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HTC Applies for ‘Vive Eclipse’ Trademark in New Zealand

Road to VR

It was first theorized that the name Vive Focus was intended for the upcoming standalone Vive headset confirmed at Google I/O 2017 developer conference. It came to light via the Dutch publication Lets Go Digital that HTC has also applied for a trademark for the name ‘Vive Eclipse’ in New Zealand.

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HTC Files for ‘Vive Cosmos’ VR Headset Trademark

Road to VR

With middling smartphone sales and a loss of a major portion of its smartphone IP and engineering team to Google last year, HTC appears to be full steam ahead with VR headsets as of late. Now, a trademark filing has surfaced that throws the name ‘Vive Cosmos’ into the mix, possibly pointing to the company’s next VR headset.

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Top 50 Terminologies related to AR/VR

ARVR

A form of non-verbal communication through the body (typically the hands or head) that, when tracked by a motion sensing device, can be interpreted as movement and mirrored in virtual reality. Google Poly ?—?a The simulation (or recreation) of sense of touch through the sensations of applying force, vibration, or motion to the user.

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AR 101?—?A brief summary (Part 1)

ARVR

80s : American Air Force developed a high-cost Super Cockpit plane simulator that mixed virtual and physical elements through an optical vision helmet (Krevelen, 2010). Google launched Google Glass , and Microsoft launched HoloLens , a head-mounted display (Krevelen, 2010)(Jaimini, 2016).

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What Made VR Gaming Highly Popular

ARPost

The leading producers of VR headsets like Sony, Oculus, Google, HTC, and Samsung, mainly focus on creating cost-effective devices. The VR head-mounted displays were initially created focusing on games mainly. Gaming genres like shooters, simulations or adventure got an enhanced look and feel owing to the impact of VR.

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Virtual Reality vs Augmented Reality: Understanding 6 Key Differences

XR Today - Augmented Reality tag

While AR enhances surroundings by incorporating digital components into live view, VR is an experience that replaces the actual world with a computer-generated simulation. The second sort of VR headset contains uses your phone and utilizes its display as its own. Google Cardboard and Gear VR are two well-known examples.

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The Ghost Howls’s VR Week Peek (2019.12.16): Oculus Quest gets hand tracking, Magic Leap pivots towards enterprise and much more!

The Ghost Howls

Google ARCore now adds depth detection. Great news for all the augmented reality developers: the next version of Google ARCore is adding depth detection. Interested developers can fill a form and get notified by Google when the feature will be available for testing. JanusVR and High Fidelity close. Some XR fun.