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New Leap Motion 2 Brings High-end Hand-tracking to Standalone Headsets

Road to VR

10 years after the launch of Leap Motion—which garnered praise for offering some of the best hand-tracking in the industry—the company has announced a next-generation version of the device which now supports standalone XR headsets in addition to Windows and MacOS.

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Open-Source VIRTUOSO SDK for Unreal Engine – a Standard Framework for XR Development

ARPost

Developers of immersive games and apps, rejoice! Immersive experiences are in greater demand in all fields: for home entertainment, for training in various industries, and for retail and marketing. It currently supports the following devices and XR systems: SteamVR: HTC Vive and Windows MR headsets. Oculus Rift and Oculus Quest.

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A Hands on Look at the State of Input in VR

VRScout

The devices at the time included: HTC Vive wands that shipped with the Vive headset. Oculus Touch controllers were just announced to ship late in 2016. Xbox gamepads shipped with the Oculus Rift headset. You can now interact with virtual objects and environments like never before, taking immersion to an entirely new level.

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HTC Vive announces 6 DOF controllers for Vive Focus and teases hand tracking for Vive Pro

The Ghost Howls

Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! The Venture Reality Fund and of course HTC. — Alvin Wang Graylin (@AGraylin) October 18, 2018. Really fantastic.

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VEC 2019 – All the most important news from the Vive Ecosystem Conference

The Ghost Howls

After having detailed his vision for a better future where we all will wear an XR headset, Alvin has started introducing HTC’s vision for the Vive Focus Plus. As you can see from the price, it has been positioned in the West as an enterprise headset as all the devices by HTC. This is how to set it up.

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RealMax Qian review: wide FOV AR is amazing!

The Ghost Howls

While many other AR glasses (like Nreal Light or HoloLens 2 ) have a Field Of View in the 50° ballpark, RealMax glasses have always had ones above 100° , for a more immersive augmented experience. And after you try it, you can’t go back, because it is SO MUCH immersive, augmented reality really becomes your reality.

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The Ghost Howls’s VR Week Peek (2019.07.15): Apple kills its AR glasses, Oculus full-steam ahead on 2nd gen VR and much more!

The Ghost Howls

If the report were true, this would mean that Apple doesn’t believe in AR anymore and this would be terrible news for all the immersive realities ecosystem. Oculus is working on 2nd gen VR. Mark Zuckerberg told that Oculus Quest closed the first generation of VR and so Oculus is now working on its second generation.

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