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How to easily make a cross-platform VR application in Unity for Oculus, Wave, and SteamVR

The Ghost Howls

So let me show you how it is easy to create cross-platform VR content in Unity! and make it work with Oculus Quest , Vive Focus+ and all other Vive Wave standalone devices… plus all PC SteamVR-compatible headsets! Are you ready to learn how to adapt your content easily to all devices? Let me show how to do it.

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The XR Week Peek (2021.03.16): HTC launches Tracker 3.0, Facebook has 10,000 people working on XR, and more!

The Ghost Howls

Image by Road To VR, from HTC images). HTC launches Vive Tracker 3.0 HTC was not teasing a new standalone headset, but a new Vive Tracker. I know that many of you won’t be excited by this news, but remember the Vive Tracker is one of the most successful accessories ever created by HTC. Come and visit it!

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

And the price of the wireless add-on is even more suspicious: speaking with a hardware manufacturer, they told me that ONLY THE ANTENNAS of a Wi-Gig connection for VR streaming (like the one of the Vive Pro) costs around $100… so how can the whole wireless streaming device cost just $50?? But I can speculate.

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How to Tell if Your PC is VR Ready

Road to VR

With content for Oculus Rift and HTC Vive maturing since their respective launches last year, there’s more reason than ever to finally jump into VR—especially now that the Rift + Touch is on sale for $400. Here’s how to find out. SEE ALSO The Top 5 Games for Oculus Rift. Memory: 8GB+ RAM. video output.

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More Than 20 Oculus Quest Titles Have Surpassed $1M in Revenue

Road to VR

Facebook today announced that 20 Oculus Quest games have broken the $1 million revenue mark, a big milestone for the VR industry as a whole. Strong Quest software sales however seem to be a good indication that the Quest platform is not only surviving the temporary halt in hardware sales, but thriving in its absence.

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How to Sharpen Your HTC Vive’s Visuals with Supersampling

Road to VR

Want to substantially improve image quality whilst immersed in your HTC Vive? Recently we published a report explaining how to use the Oculus SDK debug tool to increase rendering ‘pixel density’ in many games running through Oculus Home and just how much the process improved the resulting image quality once inside VR.

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The XR Week Peek (2022.11.21): Qualcomm launches AR2 chip, HTC headset gets leaked, and more!

The Ghost Howls

There are already some OEMs collaborating with Qualcomm on this chip, and we can expect to see the first hardware implementing it in the second half of 2023. Talking about hardware, a great partner of Qualcomm is Niantic , which make two great announcements at the Snapdragon Summit. HTC’s new headset gets leaked. Matias Nassi.

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