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Nickelodeon Launches Slimezone VR at IMAX VR Centers

VRScout

Now available at Los Angeles, New York and Toronto VR centers. Nickelodeon launched its SlimeZone multi-player VR experience at IMAX VR centers in Los Angeles, New York and Toronto Friday, with further plans to bring the social experience to locations in Shanghai, Bangkok and Manchester (UK) soon.

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Teenage Mutant Ninja Turtles Host Live VR Show at Comic-Con

VRScout

The character was the your head, while your actual body was in the virtual world, immersing you in Turtles’ iconic New York City world. A combination of software was used to execute the endeavor, including Adobe Character Animator, Unreal Engine, and NewTeK NDI.

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A Look at the World’s First Interactive Mixed Reality TV Show

VRScout

Otherwise the rest of the scenery is rendered digitally using Unreal Engine 4 in post. Participants competing will not be wearing any form of a virtual reality headset, which means only spectators will have a chance to view the full mixed reality experience.

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VR Gets Experimental At Moving Image New York 2017

VRScout

In what had to be the most physically jarring of all the projects on display, World And Place Evaporating was a unique project that utilized actual reflective surfaces to warp your perspective while in the virtual world. The post VR Gets Experimental At Moving Image New York 2017 appeared first on VRScout.

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2018 Highlights: Award-winning VR gloves, global customers, and a growing team

HaptX

This new industrial-grade system offers the most realistic haptics experience to date. The HaptX Gloves Development Kit debuted on October 3, in New York City at Future of Storytelling and in Seattle at the GeekWire Summit. We ended the year on an even higher note with the launch of our HaptX Gloves Development Kit.

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Building Character: Didimo Expands Popul8 Gen AI Partnerships

XR Today - Mixed Reality tag

We’re excited about the depth and richness that the resulting characters bring to the game for our players” Popul8 the Virtual World with Didimo Solutions like Didimo’s Popul8 platform have grown in popularity over the last few years due to increasingly demanding production pipelines for gaming and real-time 3D (RT3D) content.

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Twist the Gears of a Massive VR Music Engine with Carillon

Leapmotion

Rob: Carillon was built within the Unreal Engine and uses the Open Sound Control protocol to connect motion and actions in the game environment with a music engine built within the Pure Data computer music system. All the programming for Carillon was done using Unreal’s Blueprint visual scripting language.