Super Fan Remaking Original Witcher Game In VR Using Unreal Engine

VRScout

Rather than developing a mod for the original 2007 release, however, Loan is constructing the entire experience from the ground up in Unreal Engine, resulting in higher quality visuals as well as a new range of possibilities. The post Super Fan Remaking Original Witcher Game In VR Using Unreal Engine appeared first on VRScout. “Bear! Run you stupid piece of s*#^!” – Geralt of Rivia. There’s never been a better time to be a Witcher fan.

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Adding Mixed Reality Capture Support to Unreal Games

VRScout

It started with the HTC Vive headset and only recently have we begun to see support added to Unity applications on the Oculus Rift. Now Unreal Engine developers can finally open up their projects to mixed reality capture with a new plugin created by HTC Vive developer Foo Hoang. Developers who enable the Unreal Engine Mixed Reality Plugin for their applications will allow fans like us and other content creators to capture gameplay in an entirely new way.

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JetX Is Part Unreal Tournament, Part Wipeout With Cross-Platform Play

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Announced earlier this month, JetX is like one part Unreal Tournament, one part Wipeout. It’ll be interesting to see how it stacks up against the likes of Telefrag, which is also promising a full Unreal Tournament-style VR shooter. The game’s due for launch later this month with support for the Oculus Rift, HTC Vive and Windows VR headsets. Experiences Gaming JetX Unreal Tournament VR Wipeout VR

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Kite & Lightning’s ‘Bebylon Battle Royale’ Nabs Unreal Dev Grant

Road to VR

Kite & Lightning, the studio behind some of VR’s earliest experiences, is one of 13 developers receiving a portion of over $200,000 in ‘Unreal Dev Grants’, a program set up by Epic Games to showcase and provide financial support to projects using Unreal Engine 4. Bebylon Battle Royale is the team’s first major VR game, described as a “vehicular melee party brawler,” and is due to release in 2018 on HTC Vive and Oculus Rift.

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Unreal Engine 4.18 Update Brings Native Support for ARKit and ARCore, SteamVR Support for Mac

Road to VR

Epic Game’s Unreal Engine is making it easier to create for augmented reality in the newest 4.18 Epic has however provided experimental support in their game engine for ARKit since Unreal Engine 4.17, but the new 4.18 ” Unreal Engine 4.18 Apple featured a demo running on the HTC Vive that was created by Industrial Light and Magic. The post Unreal Engine 4.18

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Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Road to VR

Epic Games’ popular Unreal Engine has just received a major update with version 4.12 Allowing developers to build virtual reality applications from within VR itself is one of Epic’s many goals to help accelerate and drive forward immerse creativity with its Unreal Engine – and from what we’ve seen so far, they’ve done a hugely impressive job. The HTC Vive of course, ships with motion controllers and is available to buy now (give or take a week or two).

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HTC Vive VR Red Alert 2 remake uses Unreal Engine

Slashgear

The HTC Vive and other VR headsets are appealing , but not quite to the stage yet where the gaming masses are ready to play. As it is with most new gaming devices, how fast the device is adopted by the public depends on many things from pricing to the available games. One of the things that could get gamers … Continue reading. Archive games Gaming virtual reality

Epic Games CEO: “HTC Vive is outselling Oculus Rift 2-to-1 worldwide”

Road to VR

Tim Sweeney, founder of Epic Games and creator of Unreal Engine, has a unique position in the virtual reality industry. In a recent interview with Glixel’s Chris Suellentrop , besides giving his predictions of where VR is headed in the next 12 years and some of the acculturation society will go through to integrate VR into daily life, Sweeney dropped some surprising information about just how successful the HTC Vive headset has been in comparison to the Oculus Rift.

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Artist Builds VR Game In Two Weeks Using Google Blocks And Unreal

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You can now download the short puzzler, called Blocks Isle , and play it in an HTC Vive. He brought all the pieces he built in Blocks into Epic Games’ Unreal Engine and used Blueprints to add all the logic and interactivity that makes the world react to a player’s actions. ” In the blog post Perez explained how Blocks and Unreal Engine were used as part of his creative workflow: Tag teaming both pieces of software worked very well!

