How to make SteamVR input work with Unity XR Interaction Toolkit in Unity

The Ghost Howls

Today’s post is a bit technical, but it will help some VR devs out there to have fewer headaches. SteamVR is a great solution to develop cross-platform applications, and so is Unity (Image by Valve). To avoid making double the work, they are just not fixing things now.

Unity 400

How to implement Oculus Mixed Reality Capture in Unity

The Ghost Howls

There are many good tutorials out there that explain to you how to create a video for an Oculus Quest experience that implements it, but there is very little documentation on how actually a developer can implement this plugin in his/her VR experience. How is it possible?

Unity 208
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How to remove unwanted Unity audio permissions to submit to App Lab

The Ghost Howls

For sure you remember that together with my tutorial on how to develop and submit an application for App Lab , I have actually submitted to App Lab my majestic “The Unity Cube App” , an application with just a cube and some avatar hands (Yes, I’m a troll).

Unity 318

How to easily make a cross-platform VR application in Unity for Oculus, Wave, and SteamVR

The Ghost Howls

” Given my recent experience with Unity developing, I could give myself only a clear answer: “NO” With nowadays Unity tools, it is much easier to make cross-platform content, and with OpenXR this will be even better. Let me show how to do it.

Unity 313

How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. I downloaded Unity 2019.3.11

Unity 398

How to get started with nReal glasses development in Unity

The Ghost Howls

They have been revealed at CES , and I have personally tried them in Beijing some months ago, and in my review , I hig h lighted how they are not only very light and trendy, but they can also provide very bright holograms. If you are a developer like me, and you are intrigued by these devices like me, you may ask yourself questions like: “ How can I develop for the nReal glasses? “, “Is it already possible to develop for them?”, Unity.

Unity 297

How to ask Android Permissions for the Oculus Quest in Unity

The Ghost Howls

Some months ago I published a guide for all Unity developers on how to request Android permissions for the Vive Focus Plus, because it took me a while to sort out how to do it to access the camera stream to do augmented reality on that headset.

Unity 351

How to get started with Oculus Go on Unity

The Ghost Howls

I’m among them: today I’ve made my first builds and so I want to guide you through the first very basic steps in building an app for Oculus Go on Unity , to spare you some little headaches. This guide will be very very basic and will just introduce you to the initialization of the development environment and in doing the first build. You have your shiny new gray Oculus Go on your desk and you want to start developing for it using Unity Engine.

Unity 164

How to create a WebVR experience using Unity

The Ghost Howls

In my review of Amazon Sumerian I said multiple times that in other game engines, like Unity, it is not possible to create a WebVR experience. Actually it is possible and I’ll explain you how. Nothing special, just the classical editorial saying that WebAR and WebVR will merge into WebXR and that WebXR is going to be great, because it will allow for easy sharing of experiences with just a link. A WebVR exporter for Unity??? I had to try it, and so I did.

Unity 239

How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

Welcome to 2020! I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions!

How to create an Augmented Reality app for the Vive Focus in Unity

The Ghost Howls

On Friday, I’ve published on my social media channels a video where I showcased that I have been able to create an augmented reality app for the Vive Focus. I promised that today I would have shown you how I did it and so now I am here writing this article to keep my promise. So, how can you create an augmented reality application for the Vive Focus? Then there are distortions and other things to take in count. file to add AR to your project.

How to record 360 videos of your VR experiences

The Ghost Howls

For instance, here I took a screenshot to remember when I had the first red carpet in my life! This would be incredibly cool, and in fact there are many people that want to do that (including my friend Arturo M. Let’s see if it is possible and how! How to Record 360 videos.

How to build 64-bit Oculus Quest applications for App Lab

The Ghost Howls

After I have written my post on how to handle unwanted permissions in Unity , many Oculus Quest developers asked me to make another tutorial to solve another common problem: Facebook showing a warning for 32-bit builds submitted to App Lab.

How To 196

Quick Fix: how to use ONLY the trigger to interact with the UI of the Oculus Go/Quest in Unity

The Ghost Howls

Today I want to talk about a quick fix that may interest all the Oculus Go and Oculus Quest Unity developers that employ the plain Oculus Unity Plugin from the asset store to develop their VR experiences. How to solve that? if UNITY_ANDROID && !UNITY_EDITOR

Unity 286

How to make a 3D Photo for Facebook from your Unity project

The Ghost Howls

Facebook 3D Photos are one of the hot trends of the moment , especially now that is possible to upload them from Facebook website. They could be a great innovative tool to market your AR and VR applications (and even for the non-XR ones) … so let’s see how you can create them for you game directly from your Unity project! In the beginning, it was possible to upload them only from selected smartphones (e.g. How to upload a 3D Photo on Facebook.

