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We need camera access to unleash the full potential of Mixed Reality

The Ghost Howls

I had some wonderful ideas of Mixed Reality applications I would like to prototype, but most of them are impossible to do in this moment because of a decision that almost all VR/MR headset manufacturers have taken: preventing developers from accessing camera data. So, how we empower the developers without hurting the user?

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Inside Leap Motion: 5 Hands-On Tips for Developing in VR

Leapmotion

From gaming to big data, virtual reality gives us the chance to build and explore whole new worlds beyond the screen. Plasma Ball VR stays at a comfortable distance while being controlled by your hands, using tracking data combined with raw image passthrough. Even if some gestures don’t impact the data at all (e.g.

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‘Where Thoughts Go’ is an Anonymous, Immersive Social Network for Reflecting on the Human Experience

Road to VR

Simple interactivity with the orbs is possible with motion control; the experience will support all major VR hardware, but is likely to feel most engaging when used with the Leap Motion hand tracking system. Disclosure: Rizzotto recently wrote a guest article for Road to VR about the future of AR, VR, AI, and education.

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The Ghost Howls’s VR Week Peek (2019.07.15): Apple kills its AR glasses, Oculus full-steam ahead on 2nd gen VR and much more!

The Ghost Howls

More info (News on VentureBeat) More info (News on Road To VR) More info (Article by Robert Scoble with its point of view) More info (Article by Fink & Mikenseer with their point of view). In all of this, someone has created the design for a Leap Motion mount for the Index that exploits the frunk. Other relevant news.

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Augmented reality is reaching a mature state according to Gartner

The Ghost Howls

Security — establishing hierarchies for data capture and protection. Compliance — the impact of massive physical data collection on regulations such as GDPR. Digital ethics — guidelines to manage and capture content as well as segregating data into public and private realms. Header image by Leap Motion).

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Valve shows Knuckles prototype controllers v2

The Ghost Howls

It is still not perfect ( Leap Motion is still more accurate), but surely it is a step forward from the Oculus Touch. SteamVR Skeletal input will abstract the actual controller used by the player (Oculus Touch, Knuckles, Leap Motion, etc…), giving the developer the best pose of the hand detectable with the actually used sensor.

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Varjo Expands Enterprise Headset Lineup With VR-2 & VR-2 Pro

Peter Graham

Varjo’s 20/20 Eye Tracker technology has also been upgraded offering faster and more accurate calibration performance, giving applications access to precise eye data. Additionally, the Varjo VR-2 Pro also comes with integrated Ultraleap (formerly Leap Motion) hand tracking technology.