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3D Modeling Tool Blender Is Receiving VR Support

VRScout

One of the coolest parts of developing with Unity or Unreal Engine is the ability to instantly hop into your VR headset and view 3D creations at scale. The ladder even has a VR mode that lets you build in-headset using the Unreal Editor tool set. will allow users to inspect their 3D scenes at scale using a PC VR headset such as an Oculus Rift/Rift S, HTC Vive, or Windows Mixed Reality. Users will soon be able to view their 3D scenes in VR. Additional features on the way.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

A new FCC listing appears for an HTC Vive headset. And in fact, a new request to FCC for a new device has arrived from HTC. Since HTC has always made announcements during the CES, I think it will be announced in January. HTC launches Vive XR Suite.

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Preview: ‘Space Junkies’ Feels Like VR’s Spiritual Successor to ‘Unreal Tournament’

Road to VR

Unreal Tournament (1999) was one of the staple arena shooters of my youth. The post Preview: ‘Space Junkies’ Feels Like VR’s Spiritual Successor to ‘Unreal Tournament’ appeared first on Road to VR. HTC Vive Games News Oculus Rift Games Preview SteamVR Games VR Games spac ejunkies vr space junkies space junkies preview ubisoft ubisoft montpellier ubisoft vr

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HTC Brings Gloveless Finger Tracking To Vive and Vive Pro, Gestures To Vive Focus

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HTC released an SDK which allows developers to add finger tracking to their Vive or Vive Pro apps. At the time HTC seemed to suggest it would not come to the regular Vive , but thankfully they’ve managed to pull it off. The SDK is available as a free plugin for Unity or Unreal Engine. To make things easier, HTC specifically suggests to “Roll up sleeves and make sure wrist is visible” The Potential. HTC Vive htc htc vive HTC Vive Pro Viveport

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Space Junkies PC VR Review: Ubisoft’s Space Shooter Is More Unreal Than Echo VR

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It’s just a lot of fun and very reminiscent of Unreal Tournament so many years ago. Space Junkies is available now on Oculus Rift , HTC Vive, Windows VR and PSVR for $39.99. Tagged with: multiplayer , Space Junkies , ubisoft , VR FPS Facebook Twitter Reddit More The post Space Junkies PC VR Review: Ubisoft’s Space Shooter Is More Unreal Than Echo VR appeared first on UploadVR. Having a fast-paced shooter in VR isn’t unheard of.

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Fan Remake Of ‘Silent Hills P.T.’ Now Available In VR

VRScout

Developed by independent developer @RadiusGordello , Unreal P.T. Unreal P.T. unreal-pt. News HTC Vive Oculus Rift P.T. Radius Gordello Silent Hills Unreal P.T. Gaming’s most frightening hallway is even creepier in VR. In August of 2014, Konami Productions published a short-form first-person psychological horror game entitled P.T.

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HTC Vive Pro first impressions: should you buy it?

The Ghost Howls

Let me explain that: the Vive Pro is a clear evolution of the HTC Vive 1 that was a device with almost no comfort and few “special features” The success of the HTC Vive has been driven mainly by three features: The wonderful SteamVR tracking technology ; The fact that has been the first device with 6 DOF controllers; The completely open and customizable ecosystem (OpenVR drivers, Vive Trackers, etc…). He’s ready to answer with his HTC super powers.

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Vive Pro Gets AR Capabilities Thanks to HTC’s New Tools for Front-facing Cameras

Road to VR

HTC has announced a new set of tools allowing developers to build applications which take advantage of the Vive Pro’s stereo front-facing cameras, effectively turning the device into an AR headset dev kit. SEE ALSO HTC Vive Pro Headset Review: Welcomed Improvements Overshadowed By a Steep Price. The post Vive Pro Gets AR Capabilities Thanks to HTC’s New Tools for Front-facing Cameras appeared first on Road to VR.

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HTC Vive Launch Window Game List

VRCircle

Not to be left out HTC announced their list of games for the HTC Vive. Note their wording carefully as HTC refer to their list as a launch window, not Day 1. Oculus promised a total of 30 games on Day 1 so assuming not all HTC games are available day one the list is pretty comparable. HTC HTC Vive Virtual Reality VR GamesGDC is in full swing, and the usual list of game developers, hardware and general gaming geeks all congregate in San Francisco.

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HTC Opens Up Augmented Reality Development for HTC Vive

Next Reality VR

HTC is entering the augmented reality market through the back door by giving developers access to the stereo front-facing cameras on the Vive and Vive Pro VR headsets. Video: In addition, the Vive software team has launched the Vive SRWorks SDK, which will support native development via plugins for Unity and Unreal. The company announced on Wednesday, April 11, an update to the OpenVR camera API that will enable developers to merge virtual content with the real world camera view.

Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Side-by-side comparison of the HTC Vive Pro (left) and Varjo VR-1 (right) / Image Credit: Varjo. Alongside its proprietary 20/20 eye tracker and 60-PPD Bionic Display with “human-eye” resolution, the VR-1 also features support for a large helping of photorealistic virtual workflows, including Unreal Engine, Unity, Autodesk, VRRED, PREPAR3D, ZeroLight, and VBS Blue. Side-by-side comparison of the HTC Vive Pro (left) and Varjo VR-1 (right) / Image Credit: Varjo.

Apple Sets Stage For VR; Shows Off Star Wars Vive Demo

VRScout

” SteamVR will also be joined on Mac systems by the Unreal and Unity video game engines, all tying directly into today’s newly announced Metal 2 video-processing API. Also continuing the theme of VR support for Mac, Industrial Light and Magic staffers demonstrated the first-ever native HTC Vive demo on a Mac system. The refreshed Mac system will come with enough horsepower needed to render HTC Vive-ready content at a comfortable 90-frames-per-second refresh.

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Free UE4 Template Makes Creating More Realistic VR Hands a Snap

Road to VR

The open-source demo offers a framework for use in any Unreal Engine project, as well as a ‘Playground’ scene containing an underground bunker and shooting range to showcase hand interactivity. While Unreal does very good job at making development accessible, building hands that properly animate, are properly positioned, with grabs and throws that feel natural and so on, is still not a trivial task,” he writes.

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Epic Games Technical Director: We Want ‘Robo Recall’ To Be The ‘Ultimate Tech Demo’ For Unreal Engine

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However, you probably shouldn’t expect official support for Robo Recall to come to other VR platforms, like the HTC Vive or PlayStation VR — at least not any time soon. Robo Recall was easily one of the most exciting games we got our hands on at Oculus Connect 3 earlier this month.

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AR Functionality Comes To Vive Pro With New Front-Facing Camera Tools

VRScout

According to HTC, the SDK breaks down into three primary modules that allow developers to focus solely on their content: a depth module, see-through module, and a 3D reconstruction module. The SDK also supports native development with plugins for both Unity as well as Unreal Engine 4. News AR Augmented Reality HTC Vive Mixed Reality Unity Unreal Engine 4 Vive ProThe Vive Pro gets new SDK tools unlocking advanced AR capabilities.

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Oculus Made It Easier For Unity Devs To Port Rift Games To HTC Vive

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Facebook’s Oculus released a new update to its Unity integration package to make it easier for developers of Rift-only games to port to HTC Vive. If a developer wanted to release on the Oculus Store for Rift and Steam for Rift and HTC Vive, they had to use both packages, or the generic Unity XR framework which is inferior to both. Tracking: the API calls to get the velocity or angular velocity of the headset will work for HTC Vive.

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BBC Takes You To Space In VR

VRScout

The experience was built in 1:1 scale within Unreal Engine. Its launch is the first time it has been made available to the public, and it is the first experience the BBC has released for the HTC Vive. The experience is now available for both HTC Vive and Oculus Rift. News BBC HTC Vive REWIND Space Unreal EngineLaunch into space with this BBC spacewalk experience. Have you ever dreamed of walking in space?

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Cradle of Links VR Horror Preview

VRCircle

Cradle of Links VR is currently in development for the HTC Vive and is posted on Steam Greenlight , targeted for release in Q1 2017. Demo HTC HTC Vive Steam Unreal Engine 4 (UE4) VR VR GamesHorror and VR games are potentially the perfect match. However, so far, they are mostly boring. Cradle of Links VR is going with a different approach to VR horror.

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Oculus Quest To Get ‘Prototype’ OpenXR Support Later This Month

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Engines like Unity and Unreal make this easier, and both are trying to separately unify VR APIs under their own new engine subsystems, but the problem still exists. The working group includes the major VR companies such as Facebook, Valve, Microsoft, NVIDIA, AMD, HTC, Google, Unity, and Epic. Oculus Developers facebook khronos oculus api Oculus Quest oculus rift OpenVR OpenXR Quest top stories unity Unreal VR Development

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The XR Week Peek (2020.02.24): HTC shows Cosmos and Proton, devs make cool hands interactions, Sansar on sale and more!