Unity 267

How to make a video game

Digital Trends

If you want to build a game, you'll need the right tool. Computing Gaming How-To GameMaker Tier 4 unity unreal engine 4Here are seven of the best game-making tools around.

How To 105

Unity And Oculus Offer Intermediate Guide To Building A VR Game

UploadVR

Facebook’s Oculus and Unity Technologies are offering a 20-hour intermediate guide to building a VR game. The new guide is designed to introduce people to VR development by teaching them how to use tools like Unity, VRTK and the Oculus software development kit together to build a simple puzzle in a simulated escape room. “One thing to keep in mind is that, sort of the age of tech demos, is over.”

Unity 161

Your Definitive Guide To Oculus & Unity’s All-In-One VR Development Course

VRScout

Learn the ins-and-outs of Unity development and have your project reviewed by Oculus experts. Have you ever had what you thought was a brilliant concept for a movie, invention, piece of art, etc — that you just knew would make waves with audiences if only you knew how to actually execute the idea? The roughly 20-hour course is broken down into 11 individual lessons, each taught by expert developers from both Unity and Oculus. Image Credit: Oculus, Unity.

Unity 265

Unity Adds Toolkit For Common VR/AR Interactions

UploadVR

The Unity game engine released a preview (beta) ‘XR Interaction Tookit’ which handles some core interactions for VR and AR. Like most optional Unity features, the XR Interaction Tookit is downloaded and activated from the Package Manager. No Need To Reinvent The Wheel.

Unity 157

How to Build a VR Video Chat App Using Unity’s XR Framework

ARVR

Learn how to build a VR app that live streams the VR perspective and allows non-VR user’s live stream into the VR world using a web… Continue reading on AR/VR Journey: Augmented & Virtual Reality Magazine ». virtual-reality unity vr ágora live-streaming

Unity 52

ARCore 101: How to Create a Mobile AR Application in Unity, Part 4 (Enabling Surface Detection)

Next Reality AR

This understanding of depth allows our augmented reality devices to know the locations of usable surfaces. One of the primary factors that separates an augmented reality device from a standard heads-up display such as Google Glass is dimensional depth perception. This can be created by either RGB cameras, infrared depth cameras, or both, depending on the level of accuracy you're aiming for.

Unity 251

How to ask Android Permissions in Unity for a Vive Focus app (Vive Wave SDK)

The Ghost Howls

For instance, I contributed to the little musical experience that Enea Le Fons has taken to a disco club during his 30 Days in VR experiment and I made the porting of the ImmotionRoom full-body VR system to the new HTC device. This is something that in my opinion is not straightforward on the Focus unless someone tells you how to do it (I’ve been helped by some HTC’s engineer), so I wanted to guide you in this process. Thanks, Unity).

Unity 150

Learn How to Make Games With a Premium Unity Developer Certification Bundle for $45

GizModo VR

Unity Developer Certification Bundle | $45 | StackSocial Read more. unity software windows games linux games video game development software development technology internet

Unity 74

Oculus & Unity Release Free VR Development Course with 20 Hours of Content

Road to VR

Already have some basic game dev experience and looking to get into VR? Then you may be interested in Oculus and Unity’s new intermediate level VR game development course, which is not only free, but can get you some valuable feedback from Oculus on your creation. Although targeting VR game development, the skills learned in the course can also be applied to either consumer of business-focused experiences. Design, Develop & Deploy for VR with Oculus & Unity.

Unity 219

XR Technology for Industry According to Unity’s Andre Gauthier

ARPost

Hopefully, the world will be back together by then but the event is still going to be entirely online. That means that we have special access to the speakers from the XR technology industry. See Also: Important Changes to The XR Intelligence 2020 Calendar. What Is Unity?

Unity 124

How to fix controllers buttons not working and menu interactions with Vive Wave SDK 3.0 in Unity

The Ghost Howls

I was porting our Unity game Hit Motion: Reloaded to the new Vive Wave SDK 3.0.2 so that to make it ready for launch on the Vive Focus Plus , when something made me panic: no button on the controllers was working ! I wrote to HTC and in the end, I managed to someway solve the issue… so I am writing this post for everyone that may find him/herself in the same situation. How to make controllers’ buttons to work in Unity with Vive Wave SDK 3.0?

