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The XR Week Peek (2022.02.12): Altspace VR to introduce safety measures, Horizon audience is growing, and more!

The Ghost Howls

Also, for the other worlds, all people will start with the Safety Bubble on by default: Safety Bubble is meant so that people can’t come too close to you and physically harass you in the virtual world. Even Samsung event with which the company has launched its new phone in The Sandbox has been a true disappointment.

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Weekend Downloads: New on Gear VR and Oculus Rift

VRScout

Weekend Downloads is part of our weekly update to bring you the latest additions to the Samsung Gear VR and Oculus Rift. Beyond News Feed, you’ll also be able to explore Facebook 360 photos in virtual reality with Gear VR. This Week’s New Gear VR and Oculus Rift Content (6/11/16). Get ready to snap in your phone scouts!

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The XR Week Peek (2022.02.07): Meta has invested more than $10B on XR, Hololens 3 may have been canceled, and more!

The Ghost Howls

These are huge numbers for VR: if you look at the most recent SteamVR survey, you get that Oculus headsets are now at 67% of the whole PCVR market. There is instead a rumored partnership with Samsung , where Samsung would actually build a new XR device and Microsoft offer the platform on top of which the headset may run.

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The XR Week Peek (2022.02.28): PSVR 2 revealed, Meta working on AI and 5G, and more!

The Ghost Howls

If we pair it to the fact that this device is connected to a PS5, which is a quite powerful machine, we see that the whole system is truly the next-generation VR that PlayStation users (and not only them) were waiting for. More info (Money in the metaverse) More info (Virtual lands in the metaverse) More info (Protests in Decentraland).

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My predictions for virtual reality in 2022

The Ghost Howls

I can’t guarantee that these predictions will come out to be true (I always joke about the fact that I miss many of the predictions about Meta/Oculus), but I think they will be worth reading anyway to understand what can be the trends to look for in this new year. Me wearing my branded Oculus Quest 2. So… let’s start!

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Meet Nick Whiting, Epic’s Technical Director of VR/AR

VRScout

What we found most notable about the conversation was unexpected: a good 40% of Epic’s VR efforts are outside of gaming and Nick provides a lot of interesting insights and lessons learned between the two spaces. As part of that, I got to meet Nate Mitchell and Brendan Iribe who later became two founders of Oculus.

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These 3 Companies Are Working To Give Us Better Bodies In VR

UploadVR Between Realities podcast

Most of the focus so far has been on building those worlds and experiences, but if we’re ever to achieve a true sense of presence in these virtual worlds, we need to also be able to create really good avatars. Full immersion and meaningful social interaction can only really happen if we feel comfortable in our virtual skins.