The Ghost Howls

Image by HTC Vive). HTC expands its Cosmos offering and teases the future with Proton. This has been a pretty interesting week for HTC Vive. And it is nice that HTC with this new Cosmos line is satisfying the needs of a broad share of VR people : from the casual gamer that wants something cheap to the professional. The problem is that this may be confusing for people, especially if added to the other many HTC Vive devices on the market.

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‘Mr. Mercedes’ VR Escape Room to Land on HTC Vive July 22nd

Road to VR

Mr. Mercedes: Lair Escape was created by VR Playhouse, Double A Labs, and AT&T AUDIENCE Network, and was developed with Unreal Engine and Nurulize Atom View , a tool for volumetric data processing, color management, and delivery. The title is headed to Viveport, HTC’s digital storefront for HTC Vive games, on July 22nd. Mercedes’ VR Escape Room to Land on HTC Vive July 22nd appeared first on Road to VR.

New HTC Vive Releases For The Week Of 06/18/17

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Welcome to another week chronicling the latest releases for HTC Vive. We also have a top list of the absolute best HTC Vive games — which is updated every few months with the latest and greatest options. New HTC Vive Releases on Steam. New HTC Vive Releases on Viveport. Natatorium is a visual experience that shows off a highly detailed swimming pool facility running in the Unreal engine. Experiences Gaming HTC Vive new releases steam

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New HTC Vive Releases For The Week Of 10/09/16

UploadVR

This week’s weekly roundup of HTC Vive titles contains a handful of virtual ‘escape the room’ experiences, some wacky mini-games, and even an education lab with a growing list of attractions. We also have a top list of the absolute best HTC Vive games — which is updated every few months with the latest and greatest options. Fall down the Rabbit Hole and try to escape an atmospheric, dark dwelling built in Unreal 4.

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GDC 2017: Pure Chess Sequel Coming To PSVR, HTC Vive, and Oculus Rift

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A sequel to 2012’s Pure Chess, Chess Ultra has been built from the ground up using Unreal Engine 4 and has some pretty incredible visuals if the trailer is a true testament to the final product. The team is crafting a 4k build for PS4, Xbox One, and Steam but the game will also be coming to PSVR, Oculus Rift, and HTC Vive. Tagged with: Chess Ultra , htc vive , oculus rift , PlayStation VR. Experiences Chess Ultra htc vive oculus rift PlayStation VR

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‘EVE: Valkyrie’ Gets New ‘Ultra’ Graphics Option Thanks to Nvidia VRWorks

Road to VR

Many more PC VR games could see Nvidia-specific visual enhancements, as VRWorks is now supported in both Unreal Engine 4.16 HTC Vive Games News Bits nVidia Oculus Rift Games VR Game Engine VR Games ccp games eve valkyrie ccp games vr eve valkyrie nvidia pascal gpu nvidia vrworks unity unreal engine

‘Assetto Corsa Competizione’ Announced With VR Support, Coming This Summer

Road to VR

Announced as “The Official Blancpain GT Series Game” , the sim brings many technology upgrades over Assetto Corsa (2014) , thanks in part to the move to Unreal Engine 4. The time is right for a graphics engine upgrade, and the teaser trailer above highlights the benefits of moving to Unreal Engine 4, enabling rain and night scenes for the first time. Unreal Engine’s comprehensive VR support could benefit the new sim in these areas.

‘Yore VR’ is an Intriguing Medieval Open World Sandbox for HTC Vive

Road to VR

Ironbelly Studios and TectonicVR are bringing a new built-for-VR open world title to the HTC Vive, set within the medieval era, and it’s looking mighty promising too. We aim to bring this efficiency as well as a long history of working with Unreal 4 and VR into the development process in order to help deliver the first open world sandbox game built from the ground for VR.”. The game is already available for HTC Vive via Steam Early Access for $14.99

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GDC 2018 ‘Day 3’ Roundup – Oculus Go Details, Vive Focus Global Launch, New Qualcomm VRDK, and More

Road to VR

Qualcomm’s latest reference headset supports Vive Wave, HTC Vive Focus international launch, Oculus talks about their 2018 ecosystem, announces ‘Positional Timewarp’, reveals new Oculus Go details, and Unreal Engine’s real-time ray-tracing demo. Qualcomm announced their latest 845 Virtual Reality Development Kit (VRDK) reference headset will have support for HTC’s Vive Wave open API. Unreal Engine’s real-time ray-tracing live demo.