Unity 177

How to suppress the controller pairing popup in your Vive Focus app

The Ghost Howls

Today I want to propose you a quick solution for one big problem of the Vive Focus apps: the controller pairing popup always appearing in front of your eyes. The situation is this one: you launch the experience you have just developed with the Vive Focus and when you put the headset on your head, you see an enormous popup asking you to pair the controller occluding almost all your visuals. What to do in these cases? now I have the solution and I want to share it with you.

How To 198

ARCore 101: How to Create a Mobile AR Application in Unity, Part 1 (Setting Up the Software)

Next Reality AR

If you've contemplated what's possible with augmented reality on mobile devices, and your interest has been piqued enough to start building your own Android-based AR app, then this is a great place to to acquire the basic beginner skills to complete it. Once we get everything installed, we'll create a simple project that allows us to detect surfaces and place custom objects on those surfaces.

Unity 239

How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

Recently I had a big issue with my VR controllers in SteamVR (both with Oculus and Vive) and so I’m writing this post to try to help you in solving it. If SteamVR apps can’t detect your Vive controllers or you see your Vive/Oculus controllers fixed on a point on the ground in the virtual world without any possibility to move them, go on reading! I bought my Vive to experiment with 7Invensun eye tracking and I was really enthusiast about trying eye-tracked UX.

Learn How To Create Amazing VR Experiences In 10 Weeks

UploadVR

Education Unity VR Jobs

How To 124

ARCore 101: How to Create a Mobile AR Application in Unity

Next Reality AR

Now that ARCore is out of its developer preview, it's time to get cracking on building augmented reality apps for the supported selection of Android phones available. is fairly new, there's not a lot of information out there for developers yet — but we're about to alleviate that. Since Google's ARCore 1.0 Both Google's (ARCore) and Apple's (ARKit) augmented reality solutions are for their supported existing devices — without requiring additional hardware.

Unity 174

How to build ARCore Cloud Anchor Sample for Unity

ARVR

Story is written in the middle of May 2020, I’ll try to update it as the new versions of Unity/ARCore/ARFoundation come out. Official documentation is also out of date and ignores newer versions of Unity. Prerequisites Latest Unity 2019.4.x

Unity 52

ARCore 101: How to Create a Mobile AR Application in Unity, Part 3 (Setting Up the App Controller)

Next Reality AR

While there are other options like JavaScript and C++, to name a few, C# seems to be the most worthwhile place to invest one's time and effort. Of course, this is at least partially due to its heavy adoption by Unity, the most widely used engine for AR development. There are hundreds, if not thousands, of programming languages and variations of those languages that exist.

Unity 174

How to record (or stream) videos easily with your Vive Focus and a Windows 10 PC

The Ghost Howls

Some weeks ago, I have published my post where I detailed how to install the 6 DOF Controllers devkit for the Vive Focus. As you can see, this video is in a nice monocular undistorted (actually, there are some distortions… so, “less distorted”) format that is different from the ones that I was used to publish until that moment, that showed a distorted binocular vision. tutorials virtual reality how to htc vive tutorial vive focus vr

How To 165

Oculus & Unity Team up to Teach you how to Build a VR Game

Peter Graham

After playing hours and hours of virtual reality (VR) content have you ever wanted to make your own immersive videogame? While it might seem daunting, Oculus and Unity want to make that process a little easier. So they’ve teamed up to create a course to help anyone out there who’s interested in learning about all aspects of VR creation. Now you can’t just go in cold having never even looked at Unity (a game engine by the way).

Unity 63

ARCore 101: How to Create a Mobile AR Application in Unity, Part 2 (Setting Up the Framework)

Next Reality AR

With the software installation out of the way, it's time to build the framework within which to work when building an augmented reality app for Android devices. The journey to learn how to develop software can be a long and tough road. Fortunately, software developers, in ways dissimilar to other technical and creative spaces, generally do a great job of making the path forward easier for those that follow.

Unity 163

Learn how to build a video game with this Unity and Blender course

Mashable VR

TL;DR: The Make a Portals Clone in Unity 3D and Blender Course is on sale for £18.23 — it may be time to try your hand at something new and exciting. as of March 29, saving you 87% on list price.