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Is Sony Accelerating Digital Twin Content Creation?

XR Today - Mixed Reality tag

Moreover, according to the Levan Center of Innovation, the studio can improve a range of enterprise use cases, explainng how marketing groups can create immersive customer experiences for higher sales outcomes and better training, leveraging digital twins of real-world equipment or training items.

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The XR Week Peek (2022.02.28): PSVR 2 revealed, Meta working on AI and 5G, and more!

The Ghost Howls

If we pair it to the fact that this device is connected to a PS5, which is a quite powerful machine, we see that the whole system is truly the next-generation VR that PlayStation users (and not only them) were waiting for. More info (Money in the metaverse) More info (Virtual lands in the metaverse) More info (Protests in Decentraland).

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How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

The industry has been experiencing a boom in recent years with hundreds of startups and heavy investment from tech giants including Google, Apple, Samsung, and Facebook. The long-range goal for AR/VR is full immersion—the ability to deliver a user from the real to the virtual world without sensory interruption. Social Response.

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Weekend Downloads: New on Gear VR and Oculus Rift

VRScout

Weekend Downloads is part of our weekly update to bring you the latest additions to the Samsung Gear VR and Oculus Rift. With over 150 million YouTube hits and countless features worldwide, the most popular horror experience in VR is now available for the Samsung Gear VR, powered by Oculus. Headphones highly recommended.

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The XR Week Peek (2022.03.07): Samsung is planning to launch an XR device, PSVR may arrive in 2023, and more!

The Ghost Howls

Image by Samsung). Samsung is close to launching an XR device, or maybe two. Last month, we got to know that (according to a rumor) Samsung is working together with Microsoft on new AR glasses, most probably powered by a Qualcomm chipset. Samsung has apparently completed a prototype, and “is deciding the release date”.

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Meet Nick Whiting, Epic’s Technical Director of VR/AR

VRScout

What we found most notable about the conversation was unexpected: a good 40% of Epic’s VR efforts are outside of gaming and Nick provides a lot of interesting insights and lessons learned between the two spaces. What do you think cinematic folks can learn from you folks in gaming? . Read on for the full interview.

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Bundling the Best of AR with Ease of Use, with BundlAR’s John Martin

XR for Business Podcast

Alan: Hey, everyone, I'm Alan Smithson, and today we're speaking with John Martin, the CEO and co-founder of BUNDLR, an augmented reality platform company empowering training, learning, and development innovators with on-demand and mobile immersive experiences. I need to learn that one again." John: --also IFU, Instructions For Use.

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