advantages of VR for Corporate Training and Education: VR Simulators for Huawei Case Study

ARVR

At JetStyle, we have been developing VR-solutions since 2013. During the production period, we faced a pretty tough deadline: the client wanted to show the technology at an annual industry conference that was taking place in 2.5 on HTC Vive, connected to a computer, for home training and presentations there is adapted for Oculus Quest.

article thumbnail

The CatsAndVR.com Oculus Launchpad Development Blog: Week 1 Day 1

Cats and VR

First of all I want to thank everyone at Oculus and Facebook for allowing me to be part of an amazing opportunity. So many individuals to thank but I will start with Ebony Peay Ramirez-Program Manager, Diversity & Inclusion at Oculus VR. I was a bit down but decided to go to Oculus. wait they can.

Oculus 138
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The Quest for VR Immersion with Hrafn Thorisson (Haptics Club #8)

ARVR

Founded by members of Unity, Interhaptics , Senseglove , and Nanoport. Hrafn Thorisson has worked in the field of virtual reality (VR) experiences since 2013. When Oculus came along, it was the perfect timing and the “spark” for him and his co-founder to dive into the world of virtual reality (VR). Who is the Haptics Club?

Haptic 130
article thumbnail

Oculus and Kaleidoscope Announce DevLab VR Art Incubator

VRScout

Now the team that has been showcasing independent VR projects and hosting events around the world is kicking off a new program to support creators in collaboration with Oculus. Successfully funded projects will go into production in early 2017 and will be available on the Oculus platform. Arnaud Colinart. Balthazar Auxietre.

Oculus 150
article thumbnail

The VRScout Report – The Week in VR Review

VRScout

for mixed reality lightfield technology that no one has actually seen (outside of a small number of people with ironclad NDAs), and is funded by giants like Google and Alibaba. Unity Technologies, developer of the massively popular Unity cross-platform game engine, raised $181M in their Series C round.

article thumbnail

Stereopsia report / 1: hands-on with Presenz, Antilatency, full-body on Quest and more!

The Ghost Howls

I found very interesting that they are trying to create full-body VR content for the Oculus Quest. I have instead tried another demo for Oculus Quest called Anamika, where you impersonate a four-armed Indian goddess. They showcased a series of 360 videos shot by them and that could be enjoyed through an Oculus Go.

360 Video 204
article thumbnail

Leap Motion’s North Star is the DK1 of AR: hands-on preview and how to buy it!

The Ghost Howls

pic.twitter.com/cx93BXKY — Noah Zerkin (@noazark) January 21, 2013. Or because he’s been the first person attaching a Leap Motion to an Oculus DK1 with some duct tape, envisioning how hand tracking could be vital for virtual reality. Noah playing around with Unity with the North Star headset. On the downtown 3 train.