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ExpressVPN Survey Explores Immersive Tech in the Workplace

ARPost

ExpressVPN has conducted a survey of 1,500 employees and 1,500 employers to learn about attitudes toward immersive work. About a third of employees and almost as many employers who participated in the survey prefer video conferencing to in-person meetings. One potential reason: surveillance fears. Who Wants to Work in the Metaverse?

Survey 441
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Bigscreen Beyond & Varjo Aero Now Show On The Steam Hardware Survey

Upload VR

Bigscreen Beyond and Varjo Aero now show on the Steam Hardware Survey, giving an indication of their ownership and usage. The Steam Hardware & Software Survey is offered to a random sample of Steam’s user base each month. February is the first month they appear from the start.

Survey 114
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XRA and Perkins Coie Release 2021 XR Industry Survey

ARPost

The XR industry is a young one, making surveys and reports crucial. The Survey and Why We Need It. Source: “XR Industry Insider: 2021 XR Survey” Looking back, the healthcare and medical fields are believed to have changed the most during the pandemic. Recently, those reports have been… complicated.

Survey 355
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AR and VR Survey Shows Optimism in Industry

ARPost

For the last three years, law firm Perkins Coie, the XR Association, and Boost VC have conducted a survey on industry attitudes toward AR and VR technology. Here, we look at some of the major trends in the survey. Before we jump into the survey results , there are a couple of things to understand going in. Major Trends.

Survey 406
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Quest 3 Appears On October Steam Hardware Survey - But Virtual Desktop Isn't Counted Yet

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Meta Quest 3 showed up on the October Steam Hardware Survey - but there are two important caveats to note. The Steam Hardware & Software Survey is offered to a random sample of Steam’s user base each month. The overall Steam users with VR Headsets figure declined to the lowest in years, down to 1.23%.

Survey 92
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Valve Corrects Steam Survey Data Revealing Latest VR Population Growth

Road to VR

Valve this week updated its monthly Steam Hardware & Software Survey to fix issues resulting in anomalous VR population data. The corrected figures return the survey to being one of the most useful pieces of public data about the trend of consumer PC VR usage.

Survey 185
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Survey: Which VR Headsets Are Used Most?

AR Insider

And how can VR software developers and hardware players optimize product strategies accordingly? adults in Thrive’s established consumer survey engine. At a high level, 19 percent of consumers surveyed have bought or used a VR headset, up from 16 percent in 2019. These are key questions at VR’s early stages. A Fragmented Market.

Survey 262