Remove success-stories interactive-architectural-3d-visualization
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Oculus and Kaleidoscope Announce DevLab VR Art Incubator

VRScout

DevLab class members will work with advisors who have backgrounds in architecture, immersive theater, sound, and storytelling, helping to develop and prototype projects through hands-on workshops, live performances, and round table discussions. Daniël is an interactive illustrator based in The Netherlands. Arnaud Colinart. Hayoun Kwon.

Oculus 150
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Top 25 Best Meta Quest 3 Games

Upload VR

On Quest 3, our recommendations will be slightly different, taking into account upgraded visuals, mixed reality experiences, better performance and featuring some newer releases that shine on the new headset. Red Matter 2 When it released on Quest 2, Red Matter 2 was one of the most impressive visual showcases available on the headset.

Gaming 115
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

We'll be discussing the myriad ways 3D and XR can be used for organizations. I mean, a game is everything about a simulated world and a story mixed together. So what a game engine do, they can provide you with real time simulated worlds and/or stories. But at the end of the day, you can be and interact with the virtual world.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

We'll be discussing the myriad ways 3D and XR can be used for organizations. I mean, a game is everything about a simulated world and a story mixed together. So what a game engine do, they can provide you with real time simulated worlds and/or stories. But at the end of the day, you can be and interact with the virtual world.

Gaming 78
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How to Create an Augmented Reality App: Technology Guide 2022

ARVR

3D content in the app is placed in the world relative to, or on top of the marker. MARKERLESS AR Instead of using set patterns or codes to trigger the content, markerless AR utilizes a camera to detect environment patterns as well as motion sensors to detect surfaces and place 3D objects. Apps like Pokemon Go utilize markerless AR.

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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

We'll be discussing the myriad ways 3D and XR can be used for organizations. I mean, a game is everything about a simulated world and a story mixed together. So what a game engine do, they can provide you with real time simulated worlds and/or stories. But at the end of the day, you can be and interact with the virtual world.

Unreal 60
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VRROOM: Lessons learnt building a VR social platform that arrived at the top place on a VR store

The Ghost Howls

I’ve learned a lot this year and a half working on VRROOM, so I feel the need to tell you about the story of our project and the important lessons that I’ve learned along the road. Since these conditions were fulfilled, in 2022, we all agreed that we should have tried to build our platform.

Unity 463